파력권 2타
Changed - Level readout (MP #mpCon 소비, 최대 #mobCount명의 적을 #damage%의 데미지로 #attackCount번 공격\n[지진]: 최대 #x명의 적의 이동속도 #y% 만큼 감소 --> MP #mpCon 소비, 최대 #mobCount명의 적을 #damage%의 데미지로 #attackCount번 공격\n[파동]: 최대 #x명의 적의 이동속도 #y% 만큼 감소
Changed - Hitbox (180% --> 175%)
Changed - damage (340 --> 320) (220+6*level --> 200+6*level)
파력권 파동
Changed - Name (파력권 지진 --> 파력권 파동
Changed - Description (땅의 정령을 강령시켜 지면을 강타하여 공격 시, 주변에 파동이 발생하여 적의 이동속도를 늦춘다. --> 땅의 정령을 강령시켜 지면을 강타하여 공격 시, 파동이 발생하여 주변 적의 이동속도를 늦춘다.)
분혼 격참
Changed - Level readout (MP #mpCon 소비, 최대 #mobCount명의 적을 #damage%의 데미지로 #attackCount번 공격\n공격에 당한 적은 영혼이 분리된다.\n#c[분리 된 영혼]#: 본체와 HP 공유, 공격 당한 위치에 #time초 동안 생성\n받는 피해 #x% 만큼 증가, 본체 또는 분리 된 영혼 처치 시 획득 경험치 #y% 만큼 추가 획득\n#c재사용 대기시간: #cooltime초# --> MP #mpCon 소비, 최대 #mobCount명의 적을 #damage%의 데미지로 #attackCount번 공격\n공격에 당한 적은 영혼이 분리된다.\n#c[분리 된 영혼]#: 본체와 HP 공유, 받는 데미지 #x% 감소, 공격 당한 위치에 #time초 동안 생성\n본체 또는 분리 된 영혼 처치 시 획득 경험치 #y% 만큼 추가 획득\n#c재사용 대기시간: #cooltime초#)
고장난 사이클롭스 아이
Eye Accessory - All Description: 특수요원의 상징, 사이클롭스 아이. 제작과정에서 문제가 있어 기능을 다하지 못하는 아이템이다. 업그레이드를 통해 정상적인 아이템으로 바꿀 수 있다. Req Level: 10 HP: 30 MP: 30 WDEF: 15 MDEF: 15
Equip tradeblock
Cannot be potentialed
Scissors of Karma
0 slots
Medal
커플을 지킨 솔로
Medal - All Description: 연말에 바쁜 커플들을 지킨 아름다운 솔로의 표상...크흡! Req Level: 30 STR: 5 DEX: 5 INT: 5 LUK: 5 HP: 100 MP: 100 Magic Attack: 1 Weapon Attack: 1
Untradeable
One-of-a-kind
Cannot resell to merchants
0 slots
어두운 동굴 - 개미굴1 Mob: 36 x 짜증내는 좀비버섯, 14 x 좀비버섯 NPC: 좀비버섯 수배표지판
어두운 동굴 - 개미굴2 Mob: 12 x 짜증내는 좀비버섯, 85 x 좀비버섯
해저의 탑 - B3F
Nautilus
해안가 - 리본돼지 해안가 Mob: 9 x 파란 리본돼지, 10 x 리본 돼지 NPC: 캘리코
AquaRoad
아쿠아로드 - 난파선의 무덤 NPC: 꿈 조종자의 수하, 호크아이 [b]Level Limit:[/b] 15
Swim movement
GoldBeach
골드비치 - 수상한 바다 NPC: 수상한 바다
해저의 탑 - B18F
PhantomTreasure
히든스트리트 - 리프레 보물창고 NPC: 팬텀
PcZone
해저의 탑 - B4F Mob: 28 x 와일드카고
None
해저의 탑 - B5F
해저의 탑 - B11F
해저의 탑 - B12F
해저의 탑 - B14F
해저의 탑 - B15F
해저의 탑 - B25F
해저의 탑 - B27F
해저의 탑 - B29F Mob: 16 x 붉은 모래난쟁이
해저의 탑 - B33F
해저의 탑 - B35F
해저의 탑 - B45F
해저의 탑 - B49F
Perion
해저의 탑 - B9F
Orbis
해저의 탑 - B22F
ElNath
해저의 탑 - B23F Mob: 10 x 헥터, 11 x 화이트팽
해저의 탑 - B24F NPC: 도로시
Ariant
해저의 탑 - B28F
EilnForest
해저의 탑 - B31F
해저의 탑 - B32F
Magatia
해저의 탑 - B37F Mob: 9 x 미요캐츠, 8 x 키요, 11 x 모래 두더지, 8 x 스콜피언
Leafre
해저의 탑 - B41F
해저의 탑 - B43F Mob: 23 x 뉴트주니어
해저의 탑 - B46F Mob: 6 x 다크 와이번, 6 x 레드 와이번, 6 x 블루 와이번
NPC
밀로
도로시 Function: 탑의 관리자 Script: checkAnswerOn24F
시크레타 Function: 풋내기 탐험가 Script: stage36npc
"저 대신... 비밀을 풀어주세요."
"비밀을 알고 있어도 나갈 수가 없어요..."
"도와주실 수 있으신가요..."
"비밀을...알아내기 위해 그렇게 노력했는데..."
플레타 Function: 노련한 탐험가 Script: stage36npc
"무슨 일이지? 할 말이 있다면 빨리 말해."
"잘 모르겠다면 언제든 날 찾아와. 단, 날 찾을 수 있다면 말이지."
"시간은 기다려 주지 않지. 마치 나처럼 말이야."
"훗, 이 정도 던전은 나에겐 식은 머쉬룸 스프를 먹기보다 쉬운 일이지."
메이플 운영자
"안녕하세요? 메이플스토리 홈페이지에서 이벤트 일정을 늘 확인하는 것 잊지 마세요."
"메이플월드 여행은 즐거우신가요? 신나게 즐기고 계신가요?"
"제 도움이 필요하시다면 언제라도 말씀해 주세요."
"안녕하세요! 메이플 월드에 오신 것을 환영합니다."
2013-12-23, 11:01 PM (This post was last modified: 2013-12-25, 12:00 AM by Locked.)
Eunwol (I)
Island Strike 2nd Hit Description: Use spirit power to strike multiple enemies in front of you. Delays: megaPunch1 - 480 ms Range:230% Animations:effect, hit.0 Maximum Level: 25
1
MP Cost: 7, Damage: 83%, Number of Hits: 2, Max Enemies Hit: 4
2
MP Cost: 7, Damage: 86%, Number of Hits: 2, Max Enemies Hit: 4
3
MP Cost: 7, Damage: 89%, Number of Hits: 2, Max Enemies Hit: 4
4
MP Cost: 7, Damage: 92%, Number of Hits: 2, Max Enemies Hit: 4
5
MP Cost: 7, Damage: 95%, Number of Hits: 2, Max Enemies Hit: 4
6
MP Cost: 8, Damage: 98%, Number of Hits: 2, Max Enemies Hit: 4
7
MP Cost: 8, Damage: 101%, Number of Hits: 2, Max Enemies Hit: 4
8
MP Cost: 8, Damage: 104%, Number of Hits: 2, Max Enemies Hit: 4
9
MP Cost: 8, Damage: 107%, Number of Hits: 2, Max Enemies Hit: 4
10
MP Cost: 8, Damage: 110%, Number of Hits: 2, Max Enemies Hit: 4
11
MP Cost: 8, Damage: 113%, Number of Hits: 2, Max Enemies Hit: 4
12
MP Cost: 9, Damage: 116%, Number of Hits: 2, Max Enemies Hit: 4
13
MP Cost: 9, Damage: 119%, Number of Hits: 2, Max Enemies Hit: 4
14
MP Cost: 9, Damage: 122%, Number of Hits: 2, Max Enemies Hit: 4
15
MP Cost: 9, Damage: 125%, Number of Hits: 2, Max Enemies Hit: 4
16
MP Cost: 9, Damage: 128%, Number of Hits: 2, Max Enemies Hit: 4
17
MP Cost: 9, Damage: 131%, Number of Hits: 2, Max Enemies Hit: 4
18
MP Cost: 10, Damage: 134%, Number of Hits: 2, Max Enemies Hit: 4
19
MP Cost: 10, Damage: 137%, Number of Hits: 2, Max Enemies Hit: 4
20
MP Cost: 10, Damage: 140%, Number of Hits: 2, Max Enemies Hit: 4
21
MP Cost: 10, Damage: 143%, Number of Hits: 2, Max Enemies Hit: 4
22
MP Cost: 10, Damage: 146%, Number of Hits: 2, Max Enemies Hit: 4
23
MP Cost: 10, Damage: 149%, Number of Hits: 2, Max Enemies Hit: 4
24
MP Cost: 11, Damage: 152%, Number of Hits: 2, Max Enemies Hit: 4
25
MP Cost: 11, Damage: 155%, Number of Hits: 2, Max Enemies Hit: 4
Mega Punch 2nd Hit Description: Thrust your fist forward, hitting multiple enemies. Delays: megaPunch1 - 480 ms Range:230% Animations:effect, hit.0 Maximum Level: 25
1
MP Cost: 5, Damage: 72%, Number of Hits: 2, Max Enemies Hit: 4
2
MP Cost: 5, Damage: 74%, Number of Hits: 2, Max Enemies Hit: 4
3
MP Cost: 5, Damage: 76%, Number of Hits: 2, Max Enemies Hit: 4
4
MP Cost: 5, Damage: 78%, Number of Hits: 2, Max Enemies Hit: 4
5
MP Cost: 5, Damage: 80%, Number of Hits: 2, Max Enemies Hit: 4
6
MP Cost: 6, Damage: 82%, Number of Hits: 2, Max Enemies Hit: 4
7
MP Cost: 6, Damage: 84%, Number of Hits: 2, Max Enemies Hit: 4
8
MP Cost: 6, Damage: 86%, Number of Hits: 2, Max Enemies Hit: 4
9
MP Cost: 6, Damage: 88%, Number of Hits: 2, Max Enemies Hit: 4
10
MP Cost: 6, Damage: 90%, Number of Hits: 2, Max Enemies Hit: 4
11
MP Cost: 6, Damage: 92%, Number of Hits: 2, Max Enemies Hit: 4
12
MP Cost: 7, Damage: 94%, Number of Hits: 2, Max Enemies Hit: 4
13
MP Cost: 7, Damage: 96%, Number of Hits: 2, Max Enemies Hit: 4
14
MP Cost: 7, Damage: 98%, Number of Hits: 2, Max Enemies Hit: 4
15
MP Cost: 7, Damage: 100%, Number of Hits: 2, Max Enemies Hit: 4
16
MP Cost: 7, Damage: 102%, Number of Hits: 2, Max Enemies Hit: 4
17
MP Cost: 7, Damage: 104%, Number of Hits: 2, Max Enemies Hit: 4
18
MP Cost: 8, Damage: 106%, Number of Hits: 2, Max Enemies Hit: 4
19
MP Cost: 8, Damage: 108%, Number of Hits: 2, Max Enemies Hit: 4
20
MP Cost: 8, Damage: 110%, Number of Hits: 2, Max Enemies Hit: 4
21
MP Cost: 8, Damage: 112%, Number of Hits: 2, Max Enemies Hit: 4
22
MP Cost: 8, Damage: 114%, Number of Hits: 2, Max Enemies Hit: 4
23
MP Cost: 8, Damage: 116%, Number of Hits: 2, Max Enemies Hit: 4
24
MP Cost: 9, Damage: 118%, Number of Hits: 2, Max Enemies Hit: 4
25
MP Cost: 9, Damage: 120%, Number of Hits: 2, Max Enemies Hit: 4
Jump Description: While in mid-air, jump again to leap forward. Info: type = 40, casterMove = 1, avaliableInJumpingState = 1 Info2: type = 40, casterMove = 1, avaliableInJumpingState = 1 Delays: Jump - 0 ms Animations:effect Maximum Level: 20
1
MP Cost: 20, Jumps a certain distance.
2
MP Cost: 19, Jumps a certain distance.
3
MP Cost: 19, Jumps a certain distance.
4
MP Cost: 18, Jumps a certain distance.
5
MP Cost: 18, Jumps a certain distance.
6
MP Cost: 17, Jumps a certain distance.
7
MP Cost: 17, Jumps a certain distance.
8
MP Cost: 16, Jumps a certain distance.
9
MP Cost: 16, Jumps a certain distance.
10
MP Cost: 15, Jumps a certain distance.
11
MP Cost: 15, Jumps a certain distance.
12
MP Cost: 14, Jumps a certain distance.
13
MP Cost: 14, Jumps a certain distance.
14
MP Cost: 13, Jumps a certain distance.
15
MP Cost: 13, Jumps a certain distance.
16
MP Cost: 12, Jumps a certain distance.
17
MP Cost: 12, Jumps a certain distance.
18
MP Cost: 11, Jumps a certain distance.
19
MP Cost: 11, Jumps a certain distance.
20
MP Cost: 10, Jumps a certain distance.
