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Maker - Alchemy Skill FAQ and Walkthrough
NoJobNoRules Wrote:Well, you could make a class overall and add in 5 INT to that overall in addition to a dark crystal (hoping for some bonus INT) and then scroll that for INT. It would be pointless to use other then for HP washing, but it could be done. :X

Ew that amount of effort would just be bad for an INT overall or the like, but mentioning that it's also possible to gem INT with the a Dark Crystal gave me an idea. INT gloves (10 INT), INT shoes, INT weapon, so essentially spend a truckload of money on 3 pieces of pirate specific equipment that will add a total of 30 INT, something that can not be done alone (comparison to 6-7 INT gloves if you're lucky with MA scrolls, 3-4 INT YSS, ~10+ INT Wooden Wand is if you're really lucky with 30%s).

I wish HP/HP gems could be stackable. Think of how much better off Thieves/Archers/Corsairs would be with an extra ~400-500 HP from gemmed gear (5 pieces of crafted equipment = +450 HP. Sexy for boss runs.)

*Wait, blarg. The equipment can not be gemmed after it's made, but MUST be gemmed before it's made? Ack. I'd hate to lose equipment because of a bad scrolling.
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NoJobNoRules Wrote:Well, you could make a class overall and add in 5 INT to that overall in addition to a dark crystal (hoping for some bonus INT) and then scroll that for INT. It would be pointless to use other then for HP washing, but it could be done. :X

As long as you can wear level 50+ stuff it's pretty cheap int bonus though, 2 each from glove/shoe/overall/weapon for maybe 1.5mil. Right now all of those equips are hideously expensive to buy for int washing. Hope this helps.
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Dusk Wrote:If I want to mass forge Concertos when this comes out, would it be worth my while to stock up on Butter-Toasted Squid, or some other 9x monster etc drop, or is collecting monster etc pieces a waste of time? I'm seriously considering training my Outlaw on Squids from 104-mid 11x to collect a good 50k or so pieces if it'll help me create a dozen or more Concertos.

Though 50k is quite a lot. On that note, is mass forging an option at all, since it requires so many pieces?

I don't think Issac mentioned the ability to dismantle equipment, which I suspect will be the prime source of mid-grade monster crystal As whenever it comes out, if it doesn't initially come out. This ability came in kMS with the crystal upgrading thing (10 low + mesos -> 1 mid, etc.). Basically, no matter how badly scrolled or below average an item is, you can dismantle it at a small fee for a few monster crystals. I'm not sure how much, but the example insoya gave was green valhalla helmet + 46k = three mid-grade monster crystal As, so that should give you an idea. And most people know how often level 100 equipment drops from newties/skelegons. Also, I doubt time temple monsters will be eager to drop level 110 stuff, so there's a good bet that they'll be dropping the level 100 equipment too. It sucks that no 91-100 monster is extremely popularly trained on anymore, apart from typhons that don't have regular etc. drops, considering that level 100 equipment is the highest-level equipment you can make without junk like dragon spirits/scales and time fragments/stones.
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Cyanne Wrote:I don't think Issac mentioned the ability to dismantle equipment, which I suspect will be the prime source of mid-grade monster crystal As whenever it comes out, if it doesn't initially come out. This ability came in kMS with the crystal upgrading thing (10 low + mesos -> 1 mid, etc.). Basically, no matter how badly scrolled or below average an item is, you can dismantle it at a small fee for a few monster crystals. I'm not sure how much, but the example insoya gave was green valhalla helmet + 46k = three mid-grade monster crystal As, so that should give you an idea. And most people know how often level 100 equipment drops from newties/skelegons. Also, I doubt time temple monsters will be eager to drop level 110 stuff, so there's a good bet that they'll be dropping the level 100 equipment too. It sucks that no 91-100 monster is extremely popularly trained on anymore, apart from typhons that don't have regular etc. drops, considering that level 100 equipment is the highest-level equipment you can make without junk like dragon spirits/scales and time fragments/stones.

