KMST 1.2.501 - Cygnus Update
#1
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 (PvE) Skill Changes
 Character
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#2
 NPC
 Item
 Map
 Mob
 Mob (Changed)
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#3
save #3
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#4
Interesting, Blaze Wizards get two Hyper Skills at 170 instead of one at 150/170 like other classes do.
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#5
20 hours late. Unsubscribing.
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#6
Quintuple throw is only 4 times? Okaylol.jpg
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#7
SwordStaker Wrote:Quintuple throw is only 4 times? Okaylol.jpg

The fifth hit is below the other 4 hits. Separated because the fifth hit is 420% rather than the other four hits which are 330%.
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#8
CakesXD Wrote:The fifth hit is below the other 4 hits. Separated because the fifth hit is 420% rather than the other four hits which are 330%.

So which % does +1 hit hyper use?
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#9
Takebacker Wrote:So which % does +1 hit hyper use?

According to Orange Mushroom, the 420% one.
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#10
Dominion= Unlimited Bats Works.
So does the supernatural area thing actually last for the whole 30 seconds? That's kind of cool.

They both get an autorevive skill, what the crap.
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#11
Are Binds gonna be the new lazers of the Maple community?
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#12
Arrol Wrote:Are Binds gonna be the new lazers of the Maple community?

I see it as:

"More normalization with each revamp/reorganization!"

Variety please...Frown It'd be nice to have things such as a dedicated tank(for say to hold aggro) and dedicated support(heal/utility) instead of everyone being turned into a DPS class.
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#13
PeePeeAyeDeeKay Wrote:I see it as:

"More normalization with each revamp/reorganization!"

Variety please...Frown It'd be nice to have things such as a dedicated tank(for say to hold aggro) and dedicated support(heal/utility) instead of everyone being turned into a DPS class.
The game had that line of thought long ago.
That ship sailed away, and it is too late for Nexon to fix this by now.
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#14
Well, if there was any doubt that Night Lords were just the beta test for Night Walkers...
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#15
ChronosXIII Wrote:They both get an autorevive skill, what the crap.

Inb4 autorevive becomes the next flash jump.

Eunwol had one too right?
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#16
Keep in mind that Night Walker still has a full month of testing before it gets released. They might yet change it.

I doubt it, but it's still possible.
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#17
The new flame/blaze animation needs a revert... Nexon please, BW is not Angelic Buster, don't make everything cute please...
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#18
PoetryIsFail Wrote:Inb4 autorevive becomes the next flash jump.

Eunwol had one too right?

Phantom, Zero, Beast Tamer, Eunwol (did I miss any?), and now Blaze Wizard and Night Walker.
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#19
CakesXD Wrote:Phantom, Zero, Beast Tamer, Eunwol (did I miss any?), and now Blaze Wizard and Night Walker.

Dark Knight too iirc.
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#20
PoetryIsFail Wrote:Dark Knight too iirc.

The Dark Knight one has a catch though. You'll just die again if you can't kill enough mobs or hit a boss enough times before it runs out.

The other classes don't have any drawback other than a cooldown, which Dark Knights also have.
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