Heaven and Earth in One Description: Absorb the aura of heaven and earth, increasing your physical and magical defenses, and your maximum HP and MP. Info: type = 50 Info2: type = 50 Maximum Level: 20
1
Weapon DEF: +120, Magic DEF: +120, Max HP: +1%, Max MP: +1%
2
Weapon DEF: +140, Magic DEF: +140, Max HP: +2%, Max MP: +2%
3
Weapon DEF: +160, Magic DEF: +160, Max HP: +3%, Max MP: +3%
4
Weapon DEF: +180, Magic DEF: +180, Max HP: +4%, Max MP: +4%
5
Weapon DEF: +200, Magic DEF: +200, Max HP: +5%, Max MP: +5%
6
Weapon DEF: +220, Magic DEF: +220, Max HP: +6%, Max MP: +6%
7
Weapon DEF: +240, Magic DEF: +240, Max HP: +7%, Max MP: +7%
8
Weapon DEF: +260, Magic DEF: +260, Max HP: +8%, Max MP: +8%
9
Weapon DEF: +280, Magic DEF: +280, Max HP: +9%, Max MP: +9%
10
Weapon DEF: +300, Magic DEF: +300, Max HP: +10%, Max MP: +10%
11
Weapon DEF: +320, Magic DEF: +320, Max HP: +11%, Max MP: +11%
12
Weapon DEF: +340, Magic DEF: +340, Max HP: +12%, Max MP: +12%
13
Weapon DEF: +360, Magic DEF: +360, Max HP: +13%, Max MP: +13%
14
Weapon DEF: +380, Magic DEF: +380, Max HP: +14%, Max MP: +14%
15
Weapon DEF: +400, Magic DEF: +400, Max HP: +15%, Max MP: +15%
16
Weapon DEF: +420, Magic DEF: +420, Max HP: +16%, Max MP: +16%
17
Weapon DEF: +440, Magic DEF: +440, Max HP: +17%, Max MP: +17%
18
Weapon DEF: +460, Magic DEF: +460, Max HP: +18%, Max MP: +18%
19
Weapon DEF: +480, Magic DEF: +480, Max HP: +19%, Max MP: +19%
20
Weapon DEF: +500, Magic DEF: +500, Max HP: +20%, Max MP: +20%
Mega Punch Description: Thrust your fist forward, hitting multiple enemies. When used repeatedly, you can chain up to two hits. Delays: megaPunch0 - 360 ms Range:220% Chains To: Mega Punch 2nd Hit Chained Delay: 360 ms Animations:effect, hit.0 Maximum Level: 25
1
MP Cost: 5 - [1st Hit] - Damage: 61%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 72%, Number of Hits: 2, Max Enemies Hit: 4
2
MP Cost: 5 - [1st Hit] - Damage: 62%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 74%, Number of Hits: 2, Max Enemies Hit: 4
3
MP Cost: 5 - [1st Hit] - Damage: 63%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 76%, Number of Hits: 2, Max Enemies Hit: 4
4
MP Cost: 5 - [1st Hit] - Damage: 64%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 78%, Number of Hits: 2, Max Enemies Hit: 4
5
MP Cost: 5 - [1st Hit] - Damage: 65%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 80%, Number of Hits: 2, Max Enemies Hit: 4
6
MP Cost: 6 - [1st Hit] - Damage: 66%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 82%, Number of Hits: 2, Max Enemies Hit: 4
7
MP Cost: 6 - [1st Hit] - Damage: 67%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 84%, Number of Hits: 2, Max Enemies Hit: 4
8
MP Cost: 6 - [1st Hit] - Damage: 68%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 86%, Number of Hits: 2, Max Enemies Hit: 4
9
MP Cost: 6 - [1st Hit] - Damage: 69%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 88%, Number of Hits: 2, Max Enemies Hit: 4
10
MP Cost: 6 - [1st Hit] - Damage: 70%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 90%, Number of Hits: 2, Max Enemies Hit: 4
11
MP Cost: 6 - [1st Hit] - Damage: 71%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 92%, Number of Hits: 2, Max Enemies Hit: 4
12
MP Cost: 7 - [1st Hit] - Damage: 72%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 94%, Number of Hits: 2, Max Enemies Hit: 4
13
MP Cost: 7 - [1st Hit] - Damage: 73%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 96%, Number of Hits: 2, Max Enemies Hit: 4
14
MP Cost: 7 - [1st Hit] - Damage: 74%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 98%, Number of Hits: 2, Max Enemies Hit: 4
15
MP Cost: 7 - [1st Hit] - Damage: 75%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 100%, Number of Hits: 2, Max Enemies Hit: 4
16
MP Cost: 7 - [1st Hit] - Damage: 76%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 102%, Number of Hits: 2, Max Enemies Hit: 4
17
MP Cost: 7 - [1st Hit] - Damage: 77%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 104%, Number of Hits: 2, Max Enemies Hit: 4
18
MP Cost: 8 - [1st Hit] - Damage: 78%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 106%, Number of Hits: 2, Max Enemies Hit: 4
19
MP Cost: 8 - [1st Hit] - Damage: 79%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 108%, Number of Hits: 2, Max Enemies Hit: 4
20
MP Cost: 8 - [1st Hit] - Damage: 80%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 110%, Number of Hits: 2, Max Enemies Hit: 4
21
MP Cost: 8 - [1st Hit] - Damage: 81%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 112%, Number of Hits: 2, Max Enemies Hit: 4
22
MP Cost: 8 - [1st Hit] - Damage: 82%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 114%, Number of Hits: 2, Max Enemies Hit: 4
23
MP Cost: 8 - [1st Hit] - Damage: 83%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 116%, Number of Hits: 2, Max Enemies Hit: 4
24
MP Cost: 9 - [1st Hit] - Damage: 84%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 118%, Number of Hits: 2, Max Enemies Hit: 4
25
MP Cost: 9 - [1st Hit] - Damage: 85%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 120%, Number of Hits: 2, Max Enemies Hit: 4
Island Strike Description: Use spirit power to strike multiple enemies in front of you. When used repeatedly, you can chain up to two hits. Delays: megaPunch0 - 360 ms Range:230% Chains To: Island Strike 2nd Hit Chained Delay: 360 ms Animations:effect, hit.0 Maximum Level: 25
1
MP Cost: 7 - [1st Hit] - Damage: 72%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 83%, Number of Hits: 2, Max Enemies Hit: 4
2
MP Cost: 7 - [1st Hit] - Damage: 74%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 86%, Number of Hits: 2, Max Enemies Hit: 4
3
MP Cost: 7 - [1st Hit] - Damage: 76%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 89%, Number of Hits: 2, Max Enemies Hit: 4
4
MP Cost: 7 - [1st Hit] - Damage: 78%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 92%, Number of Hits: 2, Max Enemies Hit: 4
5
MP Cost: 7 - [1st Hit] - Damage: 80%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 95%, Number of Hits: 2, Max Enemies Hit: 4
6
MP Cost: 8 - [1st Hit] - Damage: 82%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 98%, Number of Hits: 2, Max Enemies Hit: 4
7
MP Cost: 8 - [1st Hit] - Damage: 84%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 101%, Number of Hits: 2, Max Enemies Hit: 4
8
MP Cost: 8 - [1st Hit] - Damage: 86%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 104%, Number of Hits: 2, Max Enemies Hit: 4
9
MP Cost: 8 - [1st Hit] - Damage: 88%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 107%, Number of Hits: 2, Max Enemies Hit: 4
10
MP Cost: 8 - [1st Hit] - Damage: 90%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 110%, Number of Hits: 2, Max Enemies Hit: 4
11
MP Cost: 8 - [1st Hit] - Damage: 92%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 113%, Number of Hits: 2, Max Enemies Hit: 4
12
MP Cost: 9 - [1st Hit] - Damage: 94%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 116%, Number of Hits: 2, Max Enemies Hit: 4
13
MP Cost: 9 - [1st Hit] - Damage: 96%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 119%, Number of Hits: 2, Max Enemies Hit: 4
14
MP Cost: 9 - [1st Hit] - Damage: 98%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 122%, Number of Hits: 2, Max Enemies Hit: 4
15
MP Cost: 9 - [1st Hit] - Damage: 100%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 125%, Number of Hits: 2, Max Enemies Hit: 4
16
MP Cost: 9 - [1st Hit] - Damage: 102%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 128%, Number of Hits: 2, Max Enemies Hit: 4
17
MP Cost: 9 - [1st Hit] - Damage: 104%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 131%, Number of Hits: 2, Max Enemies Hit: 4
18
MP Cost: 10 - [1st Hit] - Damage: 106%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 134%, Number of Hits: 2, Max Enemies Hit: 4
19
MP Cost: 10 - [1st Hit] - Damage: 108%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 137%, Number of Hits: 2, Max Enemies Hit: 4
20
MP Cost: 10 - [1st Hit] - Damage: 110%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 140%, Number of Hits: 2, Max Enemies Hit: 4
21
MP Cost: 10 - [1st Hit] - Damage: 112%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 143%, Number of Hits: 2, Max Enemies Hit: 4
22
MP Cost: 10 - [1st Hit] - Damage: 114%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 146%, Number of Hits: 2, Max Enemies Hit: 4
23
MP Cost: 10 - [1st Hit] - Damage: 116%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 149%, Number of Hits: 2, Max Enemies Hit: 4
24
MP Cost: 11 - [1st Hit] - Damage: 118%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 152%, Number of Hits: 2, Max Enemies Hit: 4
25
MP Cost: 11 - [1st Hit] - Damage: 120%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 155%, Number of Hits: 2, Max Enemies Hit: 4
Eunwol (II)
Physical Training Description: Train your body, permanently increasing your Strength. Info: type = 50 Info2: type = 50 Maximum Level: 10
1
STR: +6
2
STR: +12
3
STR: +18
4
STR: +24
5
STR: +30
6
STR: +36
7
STR: +42
8
STR: +48
9
STR: +54
10
STR: +60
Spirit Unity 2 (dummy) Description: Spirit Unity 2 dummy Info: type = 50 Info2: type = 50 Maximum Level: 10
Backstep Movement Description: Slide backwards at a high speed. Permanently increases your Evasion Rate. Info: type = 2, casterMove = 1, delay = 1200 Info2: type = 2, casterMove = 1, delay = 1200 Delays: cancelBackStep - 90 ms Range:1050% Animations:special, effect Maximum Level: 15
Spirit Unity 2 Description: Improve your unity with the spirits, increasing the base effects as well as your Accuracy, Avoidability, and Attack Speed. Info: type = 50 Info2: type = 50 Pre-requisite: Level 1 Spirit Unity 1 Maximum Level: 10
1
Recover 1% HP and 1% MP per attack - Damage Taken Reduction: 30%, Stance Rate: 100%, Accuracy: +120, Avoidability: +120, Attack Speed: -1
2
Recover 1% HP and 1% MP per attack - Damage Taken Reduction: 30%, Stance Rate: 100%, Accuracy: +140, Avoidability: +140, Attack Speed: -1
3
Recover 1% HP and 1% MP per attack - Damage Taken Reduction: 30%, Stance Rate: 100%, Accuracy: +160, Avoidability: +160, Attack Speed: -1
4
Recover 1% HP and 1% MP per attack - Damage Taken Reduction: 30%, Stance Rate: 100%, Accuracy: +180, Avoidability: +180, Attack Speed: -1
5
Recover 1% HP and 1% MP per attack - Damage Taken Reduction: 30%, Stance Rate: 100%, Accuracy: +200, Avoidability: +200, Attack Speed: -1
6
Recover 1% HP and 1% MP per attack - Damage Taken Reduction: 30%, Stance Rate: 100%, Accuracy: +220, Avoidability: +220, Attack Speed: -1
7
Recover 1% HP and 1% MP per attack - Damage Taken Reduction: 30%, Stance Rate: 100%, Accuracy: +240, Avoidability: +240, Attack Speed: -1
8
Recover 1% HP and 1% MP per attack - Damage Taken Reduction: 30%, Stance Rate: 100%, Accuracy: +260, Avoidability: +260, Attack Speed: -1
9
Recover 1% HP and 1% MP per attack - Damage Taken Reduction: 30%, Stance Rate: 100%, Accuracy: +280, Avoidability: +280, Attack Speed: -1
10
Recover 1% HP and 1% MP per attack - Damage Taken Reduction: 30%, Stance Rate: 100%, Accuracy: +300, Avoidability: +300, Attack Speed: -1
Knuckle Mastery Description: Increase the weapon mastery of Knuckles and permanently increases Accuracy Info: type = 50 Info2: type = 50 Maximum Level: 10
1
Knuckle Mastery: 14%, Accuracy: +12
2
Knuckle Mastery: 18%, Accuracy: +24
3
Knuckle Mastery: 22%, Accuracy: +36
4
Knuckle Mastery: 26%, Accuracy: +48
5
Knuckle Mastery: 30%, Accuracy: +60
6
Knuckle Mastery: 34%, Accuracy: +72
7
Knuckle Mastery: 38%, Accuracy: +84
8
Knuckle Mastery: 42%, Accuracy: +96
9
Knuckle Mastery: 46%, Accuracy: +108
10
Knuckle Mastery: 50%, Accuracy: +120
Ground Strike 2nd Hit Description: Call forth a spirit of the land to strike the ground, blowing through enemies in front of you. A shockwave is produced after striking, slowing down enemies in its path. Delays: groundStrike1 - 720 ms Range:175% Chains To: Ground Strike Chained Delay: 720 ms Final Attack: Knuckler Animations:effect, hit.0 Maximum Level: 20
1
MP Cost, 13, Damage: 206%, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 21%
2
MP Cost, 13, Damage: 212%, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 22%
3
MP Cost, 13, Damage: 218%, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 23%
4
MP Cost, 14, Damage: 224%, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 24%
5
MP Cost, 14, Damage: 230%, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 25%