Ah, cool. So rather than grinding my ass off at a bad training spot, I should just hold onto the level 90/100 equips that I find from Newties, Pap, and the like?

And then go back to hoarding DEX crystals and Diamonds like everyone else?
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Cyanne Wrote:I don't think Issac mentioned the ability to dismantle equipment, which I suspect will be the prime source of mid-grade monster crystal As whenever it comes out, if it doesn't initially come out. This ability came in kMS with the crystal upgrading thing (10 low + mesos -> 1 mid, etc.). Basically, no matter how badly scrolled or below average an item is, you can dismantle it at a small fee for a few monster crystals. I'm not sure how much, but the example insoya gave was green valhalla helmet + 46k = three mid-grade monster crystal As, so that should give you an idea. And most people know how often level 100 equipment drops from newties/skelegons. Also, I doubt time temple monsters will be eager to drop level 110 stuff, so there's a good bet that they'll be dropping the level 100 equipment too. It sucks that no 91-100 monster is extremely popularly trained on anymore, apart from typhons that don't have regular etc. drops, considering that level 100 equipment is the highest-level equipment you can make without junk like dragon spirits/scales and time fragments/stones.
dismantling equipment was added wayyyy after I wrote this. :p
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You should edit in all the new info we're finding about appraisal, upgrading crystals, dismantling, 110+ production, and probably the forging tables and powder droplists that were posted here a while ago if you can dig it up. Along with the more recent stuff marked as such of course. Makes this guide much more complete =]

Dusk Wrote:Ah, cool. So rather than grinding my ass off at a bad training spot, I should just hold onto the level 90/100 equips that I find from Newties, Pap, and the like?

And then go back to hoarding DEX crystals and Diamonds like everyone else?



Level 90 equipment would make mid-grade monster crystal Bs, which I'm not sure you're after if the concerto is a level 100 weapon (I haven't looked in to pirates much yet...).

Then, there's another problem if the dismantling system isn't released in gMS along with the initial release of Maker, which is what happened in kMS.

To give you an idea of how long it took for the dismantling system to reach kMS, it was first introduced in kMST when striker skills started to appear in the data.

By the way, I don't think diamonds are a good idea to hoard anymore because of the massive supply from jump quest hackers. Diamonds and such are basically worthless now. The hackers might even come back again if/once they figure out how to do it again. This applies for all jump-questable ores. This also applies to the stat crystals to a lesser extent because of the farming that goes on at certain monsters like wolf spiders, which drop wisdom crystals I think, but to a lesser extent. I'm pretty sure you'll still make huge profit off investment in stat crystals though regardless of how much you pay for them now within reason.
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Dismantling an item is going to be really good, since many below average items end up being NPCed, but now you can dismantle them to forge a better equip.



Good job on updating Isaac. Rolleyes



EDIT~ You should include a link to the alchemy recipes.
http://www.southperry.net/forums/showthread.php?t=6757
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Hmm...So making any Lvl 110+ equipment requires Dragon scales/spirits? Lol that really sucks cause I just sold mine >_> I hope its not a ridiculous number of them either because its so hard to find those items.

But the dismantle addition is awesome! I never knew about that, now I can save up all those high level helmets and gloves that no one wants and make crystals out of them Big Grin
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Koppee Wrote:Hmm...So making any Lvl 110+ equipment requires Dragon scales/spirits? Lol that really sucks cause I just sold mine >_> I hope its not a ridiculous number of them either because its so hard to find those items.
Same number as it already takes to forge weapons (20 of each), and 5 of each for armors.


Level 91-100 monsters to hunt for forging level 100 equips
squids/bone fish
viking/phantom watches
red wyverns? I think Blue/Dark are both 100+, not sure about red
brexton/rexton
himes

I guess they're unpopular kinda >_>
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Stereo Wrote:Same number as it already takes to forge weapons (20 of each), and 5 of each for armors.


