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Everything else is ok........BUT HOW COME THERES NO PATCH SO FAR!!
Sheesh i hate nexon...
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KingDragonXT Wrote:Everything else is ok........BUT HOW COME THERES NO PATCH SO FAR!!
Sheesh i hate nexon...
Patience is a virtue. If people didnt hype themselves up so much there wouldnt be a problem really. They could start the patch at 11:59.
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2008-11-11, 12:50 PM
(This post was last modified: 2008-11-11, 01:02 PM by Eriko.)
DrRusty Wrote:does anyone know the amount of HP battleship has when maxed? And does the damage you take directly take away the HP of the battleship?
ex. You take a 1/1 hit, get 10k taken away, and your battleship also gets 10k taken away. since the function for hp of battleship goes something like
2000a + 4000b
a = levels passed 120
b = level of battleship
since battleship maxes at lvl 10, you can max it at 124. that gives 2000(4) + 4000(10) = 48000 hp at 124 with maxed battleship
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Eriko Wrote:since the function for hp of battleship goes something like
2000a + 5000b
a = levels passed 120
b = level of battleship
since battleship maxes at lvl 10, you can max it at 124. that gives 2000(4) + 5000(10) = 58000 hp at 124 with maxed battleship
Isn't there a base HP that a battleship starts out with that also adds into the equation? and the other thread said it was 4k hp per point in battleship (ask a pirate thread).
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DrRusty Wrote:Isn't there a base HP that a battleship starts out with that also adds into the equation? and the other thread said it was 4k hp per point in battleship (ask a pirate thread).
ah well i guess i messed up, i'll change it right now  i'm not sure how much it starts out with, but i would think it's less than 10k
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So when you get hurt, it takes damage off your ship, AND you?
or just the ship?
cause if if took it off the ship only, you could survive for a long time without potting o.O
But then your ship would break...
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ItzTaylor Wrote:So when you get hurt, it takes damage off your ship, AND you?
or just the ship?
cause if if took it off the ship only, you could survive for a long time without potting o.O
But then your ship would break...  Nopes....both u and ship takes the damage......
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KingDragonXT Wrote:Nopes....both u and ship takes the damage......
kthnx. Guess that makes sense.
Question 2: Do we know what drops Battle Ship yet?
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DrRusty Wrote:Isn't there a base HP that a battleship starts out with that also adds into the equation? and the other thread said it was 4k hp per point in battleship (ask a pirate thread).
the base HP would come from the 1st level in battleship, whether its 5k or 4k whatever.
Quote: Question 2: Do we know what drops Battle Ship yet?
You gotta fight Kyrin in her battleship mode for it. Since its maxed at level 10 I assume thats the only book.
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When your battleship can take like 60k damage, and you've taken 40k damage with it, what happens with it when you demount it and remount it? Does the Battleship's damage reset or is it still at 40k / 60k damage?
And is there any indicator how damaged your Battleship is?
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Devil Wrote:Conclusion: 6x Buc Party's are the strongest realistic party's possible at Zak/HT  But are they realistic?
@above
No your ship doesn't reset, and the amount of durability left is shown in how much the buff icon is shaded.
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Russt Wrote:But are they realistic?
@above
No your ship doesn't reset, and the amount of durability left is shown in how much the buff icon is shaded.
Finally getting some answers from someone lol. That's very useful info right there. So if battleship only has 4/5k hp per point + 2k hp for every lvl past 120 you are...... that's not very much HP at all. Horntail is constantly dishing out 1/1s and 5k+ damage... it won't take long for your ship to break there.
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Russt Wrote:But are they realistic?
Probably less so than DrK+BM+4NLs, which does even more damage, if I recall correctly. I don't know why he assumes 6 HP washed Buc parties are realistic but sacking the Bishop in favor of another attacker isn't.
I don't think it'll be that hard to put together, but it's really not going to break the current DrK+BM+Bishop+NL+(two other attackers) standard.
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DrRusty Wrote:Finally getting some answers from someone lol. That's very useful info right there. So if battleship only has 4/5k hp per point + 2k hp for every lvl past 120 you are...... that's not very much HP at all. Horntail is constantly dishing out 1/1s and 5k+ damage... it won't take long for your ship to break there.
Yea, but when you're walking to get up to the platform or stuff, you'll prolly be demounted off the ship and only mount it when you're up there. I tend to get hit a lot when walking up, but a lot of it are 1s/mana burns and whatnot. Also you usually take hits + high damage more often at the beginning as more things are targetting you. Once some of the parts are gone, you take less but the concern is still there. At least with all that dex, you have some decent avoid.
I really doubt it but ship would last longer if it auto-regenerated HP. Has anyone ever tested it like taking half the ship's damage then go afk for 5~10 minutes and see if you have full hp again.
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Dusk Wrote:Probably less so than DrK+BM+4NLs, which does even more damage, if I recall correctly. I don't know why he assumes 6 HP washed Buc parties are realistic but sacking the Bishop in favor of another attacker isn't.
I don't think it'll be that hard to put together, but it's really not going to break the current DrK+BM+Bishop+NL+(two other attackers) standard. Demolition is like Boomerang Step, but then with an even longer godmode time... Buccanneers will only get hit half the time a 6 Hero party will, if not less...
Also, Buccaneers don't need HP washing, their HP is only 600~800 lower then that from a Hero/Paladin I don't know how you come to the idea that HP washing is needed for a Buccaneer... :o
And we'll see what happens to gMS when 4th job Buccanneers will start walking around and people see their actual damage... But yeah, it will all depend on how popular the class will become in gMS...
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Devil Wrote:And we'll see what happens to gMS when 4th job Buccanneers will start walking around and people see their actual damage... But yeah, it will all depend on how popular the class will become in gMS...
DKs->Hermits->Bishops/Arch Mages->Buccaneers
Like every other popular class everyone wanted to be, cause they were strong.
Next will be,
DKs->Hermits->Bishops/Arch Mages->Buccaneers-> Knights of Cygnus
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Devil Wrote:Also, Buccaneers don't need HP washing, their HP is only 600~800 lower then that from a Hero/Paladin I don't know how you come to the idea that HP washing is needed for a Buccaneer... :o Their HP gains per level, and the other screens I've seen say differently, They have several thousand HP less at higher levels. Without washing or HP gear, they need HB to survive at HT before 150ish (I'm not sure on the specifics). That's not low HP by any means. It just means they still need HB, or they need to be a very high level.
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Devil Wrote:Demolition is like Boomerang Step, but then with an even longer godmode time... Buccanneers will only get hit half the time a 6 Hero party will, if not less...
Also, Buccaneers don't need HP washing, their HP is only 600~800 lower then that from a Hero/Paladin I don't know how you come to the idea that HP washing is needed for a Buccaneer... :o
And we'll see what happens to gMS when 4th job Buccanneers will start walking around and people see their actual damage... But yeah, it will all depend on how popular the class will become in gMS...
Lol wut?
Even DrKs (lowest HP base of warriors iirc) have more than 600 more HP.
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Takebacker Wrote:Lol wut?
Even DrKs (lowest HP base of warriors iirc) have more than 600 more HP.
Exactly. 6k HP at level 120 + average (24+30=54) HP a level translates to 8k base HP around level 158. Even with 200 HP from equips and an above average stat gain, the lowest level I can see for a Buc to have 8k HP without washing is still about 148.
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