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Ahh, I know it's misleading title but basically you all know that there's a certain chance to get 2 lines or 3 lines, to my feeling it's 20% 3-line and 80% 2-line, given that the scroll passes. 70% seems to give higher chance of 3 lines but it's most likely just small sampling. And I know the # lines are determined upon scrolling and not inherit to the item itself because rolled back items confirm it. I just want to ask if there are any function codes for those scrolls, you know how regular scrolls have %success rate and bonus coded to them, I was wondering if anything is listed under those scrolls' functionalities. I'm not here to discuss the rate, just wanted to know what's in the code or what's suggested there. Thanks~
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Scroll working and magnifying are two different things. They're not related.
I am however testing out equips dropped from my noob account. I'm collecting hidden potential equipment, currently at 82 out of 100. I just figured it'd give a better idea of outcome.
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Locked Wrote:Scroll working and magnifying are two different things. They're not related.
Are you sure? I had the impression that even with "hidden potential" the item has a specific number of lines, that's generated either when it drops or when you scroll it. I haven't had any items get rolled back to hidden-potential though.
RE personal anecdote, I've had about that 20% 3 lines from drops. But using 90% scrolls, I've had better rates - my Paladin's gear went 3-lined on 5 of 10, if I recall correctly (cape, glove, top, bottom, weapon#2 are 3-lined - shoe#1, shoe#2, weapon#1, earring, belt are 2-lined) Aside from the weapon, which I don't recall perfectly, the rest were definitely 90% scrolled.
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I'm not asking about magnifying, I'm pretty sure the rank is predetermined prior to magnifying. 2 or 3 line aspect is determined when potential is given to the item (so whether you picked up from wild drops, or the moment you use a potential scroll on it). I just want to know what's coded in those scrolls, if source code or extraction is possible.
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There is a miniscule chance to get a one-liner. One of my friends has a one-lined zhelm.
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Jellyflower Wrote:I'm not asking about magnifying, I'm pretty sure the rank is predetermined prior to magnifying. 2 or 3 line aspect is determined when potential is given to the item (so whether you picked up from wild drops, or the moment you use a potential scroll on it). I just want to know what's coded in those scrolls, if source code or extraction is possible.
It's server side and determined at the time potential is unlocked, not at drop time.
This was proven during the mass rollbacks by items changing significantly.
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Eosian Wrote:It's server side and determined at the time potential is unlocked, not at drop time.
This was proven during the mass rollbacks by items changing significantly.
Yeah, that's what I meant, I guess I just worded it badly. But I'm curious as to what's coded to potential scrolls that's extractable, if anything.
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Again.
Nothing.
It's. Entirely. Server. Side.
It's not having what you want - It's wanting what you've got.
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Stereo Wrote:Are you sure? I had the impression that even with "hidden potential" the item has a specific number of lines, that's generated either when it drops or when you scroll it. I haven't had any items get rolled back to hidden-potential though.
I have had items be rolled back to hidden potential. The outcome is the exact same if they are revealed. So once an item is at the hidden potential stage, it is set (stats and such of potential are determined), regardless of whether it has been revealed or not.
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RahlsSoldier Wrote:I have had items be rolled back to hidden potential. The outcome is the exact same if they are revealed. So once an item is at the hidden potential stage, it is set (stats and such of potential are determined), regardless of whether it has been revealed or not.
Are you sure? I've heard people who have 3 lined items get rolled back and then become 2 lines when they are revealed.
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WingZero Wrote:Are you sure? I've heard people who have 3 lined items get rolled back and then become 2 lines when they are revealed.
Yes, I am sure. If they scrolled it for potential after a rollback, they would have different stats. However, once something has potential, it will not be different when revealed, regardless of when. I had three items I revealed before I was rolled back. All three items had the same potential both before and after the rollback (when they were revealed a second time).
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Lysia Voi Wrote:There is a miniscule chance to get a one-liner. One of my friends has a one-lined zhelm.
I'd like to see a screenshot of that if possible. I've never heard of that.
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GunisBack Wrote:I'd like to see a screenshot of that if possible. I've never heard of that.
This, Jebus knows we have enough "my friend has this or that" claims to deal with as it is.
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70%s do seem to give 3 lines more often than 90%s. A guildmate of mine 70%s all of his VIP drops from daily VPQ, and nearly always gets 3 line weapons. L> some proof.
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Used 10 90%: 7 2-liners, 2 3-liners, 1 blow-up. (One of 3-liners was on Chaos ZakHelm)
Used 1 70%: 3-liner (Was setup to make umpteen gloves until I got a 3-liner, very first one was.)
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RahlsSoldier Wrote:Yes, I am sure. If they scrolled it for potential after a rollback, they would have different stats. However, once something has potential, it will not be different when revealed, regardless of when. I had three items I revealed before I was rolled back. All three items had the same potential both before and after the rollback (when they were revealed a second time).
This statement is true as I had the same item bonuses revealed 3 times during the rollbacks on an item with hidden potential.
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RahlsSoldier Wrote:Yes, I am sure. If they scrolled it for potential after a rollback, they would have different stats. However, once something has potential, it will not be different when revealed, regardless of when. I had three items I revealed before I was rolled back. All three items had the same potential both before and after the rollback (when they were revealed a second time).
If that's true then why aren't you claiming that items inherently have number of potential slots determined upon drop?
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Takebacker Wrote:If that's true then why aren't you claiming that items inherently have number of potential slots determined upon drop?
They are determined on gaining potential for the first time. For some items this is on drop, for some it is not. Items without hidden or revealed potential will not have a potential until a scroll is used on them. Items picked up with a hidden potential will always have that potential, revealed or not, until it is reset with a cube.
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MissingLink Wrote:Used 10 90%: 7 2-liners, 2 3-liners, 1 blow-up. (One of 3-liners was on Chaos ZakHelm)
Used 1 70%: 3-liner (Was setup to make umpteen gloves until I got a 3-liner, very first one was.)
And on the other hand, I have used a few more 90%s since my last post, now I'm at
13 90% -> 7 3-line, 6 2-line
4 70% -> 2 2-line, 2 asplode
Still not really significant, I guess. Someone's gotta get lucky. So far my top/bottom/cape/glove/shield/weapon#2 and a VIP dagger have been 3 lined.
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