Nexon America Offers $1 Million in Funding for Next Generation of Indie Game Develope
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Business Wire Wrote:LOS ANGELES--(BUSINESS WIRE)--Nexon America is kicking off the second round of the Nexon iNitiative, a million dollar program designed with the intent to seek out the most promising independent video game projects and provide funding to support the next generation of game developers from around the world. Nexon is now accepting submissions through April 30, 2011 at the official Nexon iNitiative website: http://initiative.nexon.net. The Nexon iNitiative will award game developers a share of $1 mi

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#2
This post is subject to a Maple-style character limit.

Regardless, I wonder what Nexon's cut in any profit they make will be.
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#3
Again?
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#4
Fund Team Shanghai Alice and Twilight Frontier.

doitfgts
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#5
Too bad they expect the game they make and all the money back.
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#6
What Indie games takes over a million dollars to make outside of pay checks. They should go hire some college students or something.
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#7
Quote:the most promising independent video game projects
Minecraft lololol

But honestly, I hope they pick up something really unique and fun.



The reason they'd put a million dollars into it is to push the development beyond a home made game to a professional quality mmo. And yes, they'd make all that money back and then some with this game.
People often forget that nexon is a company who needs to make money.
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#8
Erebus Wrote:What Indie games takes over a million dollars to make outside of pay checks. They should go hire some college students or something.
MMO's of the variety Nexon hosts are EXPENSIVE to develop, beyond the reach of a small group without funding. Funding and/or co-development would help an idea for an MMO become ready for market.

http://gamedev.stackexchange.com/questio...elop-a-mmo
Quote:World of Warcraft has:

* 5,500,000 – Lines of code
* 1,500,000 – Art assets
* 33,681 – Production tasks
* 70,167 – Spells
* 37,537 – NPCs (non-player characters)
* 27 – Hours of music
* 2600 – Quests in the original World of Warcraft
* 2700+ - Additional quests in WoW: The Burning Crusade
* 2350+ - Additional quests in WoW: Wrath of the Lich King
* 7650+ - Quests total (how many have you finished?)
* 4,449,680,399 – Achievements earned by players since their implementation (this figure is already a few days old, and therefore outdated)

Patches:

* 4.7– Petabytes (4700 terabytes) of data delivered to players through patches
* 126 – Different versions issued of every patch, including those streamed to players and issued as self-extracting executables
* Half – Of every patch’s size is audio

Servers:

* 13,250 – Server blades running WoW servers, with a total of
* 75,000 – CPU cores, and
* 112.5 – Terabytes of RAM

Support:

* 179,184 – Bugs tracked by Blizzard (most of which have been fixed, according to the presenters)
* 2,056 – Game masters
* 340 – Employees in the billing department
* 2,584 – Total customer service employees

International:

* 10 – Languages into which WoW is translated

Blizzard Online:

* 12,000,000+ – Battle.net accounts
* 900,000+ - Files on WorldofWarcraft.com
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