[1.2.288] "Legend" Skill Strings
#21
Nature Wrote:Shadow partner is to make up for their weak skill %. Nexon probably going to give them a lol damage formula. Since the legendary dagger is slow (7). I already can see this class heavily reliant on weapon attack.Rolleyes

They may mix having some slow (7) and some being ?normal/slow? (6). Maybe they will get a 3 stage booster like Arans. :c\

Im just really hoping they dont use a heavy combo system like Aran. Itll really take the draw away from Arans as a different way to play.
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#22
whats up with the mp usage on the skill in the 6th job? the mp goes up to 45 then back down to 40....
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#23
Which GM job was changed?
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#24
imjon Wrote:Which GM job was changed?

900 - SuperGM
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#25
bored4ever86 Wrote:whats up with the mp usage on the skill in the 6th job? the mp goes up to 45 then back down to 40....

Its an "Assassinate" skill.

Here shadowers version (from HS.net):
Level 25: MP -45, Attack 110%, for 12 secs, accumulative damage, Critical Damage 225%, for success rate 80%

Level 30: MP -40, Attack 120%, for 12 secs, accumulative damage, Critical Damage 250%, for success rate 90%

Basically the same.
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#26
Wow their own version of assassinate if it hits the same amount of times as a shadowers with a copy shadow partner that pretty much means there stronger than shadowers.Tongue
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#27
Well, theres still alot to see. Maybe they just have the assassinate like skill there with the same values as a place holder, we will just have to see.
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#28
The fact remains there cheaper to fund than a shadower and a night lord. If the legendary dagger stats are dex+ luck= level and all dual blades are like that it makes pretty much easy to just get 95 dex in equips.
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#29
I see their version of a flash jump.....Rolleyes
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#30
Nature Wrote:The fact remains there cheaper to fund than a shadower and a night lord. If the legendary dagger stats are dex+ luck= level and all dual blades are like that it makes pretty much easy to just get 95 dex in equips.
Don't count your chickens until they hatch, hun.
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#31
from the korean translation, it seams like a rehashed shadower f4.

I wanted a dual weilding dagger legend with air assaulter and double jump : S well. hopefully this job will atleast have some nice skill animations xD
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#32
I won't yet i know the class is relatively new and everything is still up for changes. I'm going to assume these are places holder for all the skills.Rolleyes
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#33
I, like others, assume these are just placeholders. I don't think Nexon is going to make a new class with all copypasted skills. Hopefully not every new class will have their own form of teleport/flash jump though, it's lame to see everyone launching themselves while you're playing one of the few classes that can't.
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#34
What is NexonKR doing.
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#35
Goddamn... 6th jobs... that means the full potential from this class will start at like lvl 140, if not lvl 160... -.-

At first I wanted to make this class... but now... nah, I'll never get passed lvl 140 again... such a waste of time... and 2x exp cards are too expensive for a free game to me... I'll test it at a pserver I guess... ktnxbye Nexon... -.-

Translated:

2nd job
 Spoiler

3rd job
 Spoiler

4th job
 Spoiler

5th job
 Spoiler

6th job
 Spoiler
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#36
If this is truly a expansion to the theif job I wonder if bowman and pirates will get a third job? I always thought it was weird that warriors and mages had a third job.
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#37
._.
How many god damn classes are you planning on nexon????
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#38
So my lvl 28 rogue mule with str finally gets a use? Big Grin
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#39
I don't understand does this mean that in stead of 4 advances there's 6 now? o.o
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#40
why do i see squares instead of the pictures?
i see squares and numbers..
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