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NL questions post BB - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Maplestory (https://www.southperry.net/forumdisplay.php?fid=15) +--- Forum: Maple Q&A (https://www.southperry.net/forumdisplay.php?fid=29) +--- Thread: NL questions post BB (/showthread.php?tid=35580) |
NL questions post BB - IKnowUWonder2 - 2011-01-03 IKnowUWonder2 Wrote:Few questions about assassin - hermit - night lord skills post BB: P/s: What is Power Knock Back 's damage formula (archer) ? NL questions post BB - Fiel - 2011-01-03 1. From Double Stab you won't get any benefit from booster past fast(4). In the executable, Double Stab gets a native -2 weapon speed which stacks with booster. It has been this way since the dawn of time looking at previous Nexon-given unpacked executables. So a fast(4) weapon speed - 2 (native boost) - 2 booster = 0, but then the client caps off the max speed to be faster(2). 2. Level 1 is the same as level 20. 3. L7's damage formula is not unique anymore. It's simply a percentage multiplier off of your base range. You can calculate your damage here 4. Same as #3. 5. Don't know. 6. Don't know. Never played a hermit. NL questions post BB - Locked - 2011-01-03 5. Damage = 10 * Mesos * Critical (This was pre-BB, not sure what it is now. I don't know if it changed.) 6. Shadow Web. NL questions post BB - JoeTang - 2011-01-03 Fiel Wrote:1. From Double Stab you won't get any benefit from booster past fast(4). In the executable, Double Stab gets a native -2 weapon speed which stacks with booster. It has been this way since the dawn of time looking at previous Nexon-given unpacked executables. So a fast(4) weapon speed - 2 (native boost) - 2 booster = 0, but then the client caps off the max speed to be faster(2). L7 has its own formula. It's multiplier is 1.8 I believe, and its mastery is 0.7. I doubt Triple Throw has this same formula though. NL questions post BB - Fiel - 2011-01-03 JoeTang Wrote:L7 has its own formula. It's multiplier is 1.8 I believe, and its mastery is 0.7. I doubt Triple Throw has this same formula though. For L7: Damage = 90+4*x maxLevel = 20 Mastery comes from 20% base + 50% claw mastery Multiplier comes from L7 (1.7). It's based off of your base range. NL questions post BB - JoeTang - 2011-01-03 Fiel Wrote:For L7: You can try it in game. You have 70% mastery before you even get Claw Mastery and you can hit higher than 1.7 multiplier. The description even supports this, not that it's a good precedence. NL questions post BB - LittlePrincess - 2011-01-03 6) Shadow Web. (On a scale of 1-10 with 10 being the most useless I give shadow web a 7 and shadow meso a 10.) NL questions post BB - IKnowUWonder2 - 2011-01-04 Fiel Wrote:1. From Double Stab you won't get any benefit from booster past fast(4). In the executable, Double Stab gets a native -2 weapon speed which stacks with booster. It has been this way since the dawn of time looking at previous Nexon-given unpacked executables. So a fast(4) weapon speed - 2 (native boost) - 2 booster = 0, but then the client caps off the max speed to be faster(2).
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