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What does party bonus being removed mean?
#21
SaptaZapta Wrote:So does anyone with an extractor care to give us the new numbers of HP and EXP for LHC mobs?
Or are they just identical to other level 115-127 mobs?

And yeah, maybe moving all the good exp into Monster Park is the beginning of shrinking maple world. It is way too big, too many maps, too many mobs, huge memory-hog game that takes forever to download, and for what? A dozen training maps and lots and lots of filler? Maybe a small sampling of maps is actually for the best.

From the looks of the screenshots posted in the Mage Jump thread under extractions (sorry, too lazy to grab it), they've been reduced to normal 115-127 mobs although with slightly more hp and exp. Castle Golems were only yielding 10k exp or so. Kinda sad.
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#22
Kalovale Wrote:This is stupid. What happened to adventurers going on ADVENTURES?

Hey, want to get stronger? Come here to my park.

The f'uck?
Well to be fair people already kinda do that by almost everyone using the "good" training place, I would say that the only ones that do explore/go on adventures are those that hate crowded areas due to ks or other stuff and questers since if you look at what most people do is train in an area till they're high enough for the next one and repeat.

I guess that after this areas/monsters that don't involve a quest will be removed since people will just spam outside the park J>PQ and not even care to look for a good training spot that isn't crowded.
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#23
Monster Park appears and Party Zones disappear
Pros :
Reduce the time used in finding maps for training
Quick and instant arrival , convenience

Cons :
Encourage Leeching
Maplers are not happy anymore
Lesser people will buy Ruby and Sapphire coupon because no more mad EXP monster to stack with
Lesser people will use their NX cash to congratulate the others as not much Party training anymore
Some jobs will be looked down
Easily get bored as it is the same map and it's time-limited and rather narrow
You'll be doing the "Party Quest" again and again and unable to show off as outsiders will say "Oh my god, why are you redoing it again and again?"

Oh my pineapple nexon....
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#24
Monster Park is Nexon's take on "dungeons." The current training model of "sit in one map for 10 hours" sucks and is being pushed aside.
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#25
I have no idea what you guys are talking about. Monster park is not a PQ. It's a collection of dungeons with various monster levels. ITS EXACTLY THE SAME AS LHC! Except now you have more dungeons, more monsters, all in one convenient package. It's as if they put all the mini-dungeon in the maple world in the dimension mirror so you can access them everywhere and they're all party zoned.
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#26
Luxeraph Wrote:Well to be fair people already kinda do that by almost everyone using the "good" training place, I would say that the only ones that do explore/go on adventures are those that hate crowded areas due to ks or other stuff and questers since if you look at what most people do is train in an area till they're high enough for the next one and repeat.

I guess that after this areas/monsters that don't involve a quest will be removed since people will just spam outside the park J>PQ and not even care to look for a good training spot that isn't crowded.

Poor design != intended feature.
Just because players do it doesn't mean Nexon cannot change it. In fact, they did, and they did well in Big Bang.
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#27
happylight Wrote:I have no idea what you guys are talking about. Monster park is not a PQ. It's a collection of dungeons with various monster levels. ITS EXACTLY THE SAME AS LHC! Except now you have more dungeons, more monsters, all in one convenient package. It's as if they put all the mini-dungeon in the maple world in the dimension mirror so you can access them everywhere and they're all party zoned.

But completely eliminating the need to travel around the maple world kills the whole "exploring" aspect of MMORPGS.
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#28
happylight Wrote:I have no idea what you guys are talking about. Monster park is not a PQ. It's a collection of dungeons with various monster levels. ITS EXACTLY THE SAME AS LHC! Except now you have more dungeons, more monsters, all in one convenient package. It's as if they put all the mini-dungeon in the maple world in the dimension mirror so you can access them everywhere and they're all party zoned.

So instead of going to different places in the game and training at said places, people will be at the Monster Park from 20 to 200? Good to know there's no variety left in this game.
Although, I guess you can say LHC and Future Ereve are doing the same thing in where you're training at these two areas from 11x - 16x+ and 16x - 200.

Quote:Some jobs will be looked down

Considering none of the 16x/17x "Ereve" Monster Park monsters are weak to any type of element, there goes Paladins and all mages alike. This seems rather familiar...
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#29
Dark Link Wrote:Considering none of the 16x/17x "Ereve" Monster Park monsters are weak to any type of element, there goes Paladins and all mages alike. This seems rather familiar...

Oh good, a deadline to get to whatever level I want to quit my Paladin at. >_<
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#30
so what is monster park like, training speed wise, compared to party bonus areas?
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