6
MP Cost, 14, Damage: 236%, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 26%
7
MP Cost, 14, Damage: 242%, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 27%
8
MP Cost, 15, Damage: 248%, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 28%
9
MP Cost, 15, Damage: 254%, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 29%
10
MP Cost, 15, Damage: 260%, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 30%
11
MP Cost, 15, Damage: 266%, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 31%
12
MP Cost, 16, Damage: 272%, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 32%
13
MP Cost, 16, Damage: 278%, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 33%
14
MP Cost, 16, Damage: 284%, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 34%
15
MP Cost, 16, Damage: 290%, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 35%
16
MP Cost, 17, Damage: 296%, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 36%
17
MP Cost, 17, Damage: 302%, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 37%
18
MP Cost, 17, Damage: 308%, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 38%
19
MP Cost, 17, Damage: 314%, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 39%
20
MP Cost, 18, Damage: 320%, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 40%
Ground Strike Shockwave Description: Call forth a spirit of the land to strike the ground creating a shockwave that slows down enemies in its path. Info: type = 1, areaAttack = 1 Info2: type = 1, areaAttack = 1 Range:370% Animations:hit.0, effect, mob Maximum Level: 20
1
Slow Rate: 21%
2
Slow Rate: 22%
3
Slow Rate: 23%
4
Slow Rate: 24%
5
Slow Rate: 25%
6
Slow Rate: 26%
7
Slow Rate: 27%
8
Slow Rate: 28%
9
Slow Rate: 29%
10
Slow Rate: 30%
11
Slow Rate: 31%
12
Slow Rate: 32%
13
Slow Rate: 33%
14
Slow Rate: 34%
15
Slow Rate: 35%
16
Slow Rate: 36%
17
Slow Rate: 37%
18
Slow Rate: 38%
19
Slow Rate: 39%
20
Slow Rate: 40%
Fox Spirit (dummy) Description: Fox Spirit dummy Info: type = 51 Info2: type = 51 Animations:hit.0 Maximum Level: 10
1
Damage: 64%, Number of Hits: 1, Max Enemies Hit: 1
2
Damage: 68%, Number of Hits: 1, Max Enemies Hit: 1
3
Damage: 72%, Number of Hits: 1, Max Enemies Hit: 1
4
Damage: 76%, Number of Hits: 1, Max Enemies Hit: 1
5
Damage: 80%, Number of Hits: 1, Max Enemies Hit: 1
6
Damage: 84%, Number of Hits: 1, Max Enemies Hit: 1
7
Damage: 88%, Number of Hits: 1, Max Enemies Hit: 1
8
Damage: 92%, Number of Hits: 1, Max Enemies Hit: 1
9
Damage: 96%, Number of Hits: 1, Max Enemies Hit: 1
10
Damage: 100%, Number of Hits: 1, Max Enemies Hit: 1
Crushing Iron - Down Description: Summon a blade spirit that will drag several enemies in front of you downwards. Delays: dragPulling_down - 630 ms Range:225% Chains To: Mega Punch Chained Delay: 270 ms Animations:effect, hit.0 Maximum Level: 10
1
MP Cost, 21, Damage: 95%, Number of Hits: 4, Max Enemies Hit: 8 - Cooldown: 9 sec
2
MP Cost, 22, Damage: 100%, Number of Hits: 4, Max Enemies Hit: 8 - Cooldown: 8 sec
3
MP Cost, 23, Damage: 105%, Number of Hits: 4, Max Enemies Hit: 8 - Cooldown: 7 sec
4
MP Cost, 24, Damage: 110%, Number of Hits: 4, Max Enemies Hit: 8 - Cooldown: 6 sec
5
MP Cost, 25, Damage: 115%, Number of Hits: 4, Max Enemies Hit: 8 - Cooldown: 5 sec
6
MP Cost, 26, Damage: 120%, Number of Hits: 4, Max Enemies Hit: 8 - Cooldown: 4 sec
7
MP Cost, 27, Damage: 125%, Number of Hits: 4, Max Enemies Hit: 8 - Cooldown: 3 sec
8
MP Cost, 28, Damage: 130%, Number of Hits: 4, Max Enemies Hit: 8 - Cooldown: 2 sec
9
MP Cost, 29, Damage: 135%, Number of Hits: 4, Max Enemies Hit: 8 - Cooldown: 1 sec
10
MP Cost, 30, Damage: 140%, Number of Hits: 4, Max Enemies Hit: 8 - Cooldown: 0 sec
Fox Spirit Description: When attacking, have a chance to summon a Fox Spirit. This spirit will seek nearby enemies and deal damage to them repeatedly Info: type = 51 Info2: type = 51 Range:500% Animations:effect Maximum Level: 10
1
Activation Rate: 5%, Summon 1 Fox Spirit(s), Damage: 64%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 1 times
2
Activation Rate: 6%, Summon 1 Fox Spirit(s), Damage: 68%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 1 times
3
Activation Rate: 6%, Summon 1 Fox Spirit(s), Damage: 72%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 1 times
4
Activation Rate: 7%, Summon 1 Fox Spirit(s), Damage: 76%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 1 times
5
Activation Rate: 7%, Summon 1 Fox Spirit(s), Damage: 80%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 1 times
6
Activation Rate: 8%, Summon 1 Fox Spirit(s), Damage: 84%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 1 times
7
Activation Rate: 8%, Summon 1 Fox Spirit(s), Damage: 88%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 1 times
8
Activation Rate: 9%, Summon 1 Fox Spirit(s), Damage: 92%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 1 times
9
Activation Rate: 9%, Summon 1 Fox Spirit(s), Damage: 96%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 1 times
10
Activation Rate: 10%, Summon 1 Fox Spirit(s), Damage: 100%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times
Ground Strike Description: Call forth a spirit of the land to strike the ground, blowing through enemies in front of you. When used repeatedly, you can chain up to two hits. A shockwave is produced after the final hit strikes, slowing down enemies in its path. Delays: groundStrike0 - 720 ms Range:235% Chains To: Ground Strike 2nd Hit Chained Delay: 720 ms Final Attack: Knuckler Animations:effect, hit.0 Maximum Level: 20
1
MP Cost, 13 - [1st Hit] - Damage: 206%, Number of Hits: 2, Max Enemies Hit: 6 - [2nd Hit] - Damage: 206, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 21%
2
MP Cost, 13 - [1st Hit] - Damage: 212%, Number of Hits: 2, Max Enemies Hit: 6 - [2nd Hit] - Damage: 212, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 22%
3
MP Cost, 13 - [1st Hit] - Damage: 218%, Number of Hits: 2, Max Enemies Hit: 6 - [2nd Hit] - Damage: 218, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 23%
4
MP Cost, 14 - [1st Hit] - Damage: 224%, Number of Hits: 2, Max Enemies Hit: 6 - [2nd Hit] - Damage: 224, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 24%
5
MP Cost, 14 - [1st Hit] - Damage: 230%, Number of Hits: 2, Max Enemies Hit: 6 - [2nd Hit] - Damage: 230, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 25%
6
MP Cost, 14 - [1st Hit] - Damage: 236%, Number of Hits: 2, Max Enemies Hit: 6 - [2nd Hit] - Damage: 236, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 26%
7
MP Cost, 14 - [1st Hit] - Damage: 242%, Number of Hits: 2, Max Enemies Hit: 6 - [2nd Hit] - Damage: 242, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 27%
8
MP Cost, 15 - [1st Hit] - Damage: 248%, Number of Hits: 2, Max Enemies Hit: 6 - [2nd Hit] - Damage: 248, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 28%
9
MP Cost, 15 - [1st Hit] - Damage: 254%, Number of Hits: 2, Max Enemies Hit: 6 - [2nd Hit] - Damage: 254, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 29%
10
MP Cost, 15 - [1st Hit] - Damage: 260%, Number of Hits: 2, Max Enemies Hit: 6 - [2nd Hit] - Damage: 260, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 30%
11
MP Cost, 15 - [1st Hit] - Damage: 266%, Number of Hits: 2, Max Enemies Hit: 6 - [2nd Hit] - Damage: 266, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 31%
12
MP Cost, 16 - [1st Hit] - Damage: 272%, Number of Hits: 2, Max Enemies Hit: 6 - [2nd Hit] - Damage: 272, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 32%
13
MP Cost, 16 - [1st Hit] - Damage: 278%, Number of Hits: 2, Max Enemies Hit: 6 - [2nd Hit] - Damage: 278, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 33%
14
MP Cost, 16 - [1st Hit] - Damage: 284%, Number of Hits: 2, Max Enemies Hit: 6 - [2nd Hit] - Damage: 284, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 34%
15
MP Cost, 16 - [1st Hit] - Damage: 290%, Number of Hits: 2, Max Enemies Hit: 6 - [2nd Hit] - Damage: 290, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 35%
16
MP Cost, 17 - [1st Hit] - Damage: 296%, Number of Hits: 2, Max Enemies Hit: 6 - [2nd Hit] - Damage: 296, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 36%
17
MP Cost, 17 - [1st Hit] - Damage: 302%, Number of Hits: 2, Max Enemies Hit: 6 - [2nd Hit] - Damage: 302, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 37%
18
MP Cost, 17 - [1st Hit] - Damage: 308%, Number of Hits: 2, Max Enemies Hit: 6 - [2nd Hit] - Damage: 308, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 38%
19
MP Cost, 17 - [1st Hit] - Damage: 314%, Number of Hits: 2, Max Enemies Hit: 6 - [2nd Hit] - Damage: 314, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 39%
20
MP Cost, 18 - [1st Hit] - Damage: 320%, Number of Hits: 2, Max Enemies Hit: 6 - [2nd Hit] - Damage: 320, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 40%
Crushing Iron - Forward Description: Summon a blade spirit that will drag several enemies in front of you towards you. Delays: dragPulling_front - 720 ms Range:445% Chains To: Mega Punch Chained Delay: 270 ms Animations:effect, hit.0 Maximum Level: 10
1
MP Cost, 21, Damage: 115%, Number of Hits: 4, Max Enemies Hit: 8 - Cooldown: 9 sec
2
MP Cost, 22, Damage: 120%, Number of Hits: 4, Max Enemies Hit: 8 - Cooldown: 8 sec
3
MP Cost, 23, Damage: 125%, Number of Hits: 4, Max Enemies Hit: 8 - Cooldown: 7 sec
4
MP Cost, 24, Damage: 130%, Number of Hits: 4, Max Enemies Hit: 8 - Cooldown: 6 sec
5
MP Cost, 25, Damage: 135%, Number of Hits: 4, Max Enemies Hit: 8 - Cooldown: 5 sec
6
MP Cost, 26, Damage: 140%, Number of Hits: 4, Max Enemies Hit: 8 - Cooldown: 4 sec
7
MP Cost, 27, Damage: 145%, Number of Hits: 4, Max Enemies Hit: 8 - Cooldown: 3 sec
8
MP Cost, 28, Damage: 150%, Number of Hits: 4, Max Enemies Hit: 8 - Cooldown: 2 sec
9
MP Cost, 29, Damage: 155%, Number of Hits: 4, Max Enemies Hit: 8 - Cooldown: 1 sec
10
MP Cost, 30, Damage: 160%, Number of Hits: 4, Max Enemies Hit: 8 - Cooldown: 0 sec
Eunwol (III)
Shockwave Punch 2nd Hit Description: Call forth a spirit of the land to strike enemies in front of you. Info: type = 1, areaAttack = 1 Info2: type = 1, areaAttack = 1 Delays: shockWavePunch1 - 420 ms Range:300% Chains To: Shockwave Punch 3rd Hit Chained Delay: 330 ms Animations:hit.0, effect Maximum Level: 20
1
MP Cost, 20, Damage: 155%, Number of Hits: 2, Max Enemies Hit: 6
2
MP Cost, 21, Damage: 160%, Number of Hits: 2, Max Enemies Hit: 6
3
MP Cost, 21, Damage: 165%, Number of Hits: 2, Max Enemies Hit: 6
4
MP Cost, 22, Damage: 170%, Number of Hits: 2, Max Enemies Hit: 6
5
MP Cost, 22, Damage: 175%, Number of Hits: 2, Max Enemies Hit: 6
6
MP Cost, 23, Damage: 180%, Number of Hits: 2, Max Enemies Hit: 6
7
MP Cost, 23, Damage: 185%, Number of Hits: 2, Max Enemies Hit: 6
8
MP Cost, 24, Damage: 190%, Number of Hits: 2, Max Enemies Hit: 6
9
MP Cost, 24, Damage: 195%, Number of Hits: 2, Max Enemies Hit: 6
10
MP Cost, 25, Damage: 200%, Number of Hits: 2, Max Enemies Hit: 6
11
MP Cost, 25, Damage: 205%, Number of Hits: 2, Max Enemies Hit: 6
12
MP Cost, 26, Damage: 210%, Number of Hits: 2, Max Enemies Hit: 6
13
MP Cost, 26, Damage: 215%, Number of Hits: 2, Max Enemies Hit: 6
14
MP Cost, 27, Damage: 220%, Number of Hits: 2, Max Enemies Hit: 6
15
MP Cost, 27, Damage: 225%, Number of Hits: 2, Max Enemies Hit: 6
16
MP Cost, 28, Damage: 230%, Number of Hits: 2, Max Enemies Hit: 6
17
MP Cost, 28, Damage: 235%, Number of Hits: 2, Max Enemies Hit: 6
18
MP Cost, 29, Damage: 240%, Number of Hits: 2, Max Enemies Hit: 6
19
MP Cost, 29, Damage: 245%, Number of Hits: 2, Max Enemies Hit: 6
20
MP Cost, 30, Damage: 250%, Number of Hits: 2, Max Enemies Hit: 6
Spirits and Body as One Description: Harmonize spirit power and your body, increasing Physical and Magical Defense, and Status Effect and Elemental Resistance. Info: type = 50 Info2: type = 50 Pre-requisite: Level 20 Heaven and Earth in One Maximum Level: 10
Shockwave Punch Shockwave Description: Generate a Shockwave when Shockwave Punch 3rd Hit hits an enemy. Info: type = 1, areaAttack = 1 Info2: type = 1, areaAttack = 1 Range:680% Animations:effect, effect0, hit.0 Maximum Level: 20
1
Damage: 225%, Number of Hits: 1, Max Enemies Hit: 8
2
Damage: 230%, Number of Hits: 1, Max Enemies Hit: 8
3
Damage: 235%, Number of Hits: 1, Max Enemies Hit: 8
4
Damage: 240%, Number of Hits: 1, Max Enemies Hit: 8
5
Damage: 245%, Number of Hits: 1, Max Enemies Hit: 8
6
Damage: 250%, Number of Hits: 1, Max Enemies Hit: 8
7
Damage: 255%, Number of Hits: 1, Max Enemies Hit: 8
