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2014-04-25, 08:12 PM
(This post was last modified: 2014-04-25, 09:46 PM by Chew.)
Quote:Items of Interest?
We're also seeing some buffs to lesser seen items - both Shadow Amulet and Shadow Blade have received buffs respectively, with a longer duration on the blade. Rod of Atos has a lower cool down, while Eul's Scepter now does a little bit of damage. On the flipside of that though, Necronomicon sees the warriors get slower move speed, while also providing more gold upon being killed.
Quote:Supports get some...support
What about the buffs to supports as a whole? It feels like there's a lot of love for those who have really dropped off, particularly Lich, Windranger and KOTL. Lina's attack range has been increased yet again, with Laguna Blade now going through magic immunity, ergo BKB with a Scepter. Leshrac's Lightning Storm also now provies a massive 75% slow for 0.5 seconds. Omniknight will become even more adored by his allies with Repel no long removing positive buffs when cast, including Guardian Angel.
It's not all good news for supports - Earthshaker has had his fissure creep blocking essentially removed and DK's dominant Centaur Warrunner now has a hefty mana increase, now being 130 at all levels. Batrider's lasso cost has increased by 75 mana, which may see his prominence in the pro scene curtailed somewhat, although trees no longer being shown as destroyed in fog of war should satisfyfans of the bat for now.
Quote:Ex-scepterional Ultimates
How about that buff to Abaddon on his Aganahim's? 'Aghanim's Scepter Borrowed Time now redirects 35% of all damage dealt to nearby allied heroes to Abaddon when active'. It's hard to see in action, but this should make Abaddon even more of a horrible hero to come up against in a teamfight - rumours that Goblak has gone out to party in celebration are unfounded. As mentioned, Lina's Laguna Blade now rips straight through a BKB with Scepter equipped.
Jakiro's Macroypre is now doubled in length by an Aghs, while Keeper of the Light may be the biggest beneficary, with the monster upgrade of a permanent Spirit Form, alongside getting the effects of 'unobstructed vision and Illuminate heals allies for 75% of the damage values' during the day. Shadow Demon now gets two purge charges, while Omnknight gets a longer Guardian Angel.
As taken from:
http://www.joindota.com/en/news/17683-sp...81-is-here
Patchnotes link:
http://www.dota2.com/springcleaning
Posting Freak
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Chew Wrote:http://steamdb.info/app/205800/#section_history
https://twitter.com/wp494news/status/459840468961226752
Are we finally gonna see some nerf to imbaspirit and/or techies?
I'd like Techies to be released last... even add a new hero (one that isn't in Dota) before him just to f'uck around with people.
Hopefully the patch will be released when I'm feeling better so I get to have fun
Posting Freak
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Aghanim's Scepter Laguna Blade damage goes through magic immunity
FINALLY SITUATIONAL ITEM INSTEAD OF LUXURY! THANKS VOLVO
Lycan
Shapeshift no longer provides 100/200/300 bonus health
OUCH
Phantom Assassin
Stifling Dagger cooldown reduced from 8 to 6
Blur evasion chance increased from 20/25/30/40 to 20/30/40/50
I surely be mastering this grill
Tusk
Reworked Snowball into a two-part ability: one which creates the snowball, and a sub-ability to launch the snowball. You have up to 4 seconds to use the sub-ability. The area that automatically pulls allies in has been reduced. [?]
You can now load an ally into your snowball within 400 range by right clicking on them
Snowball moves 75 MS faster for each allied hero inside it
Snowball deals 20/30/40/50 extra damage for each additional hero in it
THIS SOUNS LIKE A LOOOOOT OF FUN
Zeus
Arc Lightning cast point improved from 0.4 to 0.2
Lightning Bolt true sight range reduced from 900 to 750
Lightning Bolt flying vision range reduced from 1000 to 750
Lightning Bolt can now be cast on the ground, affecting the closest enemy hero in a 250 range
MAH ZEUS.
THANKS AGAIN VOLVO
Aghanim's Scepter Chain Frost no longer has a bounce limit
THE BOUNCE¡S ARE REAL
Dude... what
Reaper's Scythe now adds +30% duration to the respawn timer
Also this:
Huskar
Burning Spears is no longer a Unique Attack Modifier
gee... the many combinations that can come up with this.
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Updated title and content.
Posting Freak
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That KoTL Scepter. I'd love to be a permanent spirit of light. Also that PA buffs. Sure is luck around here.
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This is amazing, the qualifiers will definitely be interesting.
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So, how exactly will the new Captains draft will affect the pro-scene?
Can't wait to see those 12 bans
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Chew Wrote:So, how exactly will the new Captains draft will affect the pro-scene?
Can't wait to see those 12 bans
Captain's draft =/= Captain's mode.
CM is the primarily used mode for the competitive scene while CD was recently used in Dota Cinema's tournament.
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Huh, I was under the impression they were the same.
HA! That just showoff how I not play those modes.
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Posting Freak
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6.81b is here:
Some good changes in there.
Bat should still be good, but not god of base defending.
Ogre magi might be legit.
And much more, especially juggernaut changes look legit as pineapple.
Posting Freak
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I swear they hating on Bats so hard. But on the other hand I suppose the fact pros kept picking him despite nerf after nerf really meant something. That and Icefrog probably doesn't want a Batrider flooded TI4. Mirana nerf will make arrow still a good TP/channel interrupter, so I'm sure she won't be affected by this too much.
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bat no longer can get a casual 9 minute blink dagger every game which even by itself is a good thing. he's just so goddamned safe of a pick. the idea that your bat won't have blink+force by about 15 minutes is laughable unless something has gone drastically wrong in every lane. and then he never falls off very hard.
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