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NL questions post BB
#1
IKnowUWonder2 Wrote:Few questions about assassin - hermit - night lord skills post BB:
  1. How many hit a rogue can do with Double Stab in 1 minute w/o any booster skill ? Assuming that using faster (3), fast (4) and fast (5) daggers ?
  2. Does lvl 1 Claw Booster give same speed attack as lvl 20 Claw Booster ? If not then at which lvl of Claw Booster the attack speed increase ?
  3. What is L7's damage formula ?
  4. What is TT's damage formula ? Because i remember preBB TT and L7 have same dmg formula ...
  5. What is Shadow Mesos's damage formula ?
  6. Which skill should max: Shadow Mesos or Shadow Web ? 1 is throw money skill (which is weaker than L7 preBB) and 1 is make the monster unable to move for 8s, do 1/30 mob's hp damage ? Both useless ...

P/s: What is Power Knock Back 's damage formula (archer) ?
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#2
1. From Double Stab you won't get any benefit from booster past fast(4). In the executable, Double Stab gets a native -2 weapon speed which stacks with booster. It has been this way since the dawn of time looking at previous Nexon-given unpacked executables. So a fast(4) weapon speed - 2 (native boost) - 2 booster = 0, but then the client caps off the max speed to be faster(2).
2. Level 1 is the same as level 20.
3. L7's damage formula is not unique anymore. It's simply a percentage multiplier off of your base range. You can calculate your damage here
4. Same as #3.
5. Don't know.
6. Don't know. Never played a hermit.
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#3
5. Damage = 10 * Mesos * Critical (This was pre-BB, not sure what it is now. I don't know if it changed.)
6. Shadow Web.
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#4
Fiel Wrote:1. From Double Stab you won't get any benefit from booster past fast(4). In the executable, Double Stab gets a native -2 weapon speed which stacks with booster. It has been this way since the dawn of time looking at previous Nexon-given unpacked executables. So a fast(4) weapon speed - 2 (native boost) - 2 booster = 0, but then the client caps off the max speed to be faster(2).
2. Level 1 is the same as level 20.
3. L7's damage formula is not unique anymore. It's simply a percentage multiplier off of your base range. You can calculate your damage here
4. Same as #3.
5. Don't know.
6. Don't know. Never played a hermit.


L7 has its own formula. It's multiplier is 1.8 I believe, and its mastery is 0.7. I doubt Triple Throw has this same formula though.
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#5
JoeTang Wrote:L7 has its own formula. It's multiplier is 1.8 I believe, and its mastery is 0.7. I doubt Triple Throw has this same formula though.

For L7:
Damage = 90+4*x
maxLevel = 20

Mastery comes from 20% base + 50% claw mastery
Multiplier comes from L7 (1.7).

It's based off of your base range.
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#6
Fiel Wrote:For L7:
Damage = 90+4*x
maxLevel = 20

Mastery comes from 20% base + 50% claw mastery
Multiplier comes from L7 (1.7).

It's based off of your base range.

You can try it in game. You have 70% mastery before you even get Claw Mastery and you can hit higher than 1.7 multiplier. The description even supports this, not that it's a good precedence.
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#7
6) Shadow Web. (On a scale of 1-10 with 10 being the most useless I give shadow web a 7 and shadow meso a 10.)
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#8
Fiel Wrote:1. From Double Stab you won't get any benefit from booster past fast(4). In the executable, Double Stab gets a native -2 weapon speed which stacks with booster. It has been this way since the dawn of time looking at previous Nexon-given unpacked executables. So a fast(4) weapon speed - 2 (native boost) - 2 booster = 0, but then the client caps off the max speed to be faster(2).
2. Level 1 is the same as level 20.
3. L7's damage formula is not unique anymore. It's simply a percentage multiplier off of your base range. You can calculate your damage here
4. Same as #3.

  1. Ty, I noticed this too when reading the speed attack reference of ayumi's blog. Just want making sure Big Grin
  2. Ty
  3. I have checked your damage formula and damage in game but it not match with L7. Max dmg (before pdrate) is like 1.8x * max range, min dmg (before pdrate) is like 1.3x * max range (always higher than max range), do not relate with min range at all
  4. I will check later

    Locked Wrote:5. Damage = 10 * Mesos * Critical (This was pre-BB, not sure what it is now. I don't know if it changed.)
  5. It changed

    LittlePrincess Wrote:6) Shadow Web. (On a scale of 1-10 with 10 being the most useless I give shadow web a 7 and shadow meso a 10.)
  6. I still dont get why ppl prefer SW than SM atm. With BB, sin never whack claw anymore, no need to holds the monsters then attack from distance, the other good thing about SW is it can deal a good damage on some bosses which has been patched long time ago >.<
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