8
Damage: 260%, Number of Hits: 1, Max Enemies Hit: 8
9
Damage: 265%, Number of Hits: 1, Max Enemies Hit: 8
10
Damage: 270%, Number of Hits: 1, Max Enemies Hit: 8
11
Damage: 275%, Number of Hits: 1, Max Enemies Hit: 8
12
Damage: 280%, Number of Hits: 1, Max Enemies Hit: 8
13
Damage: 285%, Number of Hits: 1, Max Enemies Hit: 8
14
Damage: 290%, Number of Hits: 1, Max Enemies Hit: 8
15
Damage: 295%, Number of Hits: 1, Max Enemies Hit: 8
16
Damage: 300%, Number of Hits: 1, Max Enemies Hit: 8
17
Damage: 305%, Number of Hits: 1, Max Enemies Hit: 8
18
Damage: 310%, Number of Hits: 1, Max Enemies Hit: 8
19
Damage: 315%, Number of Hits: 1, Max Enemies Hit: 8
20
Damage: 320%, Number of Hits: 1, Max Enemies Hit: 8
Shockwave Punch 3rd Hit Description: Call forth a spirit of the land to strike enemies in front of you. When you hit an enemy, generate a shockwave beneath them, damaging anything in its path. Info: type = 1, areaAttack = 1 Info2: type = 1, areaAttack = 1 Delays: shockWavePunch2 - 870 ms Range:340% Final Attack: Knuckler Animations:hit.0, effect Maximum Level: 20
1
MP Cost, 20, Damage: 205%, Number of Hits: 3, Max Enemies Hit: 6
2
MP Cost, 21, Damage: 210%, Number of Hits: 3, Max Enemies Hit: 6
3
MP Cost, 21, Damage: 215%, Number of Hits: 3, Max Enemies Hit: 6
4
MP Cost, 22, Damage: 220%, Number of Hits: 3, Max Enemies Hit: 6
5
MP Cost, 22, Damage: 225%, Number of Hits: 3, Max Enemies Hit: 6
6
MP Cost, 23, Damage: 230%, Number of Hits: 3, Max Enemies Hit: 6
7
MP Cost, 23, Damage: 235%, Number of Hits: 3, Max Enemies Hit: 6
8
MP Cost, 24, Damage: 240%, Number of Hits: 3, Max Enemies Hit: 6
9
MP Cost, 24, Damage: 245%, Number of Hits: 3, Max Enemies Hit: 6
10
MP Cost, 25, Damage: 250%, Number of Hits: 3, Max Enemies Hit: 6
11
MP Cost, 25, Damage: 255%, Number of Hits: 3, Max Enemies Hit: 6
12
MP Cost, 26, Damage: 260%, Number of Hits: 3, Max Enemies Hit: 6
13
MP Cost, 26, Damage: 265%, Number of Hits: 3, Max Enemies Hit: 6
14
MP Cost, 27, Damage: 270%, Number of Hits: 3, Max Enemies Hit: 6
15
MP Cost, 27, Damage: 275%, Number of Hits: 3, Max Enemies Hit: 6
16
MP Cost, 28, Damage: 280%, Number of Hits: 3, Max Enemies Hit: 6
17
MP Cost, 28, Damage: 285%, Number of Hits: 3, Max Enemies Hit: 6
18
MP Cost, 29, Damage: 290%, Number of Hits: 3, Max Enemies Hit: 6
19
MP Cost, 29, Damage: 295%, Number of Hits: 3, Max Enemies Hit: 6
20
MP Cost, 30, Damage: 300%, Number of Hits: 3, Max Enemies Hit: 6
Shockwave Punch Description: Call forth a spirit of the land to strike enemies in front of you. When used repeatedly, you can chain up to three hits. The third hit can generate a shockwave, damaging anything in its path. Note: Dummy effects omitted, see Shockwave Punch 2nd Hit, 3rd Hit, Shockwave Info: type = 1, areaAttack = 1 Info2: type = 1, areaAttack = 1 Delays: shockWavePunch0 - 450 ms Range:335% Chains To: Shockwave Punch 2nd Hit Chained Delay: 360 ms Animations:effect, hit.0 Maximum Level: 20
1
MP Cost, 20, Damage: 145%, Number of Hits: 2, Max Enemies Hit: 6
2
MP Cost, 21, Damage: 150%, Number of Hits: 2, Max Enemies Hit: 6
3
MP Cost, 21, Damage: 155%, Number of Hits: 2, Max Enemies Hit: 6
4
MP Cost, 22, Damage: 160%, Number of Hits: 2, Max Enemies Hit: 6
5
MP Cost, 22, Damage: 165%, Number of Hits: 2, Max Enemies Hit: 6
6
MP Cost, 23, Damage: 170%, Number of Hits: 2, Max Enemies Hit: 6
7
MP Cost, 23, Damage: 175%, Number of Hits: 2, Max Enemies Hit: 6
8
MP Cost, 24, Damage: 180%, Number of Hits: 2, Max Enemies Hit: 6
9
MP Cost, 24, Damage: 185%, Number of Hits: 2, Max Enemies Hit: 6
10
MP Cost, 25, Damage: 190%, Number of Hits: 2, Max Enemies Hit: 6
11
MP Cost, 25, Damage: 195%, Number of Hits: 2, Max Enemies Hit: 6
12
MP Cost, 26, Damage: 200%, Number of Hits: 2, Max Enemies Hit: 6
13
MP Cost, 26, Damage: 205%, Number of Hits: 2, Max Enemies Hit: 6
14
MP Cost, 27, Damage: 210%, Number of Hits: 2, Max Enemies Hit: 6
15
MP Cost, 27, Damage: 215%, Number of Hits: 2, Max Enemies Hit: 6
16
MP Cost, 28, Damage: 220%, Number of Hits: 2, Max Enemies Hit: 6
17
MP Cost, 28, Damage: 225%, Number of Hits: 2, Max Enemies Hit: 6
18
MP Cost, 29, Damage: 230%, Number of Hits: 2, Max Enemies Hit: 6
19
MP Cost, 29, Damage: 235%, Number of Hits: 2, Max Enemies Hit: 6
20
MP Cost, 30, Damage: 240%, Number of Hits: 2, Max Enemies Hit: 6
Crushing Iron - Around Description: Summon a blade spirit that will drag several enemies around you inwards. Info: type = 1, areaAttack = 1, pullTarget = 1 Info2: type = 1, areaAttack = 1, pullTarget = 1 Delays: dragPulling_turn - 630 ms Range:270% Chains To: Mega Punch Chained Delay: 270 ms Animations:effect, hit.0, hit.1 Maximum Level: 10
1
MP Cost, 32, Damage: 157%, Number of Hits: 4, Max Enemies Hit: 6 - Cooldown: 9 sec
2
MP Cost, 34, Damage: 164%, Number of Hits: 4, Max Enemies Hit: 6 - Cooldown: 8 sec
3
MP Cost, 36, Damage: 171%, Number of Hits: 4, Max Enemies Hit: 6 - Cooldown: 7 sec
4
MP Cost, 38, Damage: 178%, Number of Hits: 4, Max Enemies Hit: 6 - Cooldown: 6 sec
5
MP Cost, 40, Damage: 185%, Number of Hits: 4, Max Enemies Hit: 6 - Cooldown: 5 sec
6
MP Cost, 42, Damage: 192%, Number of Hits: 4, Max Enemies Hit: 6 - Cooldown: 4 sec
7
MP Cost, 44, Damage: 199%, Number of Hits: 4, Max Enemies Hit: 6 - Cooldown: 3 sec
8
MP Cost, 46, Damage: 206%, Number of Hits: 4, Max Enemies Hit: 6 - Cooldown: 2 sec
9
MP Cost, 48, Damage: 213%, Number of Hits: 4, Max Enemies Hit: 6 - Cooldown: 1 sec
10
MP Cost, 50, Damage: 220%, Number of Hits: 4, Max Enemies Hit: 6 - Cooldown: 0 sec
Spirit Unity 3 Description: Improve your unity with the spirits, increasing the base effects as well as your damage, Accuracy, Avoidability, Attack Speed, Stance Rate, and reducing your damage taken. Info: type = 50 Info2: type = 50 Pre-requisite: Level 10 Spirit Unity 2 Maximum Level: 20
1
Recover 1% HP and 1% MP per attack - Total Damage: +1%, Weapon Attack: +1, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 1%
2
Recover 1% HP and 1% MP per attack - Total Damage: +2%, Weapon Attack: +2, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 2%
3
Recover 1% HP and 1% MP per attack - Total Damage: +3%, Weapon Attack: +3, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 3%
4
Recover 1% HP and 1% MP per attack - Total Damage: +4%, Weapon Attack: +4, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 4%
5
Recover 1% HP and 1% MP per attack - Total Damage: +5%, Weapon Attack: +5, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 5%
6
Recover 1% HP and 1% MP per attack - Total Damage: +6%, Weapon Attack: +6, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 6%
7
Recover 1% HP and 1% MP per attack - Total Damage: +7%, Weapon Attack: +7, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 7%
8
Recover 1% HP and 1% MP per attack - Total Damage: +8%, Weapon Attack: +8, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 8%
9
Recover 1% HP and 1% MP per attack - Total Damage: +9%, Weapon Attack: +9, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 9%
10
Recover 1% HP and 1% MP per attack - Total Damage: +10%, Weapon Attack: +10, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 10%
11
Recover 1% HP and 1% MP per attack - Total Damage: +11%, Weapon Attack: +11, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 11%
12
Recover 1% HP and 1% MP per attack - Total Damage: +12%, Weapon Attack: +12, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 12%
13
Recover 1% HP and 1% MP per attack - Total Damage: +13%, Weapon Attack: +13, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 13%
14
Recover 1% HP and 1% MP per attack - Total Damage: +14%, Weapon Attack: +14, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 14%
15
Recover 1% HP and 1% MP per attack - Total Damage: +15%, Weapon Attack: +15, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 15%
16
Recover 1% HP and 1% MP per attack - Total Damage: +16%, Weapon Attack: +16, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 16%
17
Recover 1% HP and 1% MP per attack - Total Damage: +17%, Weapon Attack: +17, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 17%
18
Recover 1% HP and 1% MP per attack - Total Damage: +18%, Weapon Attack: +18, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 18%
19
Recover 1% HP and 1% MP per attack - Total Damage: +19%, Weapon Attack: +19, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 19%
20
Recover 1% HP and 1% MP per attack - Total Damage: +20%, Weapon Attack: +20, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 20%
Weakening Description: When attacking, there is a chance to attach a weakening spirit to an enemy. Info: type = 50 Info2: type = 50 Animations:mob Maximum Level: 20
MP Cost: 37, Duration: 11 sec, Enemies within the area are bound - Cooldown: 292 sec
2
MP Cost: 39, Duration: 12 sec, Enemies within the area are bound - Cooldown: 284 sec
3
MP Cost: 41, Duration: 13 sec, Enemies within the area are bound - Cooldown: 276 sec
4
MP Cost: 43, Duration: 14 sec, Enemies within the area are bound - Cooldown: 268 sec
5
MP Cost: 45, Duration: 15 sec, Enemies within the area are bound - Cooldown: 260 sec
6
MP Cost: 47, Duration: 16 sec, Enemies within the area are bound - Cooldown: 252 sec
7
MP Cost: 49, Duration: 17 sec, Enemies within the area are bound - Cooldown: 244 sec
8
MP Cost: 51, Duration: 18 sec, Enemies within the area are bound - Cooldown: 236 sec
9
MP Cost: 53, Duration: 19 sec, Enemies within the area are bound - Cooldown: 228 sec
10
MP Cost: 55, Duration: 20 sec, Enemies within the area are bound - Cooldown: 220 sec
11
MP Cost: 57, Duration: 21 sec, Enemies within the area are bound - Cooldown: 212 sec
12
MP Cost: 59, Duration: 22 sec, Enemies within the area are bound - Cooldown: 204 sec
13
MP Cost: 61, Duration: 23 sec, Enemies within the area are bound - Cooldown: 196 sec
14
MP Cost: 63, Duration: 24 sec, Enemies within the area are bound - Cooldown: 188 sec
15
MP Cost: 65, Duration: 25 sec, Enemies within the area are bound - Cooldown: 180 sec
Soul Curtain Description: Summon a large number of spirits around you to attack enemies. Info: type = 1, areaAttack = 1, rapidAttack = 1, knockbackLimit = 80 Info2: type = 1, areaAttack = 1, rapidAttack = 1, knockbackLimit = 80 Delays: summonSoulTent - 270 ms Range:185% Animations:prepare, keydown, keydown0, keydownloop, keydownloop0, hit.0 Maximum Level: 20
Divine Possession (Attack) Description: Attack for Divine Possession Info: type = 10 Info2: type = 10 Delays: summonRedemption - 270 ms Range:230% Animations:effect Maximum Level: 10
1
Damage: 270%, Number of Hits: 4, Max Enemies Hit: 6, Invincibility Duration: 1 - Cooldown: 408 sec
2
Damage: 290%, Number of Hits: 4, Max Enemies Hit: 7, Invincibility Duration: 1 - Cooldown: 396 sec
3
Damage: 310%, Number of Hits: 4, Max Enemies Hit: 8, Invincibility Duration: 1 - Cooldown: 384 sec
4
Damage: 330%, Number of Hits: 4, Max Enemies Hit: 9, Invincibility Duration: 1 - Cooldown: 372 sec
5
Damage: 350%, Number of Hits: 4, Max Enemies Hit: 10, Invincibility Duration: 2 - Cooldown: 360 sec
6
Damage: 370%, Number of Hits: 4, Max Enemies Hit: 11, Invincibility Duration: 2 - Cooldown: 348 sec
7
Damage: 390%, Number of Hits: 4, Max Enemies Hit: 12, Invincibility Duration: 2 - Cooldown: 336 sec
8
Damage: 410%, Number of Hits: 4, Max Enemies Hit: 13, Invincibility Duration: 2 - Cooldown: 324 sec
9
Damage: 430%, Number of Hits: 4, Max Enemies Hit: 14, Invincibility Duration: 2 - Cooldown: 312 sec
10
Damage: 450%, Number of Hits: 4, Max Enemies Hit: 15, Invincibility Duration: 3 - Cooldown: 300 sec
Divine Possession Description: Summon defensive spirits to resurrect you when you die, knocking back enemies around you. Info: type = 10 Info2: type = 10 Animations:special, hit.0 Maximum Level: 10
1
Resurrect upon death, Damage: 270%, Number of Hits: 4, Max Enemies Hit: 6, Invincibility Duration: 1 sec - Cooldown: 408 sec
2
Resurrect upon death, Damage: 290%, Number of Hits: 4, Max Enemies Hit: 7, Invincibility Duration: 1 sec - Cooldown: 396 sec
3
Resurrect upon death, Damage: 310%, Number of Hits: 4, Max Enemies Hit: 8, Invincibility Duration: 1 sec - Cooldown: 384 sec
4
Resurrect upon death, Damage: 330%, Number of Hits: 4, Max Enemies Hit: 9, Invincibility Duration: 1 sec - Cooldown: 372 sec
5
Resurrect upon death, Damage: 350%, Number of Hits: 4, Max Enemies Hit: 10, Invincibility Duration: 2 sec - Cooldown: 360 sec
6
Resurrect upon death, Damage: 370%, Number of Hits: 4, Max Enemies Hit: 11, Invincibility Duration: 2 sec - Cooldown: 348 sec