Level 91-100 monsters to hunt for forging level 100 equips
squids/bone fish
viking/phantom watches
red wyverns? I think Blue/Dark are both 100+, not sure about red
brexton/rexton
himes

I guess they're unpopular kinda >_>

Ah, Red Wyverns are level 97 (I know because I trained at them at 92 >_>). B> Bishop/Archmage D:
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Stereo Wrote:Same number as it already takes to forge weapons (20 of each), and 5 of each for armors.

I coulda sworn you needed 20 spirits, 25 scales for the weapons for Mos. =/
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you can only add 2 jewels to the 100 equips?! I guess I wont be getting free hp in my equips any time soon, unless the droprate of time ores is not as bad as dragon scales, I hear marksmen train very well in the time temple.
Im excited about finally being able to get a good neschere though, I like the speed on the casa, and the majority of nesch arent black. lol
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IllegallySane Wrote:1. Just to confirm, is it possible to take 10 lower grade gems to make a higher grade?

oh ye of little faith ;p

 Spoiler
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I'm looking at STR, DEX, and ACC for all of my gear that I end up making. I'd probably have a second set just for INT. :X

Also, as far as adding HP to those with low hp builds...why can't you just have your primary stat (or that and your secondary, if neccessary) and then have HP on the 3rd one? :X
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NoJobNoRules Wrote:Also, as far as adding HP to those with low hp builds...why can't you just have your primary stat (or that and your secondary, if neccessary) and then have HP on the 3rd one? :X

30 hp instead of 5 stats isn't worth it (5 base points in HP = 90 hp for bowman/thief - better to just go hp that way)

Which means only level 110+ gear should have hp, since below that there are only 2 slots. And the 110 stuff is expensive x-x ~25mil just for the dragon items at current prices.
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Stereo Wrote:Same number as it already takes to forge weapons (20 of each), and 5 of each for armors.


Level 91-100 monsters to hunt for forging level 100 equips
squids/bone fish
viking/phantom watches
red wyverns? I think Blue/Dark are both 100+, not sure about red
brexton/rexton
himes

I guess they're unpopular kinda >_>

Already have around 3000 etcs Big Grin More than enough to make a full Black Neos set
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At this point I'm just unsure whether to forge Black Crescents (with str/dex crystals) or to save up the extra money and go for Blue Dragon Shoes. I have enough etc. to forge either, right now. But for the 3 acc (or 3 speed) and 1 dex (afaik 5/2 vs. 5/1 clean stats) bonus, I'm not sure the 10 dragon items are worth the cost. I guess it depends where my other gear is at when Maker comes to global.

I could just go mid-crystals on the Black Crescents to use until I save enough for the Dragon Boot I guess.

And yeah, I am hoping to make a 22+ str Lucida top >_> Maybe I should get back to hunting Vikings.
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Stereo Wrote:30 hp instead of 5 stats isn't worth it (5 base points in HP = 90 hp for bowman/thief - better to just go hp that way)

Which means only level 110+ gear should have hp, since below that there are only 2 slots. And the 110 stuff is expensive x-x ~25mil just for the dragon items at current prices.

I thought that the maker skill restricts you only when you haven't learned the higher level version yet. i.e. at level 105 you can learn Alchemy maker skill level 3, meaning ALL equipment that you make can have 3 gems socketed per equipment. :f6:
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The Makers skill is more restrictive than that.

From what Isaac posted before it was

Maker Skill at level 1, you can only use 1 jewel per formula and you can only make items between level 50-70.

Maker Skill at level 2, you can use 2 jewel per formula and you can only make items between level 75-90(meaning you can no longer make lower than level 75 items)

Maker Skill at level 3, you can use 3 jewel per formula and you can only make items between level 95-120(meaning you can no longer make lower than level 95 items)

Things might have changed since this info was posted.
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you can still make the lower leveled items after you level up the maker skill, but the crystal amount for them will remain the same. like with my maker skill at level 3 I can still make level 50-70 items, but I can still only use 1 crystal on them.
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