7
Resurrect upon death, Damage: 390%, Number of Hits: 4, Max Enemies Hit: 12, Invincibility Duration: 2 sec - Cooldown: 336 sec
8
Resurrect upon death, Damage: 410%, Number of Hits: 4, Max Enemies Hit: 13, Invincibility Duration: 2 sec - Cooldown: 324 sec
9
Resurrect upon death, Damage: 430%, Number of Hits: 4, Max Enemies Hit: 14, Invincibility Duration: 2 sec - Cooldown: 312 sec
10
Resurrect upon death, Damage: 450%, Number of Hits: 4, Max Enemies Hit: 15, Invincibility Duration: 3 sec - Cooldown: 300 sec
Spirit Unity 3 (Dummy) Description: Improve your unity with the spirits, increasing the base effects as well as your damage, Accuracy, Avoidability, Attack Speed, Stance Rate, and reducing your damage taken. Info: type = 50 Info2: type = 50 Maximum Level: 20
1
Total Damage: +1%, Weapon Attack: +1, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
2
Total Damage: +2%, Weapon Attack: +2, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
3
Total Damage: +3%, Weapon Attack: +3, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
4
Total Damage: +4%, Weapon Attack: +4, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
5
Total Damage: +5%, Weapon Attack: +5, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
6
Total Damage: +6%, Weapon Attack: +6, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
7
Total Damage: +7%, Weapon Attack: +7, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
8
Total Damage: +8%, Weapon Attack: +8, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
9
Total Damage: +9%, Weapon Attack: +9, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
10
Total Damage: +10%, Weapon Attack: +10, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
11
Total Damage: +11%, Weapon Attack: +11, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
12
Total Damage: +12%, Weapon Attack: +12, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
13
Total Damage: +13%, Weapon Attack: +13, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
14
Total Damage: +14%, Weapon Attack: +14, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
15
Total Damage: +15%, Weapon Attack: +15, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
16
Total Damage: +16%, Weapon Attack: +16, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
17
Total Damage: +17%, Weapon Attack: +17, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
18
Total Damage: +18%, Weapon Attack: +18, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
19
Total Damage: +19%, Weapon Attack: +19, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
20
Total Damage: +20%, Weapon Attack: +20, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
Eunwol (IV)
Advanced Knuckle Mastery Description: Using the power of the spirits, increase your Knuckle mastery, and minimum and maximum Critical Damage. Info: type = 50 Info2: type = 50 Pre-requisite: Level 10 Knuckle Mastery Maximum Level: 20
Hero's Will Description: Cures you from being Seduced. The cooldown decreases as the skill level increases. Info: type = 35 Info2: type = 35 Animations:effect Maximum Level: 5
1
MP Cost: 30, Cooldown: 600 sec
2
MP Cost: 30, Cooldown: 540 sec
3
MP Cost: 30, Cooldown: 480 sec
4
MP Cost: 30, Cooldown: 420 sec
5
MP Cost: 30, Cooldown: 360 sec
6
MP Cost: 30, Cooldown: 300 sec
7
MP Cost: 30, Cooldown: 240 sec
8
MP Cost: 30, Cooldown: 180 sec
Foxfire Spirit (Dummy) Description: Dummy for Foxfire Spirit Info: type = 51 Info2: type = 51 Animations:hit.0 Maximum Level: 20
1
Damage: 105%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times
2
Damage: 110%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times
3
Damage: 115%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times
4
Damage: 120%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times
5
Damage: 125%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times
6
Damage: 130%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times
7
Damage: 135%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times
8
Damage: 140%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times
9
Damage: 145%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times
10
Damage: 150%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times
11
Damage: 155%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times
12
Damage: 160%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times
13
Damage: 165%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times
14
Damage: 170%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times
15
Damage: 175%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times
16
Damage: 180%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times
17
Damage: 185%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times
18
Damage: 190%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times
19
Damage: 195%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times
20
Damage: 200%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 3 times
21
Damage: 205%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 3 times
22
Damage: 210%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 3 times
23
Damage: 215%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 3 times
Spirit Unity 4 (Dummy) Description: Dummy for Spirit Unity 4 Info: type = 50 Info2: type = 50 Maximum Level: 30
1
Defense Ignored: +1%, Boss Damage: +1%
2
Defense Ignored: +2%, Boss Damage: +2%
3
Defense Ignored: +3%, Boss Damage: +3%
4
Defense Ignored: +4%, Boss Damage: +4%
5
Defense Ignored: +5%, Boss Damage: +5%
6
Defense Ignored: +6%, Boss Damage: +6%
7
Defense Ignored: +7%, Boss Damage: +7%
8
Defense Ignored: +8%, Boss Damage: +8%
9
Defense Ignored: +9%, Boss Damage: +9%
10
Defense Ignored: +10%, Boss Damage: +10%
11
Defense Ignored: +11%, Boss Damage: +11%
12
Defense Ignored: +12%, Boss Damage: +12%
13
Defense Ignored: +13%, Boss Damage: +13%
14
Defense Ignored: +14%, Boss Damage: +14%
15
Defense Ignored: +15%, Boss Damage: +15%
16
Defense Ignored: +16%, Boss Damage: +16%
17
Defense Ignored: +17%, Boss Damage: +17%
18
Defense Ignored: +18%, Boss Damage: +18%
19
Defense Ignored: +19%, Boss Damage: +19%
20
Defense Ignored: +20%, Boss Damage: +20%
21
Defense Ignored: +21%, Boss Damage: +21%
22
Defense Ignored: +22%, Boss Damage: +22%
23
Defense Ignored: +23%, Boss Damage: +23%
24
Defense Ignored: +24%, Boss Damage: +24%
25
Defense Ignored: +25%, Boss Damage: +25%
26
Defense Ignored: +26%, Boss Damage: +26%
27
Defense Ignored: +27%, Boss Damage: +27%
28
Defense Ignored: +28%, Boss Damage: +28%
29
Defense Ignored: +29%, Boss Damage: +29%
30
Defense Ignored: +30%, Boss Damage: +30%
31
Defense Ignored: +31%, Boss Damage: +31%
32
Defense Ignored: +32%, Boss Damage: +32%
33
Defense Ignored: +33%, Boss Damage: +33%
Weakness Penetration Description: When an enemy's HP is below a certain level, critical hits are more likely. Info: type = 51, suddenDeath = 1, condition = attack, pvp = 0 Info2: type = 51, suddenDeath = 1, condition = attack, pvp = 0 Maximum Level: 20
1
HP Below: 11%, Critical Hit Rate: +23%
2
HP Below: 12%, Critical Hit Rate: +26%
3
HP Below: 13%, Critical Hit Rate: +29%
4
HP Below: 14%, Critical Hit Rate: +32%
5
HP Below: 15%, Critical Hit Rate: +35%
6
HP Below: 16%, Critical Hit Rate: +38%
7
HP Below: 17%, Critical Hit Rate: +41%
8
HP Below: 18%, Critical Hit Rate: +44%
9
HP Below: 19%, Critical Hit Rate: +47%
10
HP Below: 20%, Critical Hit Rate: +50%
11
HP Below: 21%, Critical Hit Rate: +53%
12
HP Below: 22%, Critical Hit Rate: +56%
13
HP Below: 23%, Critical Hit Rate: +59%
14
HP Below: 24%, Critical Hit Rate: +62%
15
HP Below: 25%, Critical Hit Rate: +65%
16
HP Below: 26%, Critical Hit Rate: +68%
17
HP Below: 27%, Critical Hit Rate: +71%
18
HP Below: 28%, Critical Hit Rate: +74%
19
HP Below: 29%, Critical Hit Rate: +77%
20
HP Below: 30%, Critical Hit Rate: +80%
21
HP Below: 31%, Critical Hit Rate: +83%
22
HP Below: 32%, Critical Hit Rate: +86%
23
HP Below: 33%, Critical Hit Rate: +89%
Spirit Barrier Description: Summon defensive spirits who cast magic that will nullify status effects and defend against attacks. Info: type = 51, condition = damaged Info2: type = 51, condition = damaged Delays: spiritBarrier - 720 ms Animations:effect, repeat.1, repeat.2, repeat.3, special Maximum Level: 20
1
MP Cost: 36, Duration: 11 sec, Guards up to 1 Debuffs and Attacks - Each Guard consumes one spirit - Cooldown: 174 sec
2
MP Cost: 37, Duration: 12 sec, Guards up to 1 Debuffs and Attacks - Each Guard consumes one spirit - Cooldown: 168 sec
3
MP Cost: 38, Duration: 13 sec, Guards up to 1 Debuffs and Attacks - Each Guard consumes one spirit - Cooldown: 162 sec
4
MP Cost: 39, Duration: 14 sec, Guards up to 1 Debuffs and Attacks - Each Guard consumes one spirit - Cooldown: 156 sec
5
MP Cost: 40, Duration: 15 sec, Guards up to 1 Debuffs and Attacks - Each Guard consumes one spirit - Cooldown: 150 sec
6
MP Cost: 41, Duration: 16 sec, Guards up to 1 Debuffs and Attacks - Each Guard consumes one spirit - Cooldown: 144 sec
7
MP Cost: 42, Duration: 17 sec, Guards up to 1 Debuffs and Attacks - Each Guard consumes one spirit - Cooldown: 138 sec
8
MP Cost: 43, Duration: 18 sec, Guards up to 1 Debuffs and Attacks - Each Guard consumes one spirit - Cooldown: 132 sec
9
MP Cost: 44, Duration: 19 sec, Guards up to 1 Debuffs and Attacks - Each Guard consumes one spirit - Cooldown: 126 sec
10
MP Cost: 45, Duration: 20 sec, Guards up to 2 Debuffs and Attacks - Each Guard consumes one spirit - Cooldown: 120 sec
11
MP Cost: 46, Duration: 21 sec, Guards up to 2 Debuffs and Attacks - Each Guard consumes one spirit - Cooldown: 114 sec
12
MP Cost: 47, Duration: 22 sec, Guards up to 2 Debuffs and Attacks - Each Guard consumes one spirit - Cooldown: 108 sec
13
MP Cost: 48, Duration: 23 sec, Guards up to 2 Debuffs and Attacks - Each Guard consumes one spirit - Cooldown: 102 sec
14
MP Cost: 49, Duration: 24 sec, Guards up to 2 Debuffs and Attacks - Each Guard consumes one spirit - Cooldown: 96 sec
15
MP Cost: 50, Duration: 25 sec, Guards up to 2 Debuffs and Attacks - Each Guard consumes one spirit - Cooldown: 90 sec
16
MP Cost: 51, Duration: 26 sec, Guards up to 2 Debuffs and Attacks - Each Guard consumes one spirit - Cooldown: 84 sec
17
MP Cost: 52, Duration: 27 sec, Guards up to 2 Debuffs and Attacks - Each Guard consumes one spirit - Cooldown: 78 sec
18
MP Cost: 53, Duration: 28 sec, Guards up to 2 Debuffs and Attacks - Each Guard consumes one spirit - Cooldown: 72 sec
19
MP Cost: 54, Duration: 29 sec, Guards up to 2 Debuffs and Attacks - Each Guard consumes one spirit - Cooldown: 66 sec
20
MP Cost: 55, Duration: 30 sec, Guards up to 3 Debuffs and Attacks - Each Guard consumes one spirit - Cooldown: 60 sec
21
MP Cost: 56, Duration: 31 sec, Guards up to 3 Debuffs and Attacks - Each Guard consumes one spirit - Cooldown: 54 sec
22
MP Cost: 57, Duration: 32 sec, Guards up to 3 Debuffs and Attacks - Each Guard consumes one spirit - Cooldown: 48 sec
23
MP Cost: 58, Duration: 33 sec, Guards up to 3 Debuffs and Attacks - Each Guard consumes one spirit - Cooldown: 42 sec
Bomb Punch 3rd Hit Description: Call forth a spirit of the land to strike enemies in front of you. Info: type = 1, areaAttack = 1 Info2: type = 1, areaAttack = 1 Delays: bombPunch2 - 480 ms Range:405% Chains To: Bomb Punch 4rd Hit Chained Delay: 480 ms Animations:hit.0, effect Maximum Level: 30
1
MP Cost, 30, Damage: 164%, Number of Hits: 3, Max Enemies Hit: 8
2
MP Cost, 31, Damage: 168%, Number of Hits: 3, Max Enemies Hit: 8
3
MP Cost, 31, Damage: 172%, Number of Hits: 3, Max Enemies Hit: 8
4
MP Cost, 32, Damage: 176%, Number of Hits: 3, Max Enemies Hit: 8
5
MP Cost, 32, Damage: 180%, Number of Hits: 3, Max Enemies Hit: 8
6
MP Cost, 33, Damage: 184%, Number of Hits: 3, Max Enemies Hit: 8
7
MP Cost, 33, Damage: 188%, Number of Hits: 3, Max Enemies Hit: 8
8
MP Cost, 34, Damage: 192%, Number of Hits: 3, Max Enemies Hit: 8
9
MP Cost, 34, Damage: 196%, Number of Hits: 3, Max Enemies Hit: 8
10
MP Cost, 35, Damage: 200%, Number of Hits: 3, Max Enemies Hit: 8
11
MP Cost, 35, Damage: 204%, Number of Hits: 3, Max Enemies Hit: 8
12
MP Cost, 36, Damage: 208%, Number of Hits: 3, Max Enemies Hit: 8
13
MP Cost, 36, Damage: 212%, Number of Hits: 3, Max Enemies Hit: 8
14
MP Cost, 37, Damage: 216%, Number of Hits: 3, Max Enemies Hit: 8
15
MP Cost, 37, Damage: 220%, Number of Hits: 3, Max Enemies Hit: 8
16
MP Cost, 38, Damage: 224%, Number of Hits: 3, Max Enemies Hit: 8
17
MP Cost, 38, Damage: 228%, Number of Hits: 3, Max Enemies Hit: 8
18
MP Cost, 39, Damage: 232%, Number of Hits: 3, Max Enemies Hit: 8
19
MP Cost, 39, Damage: 236%, Number of Hits: 3, Max Enemies Hit: 8
20
MP Cost, 40, Damage: 240%, Number of Hits: 3, Max Enemies Hit: 8
21
MP Cost, 40, Damage: 244%, Number of Hits: 3, Max Enemies Hit: 8
22
MP Cost, 41, Damage: 248%, Number of Hits: 3, Max Enemies Hit: 8
23
MP Cost, 41, Damage: 252%, Number of Hits: 3, Max Enemies Hit: 8
24
MP Cost, 42, Damage: 256%, Number of Hits: 3, Max Enemies Hit: 8
25
MP Cost, 42, Damage: 260%, Number of Hits: 3, Max Enemies Hit: 8
26
MP Cost, 43, Damage: 264%, Number of Hits: 3, Max Enemies Hit: 8
27
MP Cost, 43, Damage: 268%, Number of Hits: 3, Max Enemies Hit: 8
28
MP Cost, 44, Damage: 272%, Number of Hits: 3, Max Enemies Hit: 8
29
MP Cost, 44, Damage: 276%, Number of Hits: 3, Max Enemies Hit: 8
30
MP Cost, 45, Damage: 280%, Number of Hits: 3, Max Enemies Hit: 8
31
MP Cost, 45, Damage: 284%, Number of Hits: 3, Max Enemies Hit: 8
32
MP Cost, 46, Damage: 288%, Number of Hits: 3, Max Enemies Hit: 8
33
MP Cost, 46, Damage: 292%, Number of Hits: 3, Max Enemies Hit: 8
Bomb Punch 4rd Hit Description: Call forth a spirit of the land to strike enemies in front of you. Info: type = 1, areaAttack = 1 Info2: type = 1, areaAttack = 1 Delays: bombPunch3 - 480 ms Range:435% Animations:hit.0, mob, effect Maximum Level: 30
1
MP Cost, 30, Damage: 184%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 42%, Stun Duration: 1 sec
2
MP Cost, 31, Damage: 188%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 44%, Stun Duration: 1 sec
3
MP Cost, 31, Damage: 192%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 46%, Stun Duration: 1 sec
4
MP Cost, 32, Damage: 196%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 48%, Stun Duration: 1 sec
5
MP Cost, 32, Damage: 200%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 50%, Stun Duration: 1 sec
6
MP Cost, 33, Damage: 204%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 52%, Stun Duration: 1 sec
7
MP Cost, 33, Damage: 208%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 54%, Stun Duration: 1 sec
8
MP Cost, 34, Damage: 212%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 56%, Stun Duration: 1 sec
9
MP Cost, 34, Damage: 216%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 58%, Stun Duration: 1 sec
10
MP Cost, 35, Damage: 220%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 60%, Stun Duration: 1 sec
11
MP Cost, 35, Damage: 224%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 62%, Stun Duration: 1 sec
12
MP Cost, 36, Damage: 228%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 64%, Stun Duration: 1 sec
13
MP Cost, 36, Damage: 232%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 66%, Stun Duration: 1 sec
14
MP Cost, 37, Damage: 236%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 68%, Stun Duration: 1 sec
15
MP Cost, 37, Damage: 240%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 70%, Stun Duration: 1 sec
16
MP Cost, 38, Damage: 244%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 72%, Stun Duration: 2 sec
17
MP Cost, 38, Damage: 248%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 74%, Stun Duration: 2 sec
18
MP Cost, 39, Damage: 252%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 76%, Stun Duration: 2 sec
19
MP Cost, 39, Damage: 256%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 78%, Stun Duration: 2 sec
20
MP Cost, 40, Damage: 260%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 80%, Stun Duration: 2 sec
21
MP Cost, 40, Damage: 264%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 82%, Stun Duration: 2 sec
22
MP Cost, 41, Damage: 268%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 84%, Stun Duration: 2 sec
23
MP Cost, 41, Damage: 272%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 86%, Stun Duration: 2 sec
24
MP Cost, 42, Damage: 276%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 88%, Stun Duration: 2 sec
25
MP Cost, 42, Damage: 280%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 90%, Stun Duration: 2 sec
26
MP Cost, 43, Damage: 284%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 92%, Stun Duration: 2 sec
27
MP Cost, 43, Damage: 288%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 94%, Stun Duration: 2 sec
28
MP Cost, 44, Damage: 292%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 96%, Stun Duration: 2 sec
29
MP Cost, 44, Damage: 296%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 98%, Stun Duration: 2 sec
30
MP Cost, 45, Damage: 300%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 100%, Stun Duration: 2 sec
31
MP Cost, 45, Damage: 304%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 102%, Stun Duration: 3 sec
32
MP Cost, 46, Damage: 308%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 104%, Stun Duration: 3 sec
33
MP Cost, 46, Damage: 312%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 106%, Stun Duration: 3 sec
Bomb Punch 2nd Hit Description: Call forth a spirit of the land to strike enemies in front of you. Info: type = 1, areaAttack = 1 Info2: type = 1, areaAttack = 1 Delays: bombPunch1 - 480 ms Range:365% Chains To: Bomb Punch 3rd Hit Chained Delay: 480 ms Animations:hit.0, effect Maximum Level: 30
1
MP Cost, 30, Damage: 154%, Number of Hits: 3, Max Enemies Hit: 8
2
MP Cost, 31, Damage: 158%, Number of Hits: 3, Max Enemies Hit: 8
3
MP Cost, 31, Damage: 162%, Number of Hits: 3, Max Enemies Hit: 8
4
MP Cost, 32, Damage: 166%, Number of Hits: 3, Max Enemies Hit: 8
5
MP Cost, 32, Damage: 170%, Number of Hits: 3, Max Enemies Hit: 8
6
MP Cost, 33, Damage: 174%, Number of Hits: 3, Max Enemies Hit: 8
7
MP Cost, 33, Damage: 178%, Number of Hits: 3, Max Enemies Hit: 8
8
MP Cost, 34, Damage: 182%, Number of Hits: 3, Max Enemies Hit: 8
9
MP Cost, 34, Damage: 186%, Number of Hits: 3, Max Enemies Hit: 8
10
MP Cost, 35, Damage: 190%, Number of Hits: 3, Max Enemies Hit: 8
11
MP Cost, 35, Damage: 194%, Number of Hits: 3, Max Enemies Hit: 8
12
MP Cost, 36, Damage: 198%, Number of Hits: 3, Max Enemies Hit: 8
13
MP Cost, 36, Damage: 202%, Number of Hits: 3, Max Enemies Hit: 8
14
MP Cost, 37, Damage: 206%, Number of Hits: 3, Max Enemies Hit: 8
15
MP Cost, 37, Damage: 210%, Number of Hits: 3, Max Enemies Hit: 8
16
MP Cost, 38, Damage: 214%, Number of Hits: 3, Max Enemies Hit: 8
17
MP Cost, 38, Damage: 218%, Number of Hits: 3, Max Enemies Hit: 8
18
MP Cost, 39, Damage: 222%, Number of Hits: 3, Max Enemies Hit: 8
19
MP Cost, 39, Damage: 226%, Number of Hits: 3, Max Enemies Hit: 8
20
MP Cost, 40, Damage: 230%, Number of Hits: 3, Max Enemies Hit: 8
21
MP Cost, 40, Damage: 234%, Number of Hits: 3, Max Enemies Hit: 8
22
MP Cost, 41, Damage: 238%, Number of Hits: 3, Max Enemies Hit: 8
23
MP Cost, 41, Damage: 242%, Number of Hits: 3, Max Enemies Hit: 8
24
MP Cost, 42, Damage: 246%, Number of Hits: 3, Max Enemies Hit: 8
25
MP Cost, 42, Damage: 250%, Number of Hits: 3, Max Enemies Hit: 8
26
MP Cost, 43, Damage: 254%, Number of Hits: 3, Max Enemies Hit: 8
27
MP Cost, 43, Damage: 258%, Number of Hits: 3, Max Enemies Hit: 8
28
MP Cost, 44, Damage: 262%, Number of Hits: 3, Max Enemies Hit: 8
29
MP Cost, 44, Damage: 266%, Number of Hits: 3, Max Enemies Hit: 8
30
MP Cost, 45, Damage: 270%, Number of Hits: 3, Max Enemies Hit: 8
31
MP Cost, 45, Damage: 274%, Number of Hits: 3, Max Enemies Hit: 8
32
MP Cost, 46, Damage: 278%, Number of Hits: 3, Max Enemies Hit: 8
33
MP Cost, 46, Damage: 282%, Number of Hits: 3, Max Enemies Hit: 8
Spirit Claw Description: Call forth a spirit of wind to quickly slice through enemies in front of you. Info: type = 1, areaAttack = 1 Info2: type = 1, areaAttack = 1 Delays: spiritClaw - 810 ms Range:400% Animations:effect, hit.0 Maximum Level: 30
1
MP Cost, 51, Damage: 215%, Number of Hits: 8, Max Enemies Hit: 3
2
MP Cost, 52, Damage: 220%, Number of Hits: 8, Max Enemies Hit: 3
3
MP Cost, 53, Damage: 225%, Number of Hits: 8, Max Enemies Hit: 3
4
MP Cost, 54, Damage: 230%, Number of Hits: 8, Max Enemies Hit: 3
5
MP Cost, 55, Damage: 235%, Number of Hits: 8, Max Enemies Hit: 3
6
MP Cost, 56, Damage: 240%, Number of Hits: 8, Max Enemies Hit: 3
7
MP Cost, 57, Damage: 245%, Number of Hits: 8, Max Enemies Hit: 3
8
MP Cost, 58, Damage: 250%, Number of Hits: 8, Max Enemies Hit: 3
9
MP Cost, 59, Damage: 255%, Number of Hits: 8, Max Enemies Hit: 3
10
MP Cost, 60, Damage: 260%, Number of Hits: 8, Max Enemies Hit: 3
11
MP Cost, 61, Damage: 265%, Number of Hits: 8, Max Enemies Hit: 3
12
MP Cost, 62, Damage: 270%, Number of Hits: 8, Max Enemies Hit: 3
13
MP Cost, 63, Damage: 275%, Number of Hits: 8, Max Enemies Hit: 3
14
MP Cost, 64, Damage: 280%, Number of Hits: 8, Max Enemies Hit: 3
15
MP Cost, 65, Damage: 285%, Number of Hits: 8, Max Enemies Hit: 3
16
MP Cost, 66, Damage: 290%, Number of Hits: 8, Max Enemies Hit: 3
17
MP Cost, 67, Damage: 295%, Number of Hits: 8, Max Enemies Hit: 3
18
MP Cost, 68, Damage: 300%, Number of Hits: 8, Max Enemies Hit: 3
19
MP Cost, 69, Damage: 305%, Number of Hits: 8, Max Enemies Hit: 3
20
MP Cost, 70, Damage: 310%, Number of Hits: 8, Max Enemies Hit: 3
21
MP Cost, 71, Damage: 315%, Number of Hits: 8, Max Enemies Hit: 3
22
MP Cost, 72, Damage: 320%, Number of Hits: 8, Max Enemies Hit: 3
23
MP Cost, 73, Damage: 325%, Number of Hits: 8, Max Enemies Hit: 3
24
MP Cost, 74, Damage: 330%, Number of Hits: 8, Max Enemies Hit: 3
25
MP Cost, 75, Damage: 335%, Number of Hits: 8, Max Enemies Hit: 3
26
MP Cost, 76, Damage: 340%, Number of Hits: 8, Max Enemies Hit: 3
27
MP Cost, 77, Damage: 345%, Number of Hits: 8, Max Enemies Hit: 3
28
MP Cost, 78, Damage: 350%, Number of Hits: 8, Max Enemies Hit: 3
29
MP Cost, 79, Damage: 355%, Number of Hits: 8, Max Enemies Hit: 3
30
MP Cost, 80, Damage: 360%, Number of Hits: 8, Max Enemies Hit: 3
31
MP Cost, 81, Damage: 365%, Number of Hits: 8, Max Enemies Hit: 3
32
MP Cost, 82, Damage: 370%, Number of Hits: 8, Max Enemies Hit: 3
33
MP Cost, 83, Damage: 375%, Number of Hits: 8, Max Enemies Hit: 3
Soul Division Description: Call forth a spirit of fire to attack enemies in front of you. Enemies struck are separated from their souls. Delays: divisionSoulAttack - 1065 ms Range:460% Animations:effect, hit.0, mob Maximum Level: 20
1
MP Cost, 62, Damage: 1240%, Number of Hits: 1, Max Enemies Hit: 6 - [Separated Soul] - Shares HP with body, Duration: 11 sec, Damage Taken Decreased by 50%, EXP: +43% - Cooldown: 294 sec
2
MP Cost, 64, Damage: 1280%, Number of Hits: 1, Max Enemies Hit: 6 - [Separated Soul] - Shares HP with body, Duration: 12 sec, Damage Taken Decreased by 50%, EXP: +46% - Cooldown: 288 sec
3
MP Cost, 66, Damage: 1320%, Number of Hits: 1, Max Enemies Hit: 6 - [Separated Soul] - Shares HP with body, Duration: 13 sec, Damage Taken Decreased by 50%, EXP: +49% - Cooldown: 282 sec
4
MP Cost, 68, Damage: 1360%, Number of Hits: 1, Max Enemies Hit: 6 - [Separated Soul] - Shares HP with body, Duration: 14 sec, Damage Taken Decreased by 50%, EXP: +52% - Cooldown: 276 sec
5
MP Cost, 70, Damage: 1400%, Number of Hits: 1, Max Enemies Hit: 6 - [Separated Soul] - Shares HP with body, Duration: 15 sec, Damage Taken Decreased by 50%, EXP: +55% - Cooldown: 270 sec
6
MP Cost, 72, Damage: 1440%, Number of Hits: 1, Max Enemies Hit: 6 - [Separated Soul] - Shares HP with body, Duration: 16 sec, Damage Taken Decreased by 50%, EXP: +58% - Cooldown: 264 sec
7
MP Cost, 74, Damage: 1480%, Number of Hits: 1, Max Enemies Hit: 6 - [Separated Soul] - Shares HP with body, Duration: 17 sec, Damage Taken Decreased by 50%, EXP: +61% - Cooldown: 258 sec
8
MP Cost, 76, Damage: 1520%, Number of Hits: 1, Max Enemies Hit: 6 - [Separated Soul] - Shares HP with body, Duration: 18 sec, Damage Taken Decreased by 50%, EXP: +64% - Cooldown: 252 sec
9
MP Cost, 78, Damage: 1560%, Number of Hits: 1, Max Enemies Hit: 6 - [Separated Soul] - Shares HP with body, Duration: 19 sec, Damage Taken Decreased by 50%, EXP: +67% - Cooldown: 246 sec
10
MP Cost, 80, Damage: 1600%, Number of Hits: 1, Max Enemies Hit: 6 - [Separated Soul] - Shares HP with body, Duration: 20 sec, Damage Taken Decreased by 50%, EXP: +70% - Cooldown: 240 sec
11
MP Cost, 82, Damage: 1640%, Number of Hits: 1, Max Enemies Hit: 6 - [Separated Soul] - Shares HP with body, Duration: 21 sec, Damage Taken Decreased by 50%, EXP: +73% - Cooldown: 234 sec
12
MP Cost, 84, Damage: 1680%, Number of Hits: 1, Max Enemies Hit: 6 - [Separated Soul] - Shares HP with body, Duration: 22 sec, Damage Taken Decreased by 50%, EXP: +76% - Cooldown: 228 sec
13
MP Cost, 86, Damage: 1720%, Number of Hits: 1, Max Enemies Hit: 6 - [Separated Soul] - Shares HP with body, Duration: 23 sec, Damage Taken Decreased by 50%, EXP: +79% - Cooldown: 222 sec
14
MP Cost, 88, Damage: 1760%, Number of Hits: 1, Max Enemies Hit: 6 - [Separated Soul] - Shares HP with body, Duration: 24 sec, Damage Taken Decreased by 50%, EXP: +82% - Cooldown: 216 sec
15
MP Cost, 90, Damage: 1800%, Number of Hits: 1, Max Enemies Hit: 6 - [Separated Soul] - Shares HP with body, Duration: 25 sec, Damage Taken Decreased by 50%, EXP: +85% - Cooldown: 210 sec
16
MP Cost, 92, Damage: 1840%, Number of Hits: 1, Max Enemies Hit: 6 - [Separated Soul] - Shares HP with body, Duration: 26 sec, Damage Taken Decreased by 50%, EXP: +88% - Cooldown: 204 sec
17
MP Cost, 94, Damage: 1880%, Number of Hits: 1, Max Enemies Hit: 6 - [Separated Soul] - Shares HP with body, Duration: 27 sec, Damage Taken Decreased by 50%, EXP: +91% - Cooldown: 198 sec
18
MP Cost, 96, Damage: 1920%, Number of Hits: 1, Max Enemies Hit: 6 - [Separated Soul] - Shares HP with body, Duration: 28 sec, Damage Taken Decreased by 50%, EXP: +94% - Cooldown: 192 sec
19
MP Cost, 98, Damage: 1960%, Number of Hits: 1, Max Enemies Hit: 6 - [Separated Soul] - Shares HP with body, Duration: 29 sec, Damage Taken Decreased by 50%, EXP: +97% - Cooldown: 186 sec
20
MP Cost, 100, Damage: 2000%, Number of Hits: 1, Max Enemies Hit: 6 - [Separated Soul] - Shares HP with body, Duration: 30 sec, Damage Taken Decreased by 50%, EXP: +100% - Cooldown: 180 sec
21
MP Cost, 102, Damage: 2040%, Number of Hits: 1, Max Enemies Hit: 6 - [Separated Soul] - Shares HP with body, Duration: 31 sec, Damage Taken Decreased by 50%, EXP: +103% - Cooldown: 174 sec
22
MP Cost, 104, Damage: 2080%, Number of Hits: 1, Max Enemies Hit: 6 - [Separated Soul] - Shares HP with body, Duration: 32 sec, Damage Taken Decreased by 50%, EXP: +106% - Cooldown: 168 sec
23
MP Cost, 106, Damage: 2120%, Number of Hits: 1, Max Enemies Hit: 6 - [Separated Soul] - Shares HP with body, Duration: 33 sec, Damage Taken Decreased by 50%, EXP: +109% - Cooldown: 162 sec
Death Marker Description: Call forth a death spirit that can attack several enemies in front of you. Guarantees critical hits and ignores damage reflect. Leaves a Death Marker on enemies, dealing continuous damage while healing you based on this damage. Info: type = 1, areaAttack = 1 Info2: type = 1, areaAttack = 1 Delays: deathMarker - 720 ms Range:350% Animations:effect, hit.0, mob, affected Maximum Level: 20
1
MP Cost, 62, Damage: 415%, Number of Hits: 3, Max Enemies Hit: 10, Critical Hit Rate: 100, - [Death Marker] - Damage Over Time: 155% every 1 sec for 5 sec, recover 1% of the damage done - Cooldown: 174 sec
2
MP Cost, 64, Damage: 430%, Number of Hits: 3, Max Enemies Hit: 10, Critical Hit Rate: 100, - [Death Marker] - Damage Over Time: 160% every 1 sec for 6 sec, recover 1% of the damage done - Cooldown: 168 sec
3
MP Cost, 66, Damage: 445%, Number of Hits: 3, Max Enemies Hit: 10, Critical Hit Rate: 100, - [Death Marker] - Damage Over Time: 165% every 1 sec for 6 sec, recover 1% of the damage done - Cooldown: 162 sec
4
MP Cost, 68, Damage: 460%, Number of Hits: 3, Max Enemies Hit: 10, Critical Hit Rate: 100, - [Death Marker] - Damage Over Time: 170% every 1 sec for 7 sec, recover 1% of the damage done - Cooldown: 156 sec
5
MP Cost, 70, Damage: 475%, Number of Hits: 3, Max Enemies Hit: 10, Critical Hit Rate: 100, - [Death Marker] - Damage Over Time: 175% every 1 sec for 7 sec, recover 2% of the damage done - Cooldown: 150 sec
6
MP Cost, 72, Damage: 490%, Number of Hits: 3, Max Enemies Hit: 10, Critical Hit Rate: 100, - [Death Marker] - Damage Over Time: 180% every 1 sec for 8 sec, recover 2% of the damage done - Cooldown: 144 sec
7
MP Cost, 74, Damage: 505%, Number of Hits: 3, Max Enemies Hit: 10, Critical Hit Rate: 100, - [Death Marker] - Damage Over Time: 185% every 1 sec for 8 sec, recover 2% of the damage done - Cooldown: 138 sec
8
MP Cost, 76, Damage: 520%, Number of Hits: 3, Max Enemies Hit: 10, Critical Hit Rate: 100, - [Death Marker] - Damage Over Time: 190% every 1 sec for 9 sec, recover 2% of the damage done - Cooldown: 132 sec
9
MP Cost, 78, Damage: 535%, Number of Hits: 3, Max Enemies Hit: 10, Critical Hit Rate: 100, - [Death Marker] - Damage Over Time: 195% every 1 sec for 9 sec, recover 2% of the damage done - Cooldown: 126 sec
10
MP Cost, 80, Damage: 550%, Number of Hits: 3, Max Enemies Hit: 10, Critical Hit Rate: 100, - [Death Marker] - Damage Over Time: 200% every 1 sec for 10 sec, recover 3% of the damage done - Cooldown: 120 sec
11
MP Cost, 82, Damage: 565%, Number of Hits: 3, Max Enemies Hit: 10, Critical Hit Rate: 100, - [Death Marker] - Damage Over Time: 205% every 1 sec for 10 sec, recover 3% of the damage done - Cooldown: 114 sec
12
MP Cost, 84, Damage: 580%, Number of Hits: 3, Max Enemies Hit: 10, Critical Hit Rate: 100, - [Death Marker] - Damage Over Time: 210% every 1 sec for 11 sec, recover 3% of the damage done - Cooldown: 108 sec
13
MP Cost, 86, Damage: 595%, Number of Hits: 3, Max Enemies Hit: 10, Critical Hit Rate: 100, - [Death Marker] - Damage Over Time: 215% every 1 sec for 11 sec, recover 3% of the damage done - Cooldown: 102 sec
14
MP Cost, 88, Damage: 610%, Number of Hits: 3, Max Enemies Hit: 10, Critical Hit Rate: 100, - [Death Marker] - Damage Over Time: 220% every 1 sec for 12 sec, recover 3% of the damage done - Cooldown: 96 sec
15
MP Cost, 90, Damage: 625%, Number of Hits: 3, Max Enemies Hit: 10, Critical Hit Rate: 100, - [Death Marker] - Damage Over Time: 225% every 1 sec for 12 sec, recover 4% of the damage done - Cooldown: 90 sec
16
MP Cost, 92, Damage: 640%, Number of Hits: 3, Max Enemies Hit: 10, Critical Hit Rate: 100, - [Death Marker] - Damage Over Time: 230% every 1 sec for 13 sec, recover 4% of the damage done - Cooldown: 84 sec
17
MP Cost, 94, Damage: 655%, Number of Hits: 3, Max Enemies Hit: 10, Critical Hit Rate: 100, - [Death Marker] - Damage Over Time: 235% every 1 sec for 13 sec, recover 4% of the damage done - Cooldown: 78 sec
18
MP Cost, 96, Damage: 670%, Number of Hits: 3, Max Enemies Hit: 10, Critical Hit Rate: 100, - [Death Marker] - Damage Over Time: 240% every 1 sec for 14 sec, recover 4% of the damage done - Cooldown: 72 sec
19
MP Cost, 98, Damage: 685%, Number of Hits: 3, Max Enemies Hit: 10, Critical Hit Rate: 100, - [Death Marker] - Damage Over Time: 245% every 1 sec for 14 sec, recover 4% of the damage done - Cooldown: 66 sec
20
MP Cost, 100, Damage: 700%, Number of Hits: 3, Max Enemies Hit: 10, Critical Hit Rate: 100, - [Death Marker] - Damage Over Time: 250% every 1 sec for 15 sec, recover 5% of the damage done - Cooldown: 60 sec
21
MP Cost, 102, Damage: 715%, Number of Hits: 3, Max Enemies Hit: 10, Critical Hit Rate: 100, - [Death Marker] - Damage Over Time: 255% every 1 sec for 15 sec, recover 5% of the damage done - Cooldown: 54 sec
22
MP Cost, 104, Damage: 730%, Number of Hits: 3, Max Enemies Hit: 10, Critical Hit Rate: 100, - [Death Marker] - Damage Over Time: 260% every 1 sec for 16 sec, recover 5% of the damage done - Cooldown: 48 sec
23
MP Cost, 106, Damage: 745%, Number of Hits: 3, Max Enemies Hit: 10, Critical Hit Rate: 100, - [Death Marker] - Damage Over Time: 265% every 1 sec for 16 sec, recover 5% of the damage done - Cooldown: 42 sec
Bomb Punch Description: Call forth a spirit of the land to strike enemies in front of you. When used repeatedly, you can chain up to four hits. Note: Dummy effects omitted, see 2nd Hit, 3rd Hit, 4th Hits Info: type = 1, areaAttack = 1 Info2: type = 1, areaAttack = 1 Delays: bombPunch0 - 480 ms Range:325% Chains To: Bomb Punch 2nd Hit Chained Delay: 480 ms Animations:effect, hit.0 Maximum Level: 30
1
MP Cost, 30, Damage: 144%, Number of Hits: 3, Max Enemies Hit: 8
2
MP Cost, 31, Damage: 148%, Number of Hits: 3, Max Enemies Hit: 8
3
MP Cost, 31, Damage: 152%, Number of Hits: 3, Max Enemies Hit: 8
4
MP Cost, 32, Damage: 156%, Number of Hits: 3, Max Enemies Hit: 8
5
MP Cost, 32, Damage: 160%, Number of Hits: 3, Max Enemies Hit: 8
6
MP Cost, 33, Damage: 164%, Number of Hits: 3, Max Enemies Hit: 8
7
MP Cost, 33, Damage: 168%, Number of Hits: 3, Max Enemies Hit: 8
8
MP Cost, 34, Damage: 172%, Number of Hits: 3, Max Enemies Hit: 8
9
MP Cost, 34, Damage: 176%, Number of Hits: 3, Max Enemies Hit: 8
10
MP Cost, 35, Damage: 180%, Number of Hits: 3, Max Enemies Hit: 8
11
MP Cost, 35, Damage: 184%, Number of Hits: 3, Max Enemies Hit: 8
12
MP Cost, 36, Damage: 188%, Number of Hits: 3, Max Enemies Hit: 8
13
MP Cost, 36, Damage: 192%, Number of Hits: 3, Max Enemies Hit: 8
14
MP Cost, 37, Damage: 196%, Number of Hits: 3, Max Enemies Hit: 8
15
MP Cost, 37, Damage: 200%, Number of Hits: 3, Max Enemies Hit: 8
16
MP Cost, 38, Damage: 204%, Number of Hits: 3, Max Enemies Hit: 8
17
MP Cost, 38, Damage: 208%, Number of Hits: 3, Max Enemies Hit: 8
18
MP Cost, 39, Damage: 212%, Number of Hits: 3, Max Enemies Hit: 8
19
MP Cost, 39, Damage: 216%, Number of Hits: 3, Max Enemies Hit: 8
20
MP Cost, 40, Damage: 220%, Number of Hits: 3, Max Enemies Hit: 8
21
MP Cost, 40, Damage: 224%, Number of Hits: 3, Max Enemies Hit: 8
22
MP Cost, 41, Damage: 228%, Number of Hits: 3, Max Enemies Hit: 8
23
MP Cost, 41, Damage: 232%, Number of Hits: 3, Max Enemies Hit: 8
24
MP Cost, 42, Damage: 236%, Number of Hits: 3, Max Enemies Hit: 8
25
MP Cost, 42, Damage: 240%, Number of Hits: 3, Max Enemies Hit: 8
26
MP Cost, 43, Damage: 244%, Number of Hits: 3, Max Enemies Hit: 8
27
MP Cost, 43, Damage: 248%, Number of Hits: 3, Max Enemies Hit: 8
28
MP Cost, 44, Damage: 252%, Number of Hits: 3, Max Enemies Hit: 8
29
MP Cost, 44, Damage: 256%, Number of Hits: 3, Max Enemies Hit: 8
30
MP Cost, 45, Damage: 260%, Number of Hits: 3, Max Enemies Hit: 8
31
MP Cost, 45, Damage: 264%, Number of Hits: 3, Max Enemies Hit: 8
32
MP Cost, 46, Damage: 268%, Number of Hits: 3, Max Enemies Hit: 8
33
MP Cost, 46, Damage: 272%, Number of Hits: 3, Max Enemies Hit: 8
Firefox Spirit Description: Summon a more powerful Firefox spirit. Info: type = 51 Info2: type = 51 Range:500% Pre-requisite: Level 10 Fox Spirit Animations:effect, hit.0 Maximum Level: 20
1
Activation Rate: 10%, Summon 1, Damage: 105%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times
2
Activation Rate: 11%, Summon 1, Damage: 110%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times
3
Activation Rate: 11%, Summon 1, Damage: 115%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times
4
Activation Rate: 12%, Summon 1, Damage: 120%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times
5
Activation Rate: 12%, Summon 1, Damage: 125%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times
6
Activation Rate: 13%, Summon 1, Damage: 130%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times
7
Activation Rate: 13%, Summon 1, Damage: 135%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times
8
Activation Rate: 14%, Summon 1, Damage: 140%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times
9
Activation Rate: 14%, Summon 1, Damage: 145%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times
10
Activation Rate: 15%, Summon 1, Damage: 150%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times
11
Activation Rate: 15%, Summon 1, Damage: 155%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times
12
Activation Rate: 16%, Summon 1, Damage: 160%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times
13
Activation Rate: 16%, Summon 1, Damage: 165%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times
14
Activation Rate: 17%, Summon 1, Damage: 170%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times
15
Activation Rate: 17%, Summon 1, Damage: 175%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times
16
Activation Rate: 18%, Summon 1, Damage: 180%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times
17
Activation Rate: 18%, Summon 1, Damage: 185%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times
18
Activation Rate: 19%, Summon 1, Damage: 190%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times
19
Activation Rate: 19%, Summon 1, Damage: 195%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times
20
Activation Rate: 20%, Summon 1, Damage: 200%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 3 times
21
Activation Rate: 20%, Summon 1, Damage: 205%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 3 times
22
Activation Rate: 21%, Summon 1, Damage: 210%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 3 times
23
Activation Rate: 21%, Summon 1, Damage: 215%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 3 times
Spirit Unity 4 Description: Further improve your unity with the spirits, providing you with Defense Ignore and Boss Damage. Info: type = 50 Info2: type = 50 Pre-requisite: Level 20 Spirit Unity 3 Maximum Level: 30
1
When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +1%, Defense Ignore: +1%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
2
When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +2%, Defense Ignore: +2%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
3
When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +3%, Defense Ignore: +3%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
4
When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +4%, Defense Ignore: +4%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
5
When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +5%, Defense Ignore: +5%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
6
When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +6%, Defense Ignore: +6%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
7
When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +7%, Defense Ignore: +7%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
8
When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +8%, Defense Ignore: +8%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
9
When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +9%, Defense Ignore: +9%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
10
When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +10%, Defense Ignore: +10%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
11
When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +11%, Defense Ignore: +11%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
12
When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +12%, Defense Ignore: +12%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
13
When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +13%, Defense Ignore: +13%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
14
When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +14%, Defense Ignore: +14%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
15
When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +15%, Defense Ignore: +15%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
16
When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +16%, Defense Ignore: +16%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
17
When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +17%, Defense Ignore: +17%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
18
When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +18%, Defense Ignore: +18%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
19
When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +19%, Defense Ignore: +19%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
20
When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +20%, Defense Ignore: +20%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
21
When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +21%, Defense Ignore: +21%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
22
When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +22%, Defense Ignore: +22%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
23
When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +23%, Defense Ignore: +23%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
24
When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +24%, Defense Ignore: +24%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
25
When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +25%, Defense Ignore: +25%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
26
When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +26%, Defense Ignore: +26%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
27
When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +27%, Defense Ignore: +27%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
28
When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +28%, Defense Ignore: +28%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
29
When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +29%, Defense Ignore: +29%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
30
When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +30%, Defense Ignore: +30%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
31
When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +31%, Defense Ignore: +31%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
32
When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +32%, Defense Ignore: +32%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
33
When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +33%, Defense Ignore: +33%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
Maple Warrior Description: Increases the stats of all party members. Info: type = 10, massSpell = 1, magicSteal = 1 Info2: type = 10, massSpell = 1, magicSteal = 1 Range:400% Animations:effect, affected Maximum Level: 30
1
MP Cost: 10, Duration: 30 sec, All Stats: +1%
2
MP Cost: 10, Duration: 60 sec, All Stats: +1%
3
MP Cost: 10, Duration: 90 sec, All Stats: +2%
4
MP Cost: 10, Duration: 120 sec, All Stats: +2%
5
MP Cost: 20, Duration: 150 sec, All Stats: +3%
6
MP Cost: 20, Duration: 180 sec, All Stats: +3%
7
MP Cost: 20, Duration: 210 sec, All Stats: +4%
8
MP Cost: 20, Duration: 240 sec, All Stats: +4%
9
MP Cost: 20, Duration: 270 sec, All Stats: +5%
10
MP Cost: 30, Duration: 300 sec, All Stats: +5%
11
MP Cost: 30, Duration: 330 sec, All Stats: +6%
12
MP Cost: 30, Duration: 360 sec, All Stats: +6%
13
MP Cost: 30, Duration: 390 sec, All Stats: +7%
14
MP Cost: 30, Duration: 420 sec, All Stats: +7%
15
MP Cost: 40, Duration: 450 sec, All Stats: +8%
16
MP Cost: 40, Duration: 480 sec, All Stats: +8%
17
MP Cost: 40, Duration: 510 sec, All Stats: +9%
18
MP Cost: 40, Duration: 540 sec, All Stats: +9%
19
MP Cost: 40, Duration: 570 sec, All Stats: +10%
20
MP Cost: 50, Duration: 600 sec, All Stats: +10%
21
MP Cost: 50, Duration: 630 sec, All Stats: +11%
22
MP Cost: 50, Duration: 660 sec, All Stats: +11%
23
MP Cost: 50, Duration: 690 sec, All Stats: +12%
24
MP Cost: 50, Duration: 720 sec, All Stats: +12%
25
MP Cost: 60, Duration: 750 sec, All Stats: +13%
26
MP Cost: 60, Duration: 780 sec, All Stats: +13%
27
MP Cost: 60, Duration: 810 sec, All Stats: +14%
28
MP Cost: 60, Duration: 840 sec, All Stats: +14%
29
MP Cost: 60, Duration: 870 sec, All Stats: +15%
30
MP Cost: 70, Duration: 900 sec, All Stats: +15%
31
MP Cost: 70, Duration: 930 sec, All Stats: +16%
32
MP Cost: 70, Duration: 960 sec, All Stats: +16%
33
MP Cost: 70, Duration: 990 sec, All Stats: +17%
Hyper
Firefox Spirit - Reinforce Description: Increases Firefox Spirit's damage. Info: type = 50 Info2: type = 50 Maximum Level: 1 Required Level: 155
1
Firefox Spirit Damage: +20%
Spirit Unity Max Description: Achieve maximum unity with spirits, increasing your damage, weapon attack, defense ignore, boss damage, and attack speed. Info: type = 50 Info2: type = 50 Range:400% Animations:effect, effect0 Maximum Level: 1 Required Level: 150
Hero's Oath Description: For the vows of the Maple Heroes, increase your damage and the maximum damage cap. Party effect only works on Hero classes. Info: type = 10 Info2: type = 10 Range:400% Animations:effect, affected Maximum Level: 1 Required Level: 200
Spirit Claw - Boss Killer Description: Increases Spirit Claw's damage against bosses. Info: type = 50 Info2: type = 50 Maximum Level: 1 Required Level: 162
1
Spirit Claw Boss Damage: +20%
Hyper Jump Description: Permanently increases your Jump. Info: type = 50 Info2: type = 50 Maximum Level: 1 Required Level: 146
1
Jump: +10%
Hyper Speed Description: Permanently increases your Speed Info: type = 50 Info2: type = 50 Maximum Level: 1 Required Level: 152
1
Speed: +10%
Spirit Transformation Description: Transform into a spirit for a short time. While transformed, you are invulnerable as you decimate enemies around you. Info: type = 10 Info2: type = 10 Delays: spiritTransformation - 120 ms Range:670% Animations:prepare, keydown, keydownend, hit.0, hit.1, hit.2, hit.3, hit.4, hit.5 Maximum Level: 1 Required Level: 170
1
MP Cost: 50, Duration: 8 sec, Attack Rate: 360 ms, Damage: 700%, Number of Hits: 1, Max Enemies Hit: 15 - Cooldown: 120 sec
Hyper Physical Guard Description: Permanently increases your Weapon Defense. Info: type = 50 Info2: type = 50 Maximum Level: 1 Required Level: 165
1
Weapon DEF: +500
Hyper Max Demon Force Description: Permanently increases Maximum DF Info: type = 50 Info2: type = 50 Maximum Level: 1 Required Level: 180
1
Max Demon Force: +50
Bomb Punch - Reinforce Description: Increases Bomb Punch's damage. Info: type = 50 Info2: type = 50 Maximum Level: 1 Required Level: 149
1
Bomb Punch Damage: +20%
Spirit Claw - Bonus Attack Description: Increases the number of hits of Spirit Claw. Info: type = 50 Info2: type = 50 Maximum Level: 1 Required Level: 183
1
Number of Hits: +1
Firefox Spirit - Repeat Attack Bonus Description: Increases Firefox Spirit's attack limit. Info: type = 50 Info2: type = 50 Maximum Level: 1 Required Level: 177
1
Attack Limit: +1
Spirit Claw - Reinforce Description: Increases Spirit Claw's damage. Info: type = 50 Info2: type = 50 Maximum Level: 1 Required Level: 143
1
Spirit Claw Damage: +20%
Hyper Max Magic Points Description: Permanently increases Maximum MP. Info: type = 50 Info2: type = 50 Maximum Level: 1 Required Level: 186
1
MaxMP: +15%
Hyper Magical Guard Description: Permanently increases your Magic Defense. Info: type = 50 Info2: type = 50 Maximum Level: 1 Required Level: 174
1
Magic DEF: +500
Firefox Spirit - Summon Chance Description: Increases Firefox Spirit's activation rate. Info: type = 50 Info2: type = 50 Maximum Level: 1 Required Level: 195
1
Activation Rate: +10%
Bomb Punch - Extra Target Description: Increases the number of enemies Bomb Punch attacks. Info: type = 50 Info2: type = 50 Maximum Level: 1 Required Level: 168
1
Max Enemies Hit: +2
Bomb Punch - Critical Rate Description: Increases Bomb Punch's critical hit rate. Info: type = 50 Info2: type = 50 Maximum Level: 1 Required Level: 189
1
Critical Hit Rate: +20%
Hyper Accuracy Description: Permanently increases your Accuracy Info: type = 50 Info2: type = 50 Maximum Level: 1 Required Level: 158
1
Accuracy: +20%
Hyper Max Heart Points Description: Permanently increases Maximum HP. Info: type = 50 Info2: type = 50 Maximum Level: 1 Required Level: 192
1
MaxHP: +15%
Hyper Critical Rate Description: Permanently increases your Critical Hit Rate. Info: type = 50 Info2: type = 50 Maximum Level: 1 Required Level: 198
1
Critical Hit Rate: +10%
Hyper Intelligence Description: Permanently increases your Intelligence Info: type = 50 Info2: type = 50 Maximum Level: 1 Required Level: 140
1
Intelligence: +50
Hyper Strength Description: Permanently increases your Strength Info: type = 50 Info2: type = 50 Maximum Level: 1 Required Level: 140
1
Strength: +50
Hyper Luck Description: Permanently increases your Luck. Info: type = 50 Info2: type = 50 Maximum Level: 1 Required Level: 140
1
Luck: +50
Hyper Dexterity Description: Permanently increases your Dexterity Info: type = 50 Info2: type = 50 Maximum Level: 1 Required Level: 140
PirateIzzy Wrote:Except these are in Henesys now, not Sleepywood.
Unless they decided to go back to pre-BB.
Ant Tunnel has returned bro
--------------------
[video=youtube_share;LRHa3MfIcZs]http://youtu.be/LRHa3MfIcZs[/video]
Anyway Backstep and Pulling Drag skill in action!
Imaginal Wrote:Ant Tunnel has returned bro
--------------------
[video=youtube_share;LRHa3MfIcZs]http://youtu.be/LRHa3MfIcZs
Anyway Backstep and Pulling Drag skill in action!
Soul Tent
Seems to work like that one phantom skill?
DavyJonesx Wrote:Soul Tent
Seems to work like that one phantom skill?
Yeah, it's not really useful imo more like a filler skill but it's something.
I hope they will give Eunwol some passive jump and speed; because they are sitting at 100 jump & speed with a generic regular flash jump + a faster weaker version of demon slayer's teleport.
Posts: 1,060
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Eunwol storyline is realy sad, but it's the only explanation for him to be the forgotten hero... I liked it!
I'm just wonder how the dream commander is connect to the storyline