파력권 2타
Changed - Level readout (MP #mpCon 소비, 최대 #mobCount명의 적을 #damage%의 데미지로 #attackCount번 공격\n[지진]: 최대 #x명의 적의 이동속도 #y% 만큼 감소 --> MP #mpCon 소비, 최대 #mobCount명의 적을 #damage%의 데미지로 #attackCount번 공격\n[파동]: 최대 #x명의 적의 이동속도 #y% 만큼 감소
Changed - Hitbox (180% --> 175%)
Changed - damage (340 --> 320) (220+6*level --> 200+6*level)
파력권 파동
Changed - Name (파력권 지진 --> 파력권 파동
Changed - Description (땅의 정령을 강령시켜 지면을 강타하여 공격 시, 주변에 파동이 발생하여 적의 이동속도를 늦춘다. --> 땅의 정령을 강령시켜 지면을 강타하여 공격 시, 파동이 발생하여 주변 적의 이동속도를 늦춘다.)
분혼 격참
Changed - Level readout (MP #mpCon 소비, 최대 #mobCount명의 적을 #damage%의 데미지로 #attackCount번 공격\n공격에 당한 적은 영혼이 분리된다.\n#c[분리 된 영혼]#: 본체와 HP 공유, 공격 당한 위치에 #time초 동안 생성\n받는 피해 #x% 만큼 증가, 본체 또는 분리 된 영혼 처치 시 획득 경험치 #y% 만큼 추가 획득\n#c재사용 대기시간: #cooltime초# --> MP #mpCon 소비, 최대 #mobCount명의 적을 #damage%의 데미지로 #attackCount번 공격\n공격에 당한 적은 영혼이 분리된다.\n#c[분리 된 영혼]#: 본체와 HP 공유, 받는 데미지 #x% 감소, 공격 당한 위치에 #time초 동안 생성\n본체 또는 분리 된 영혼 처치 시 획득 경험치 #y% 만큼 추가 획득\n#c재사용 대기시간: #cooltime초#)
고장난 사이클롭스 아이
Eye Accessory - All Description: 특수요원의 상징, 사이클롭스 아이. 제작과정에서 문제가 있어 기능을 다하지 못하는 아이템이다. 업그레이드를 통해 정상적인 아이템으로 바꿀 수 있다. Req Level: 10 HP: 30 MP: 30 WDEF: 15 MDEF: 15
Equip tradeblock
Cannot be potentialed
Scissors of Karma
0 slots
Medal
커플을 지킨 솔로
Medal - All Description: 연말에 바쁜 커플들을 지킨 아름다운 솔로의 표상...크흡! Req Level: 30 STR: 5 DEX: 5 INT: 5 LUK: 5 HP: 100 MP: 100 Magic Attack: 1 Weapon Attack: 1
Untradeable
One-of-a-kind
Cannot resell to merchants
0 slots
어두운 동굴 - 개미굴1 Mob: 36 x 짜증내는 좀비버섯, 14 x 좀비버섯 NPC: 좀비버섯 수배표지판
어두운 동굴 - 개미굴2 Mob: 12 x 짜증내는 좀비버섯, 85 x 좀비버섯
해저의 탑 - B3F
Nautilus
해안가 - 리본돼지 해안가 Mob: 9 x 파란 리본돼지, 10 x 리본 돼지 NPC: 캘리코
AquaRoad
아쿠아로드 - 난파선의 무덤 NPC: 꿈 조종자의 수하, 호크아이 [b]Level Limit:[/b] 15
Swim movement
GoldBeach
골드비치 - 수상한 바다 NPC: 수상한 바다
해저의 탑 - B18F
PhantomTreasure
히든스트리트 - 리프레 보물창고 NPC: 팬텀
PcZone
해저의 탑 - B4F Mob: 28 x 와일드카고
None
해저의 탑 - B5F
해저의 탑 - B11F
해저의 탑 - B12F
해저의 탑 - B14F
해저의 탑 - B15F
해저의 탑 - B25F
해저의 탑 - B27F
해저의 탑 - B29F Mob: 16 x 붉은 모래난쟁이
해저의 탑 - B33F
해저의 탑 - B35F
해저의 탑 - B45F
해저의 탑 - B49F
Perion
해저의 탑 - B9F
Orbis
해저의 탑 - B22F
ElNath
해저의 탑 - B23F Mob: 10 x 헥터, 11 x 화이트팽
해저의 탑 - B24F NPC: 도로시
Ariant
해저의 탑 - B28F
EilnForest
해저의 탑 - B31F
해저의 탑 - B32F
Magatia
해저의 탑 - B37F Mob: 9 x 미요캐츠, 8 x 키요, 11 x 모래 두더지, 8 x 스콜피언
Leafre
해저의 탑 - B41F
해저의 탑 - B43F Mob: 23 x 뉴트주니어
해저의 탑 - B46F Mob: 6 x 다크 와이번, 6 x 레드 와이번, 6 x 블루 와이번
NPC
밀로
도로시 Function: 탑의 관리자 Script: checkAnswerOn24F
시크레타 Function: 풋내기 탐험가 Script: stage36npc
"저 대신... 비밀을 풀어주세요."
"비밀을 알고 있어도 나갈 수가 없어요..."
"도와주실 수 있으신가요..."
"비밀을...알아내기 위해 그렇게 노력했는데..."
플레타 Function: 노련한 탐험가 Script: stage36npc
"무슨 일이지? 할 말이 있다면 빨리 말해."
"잘 모르겠다면 언제든 날 찾아와. 단, 날 찾을 수 있다면 말이지."
"시간은 기다려 주지 않지. 마치 나처럼 말이야."
"훗, 이 정도 던전은 나에겐 식은 머쉬룸 스프를 먹기보다 쉬운 일이지."
메이플 운영자
"안녕하세요? 메이플스토리 홈페이지에서 이벤트 일정을 늘 확인하는 것 잊지 마세요."
"메이플월드 여행은 즐거우신가요? 신나게 즐기고 계신가요?"
"제 도움이 필요하시다면 언제라도 말씀해 주세요."
"안녕하세요! 메이플 월드에 오신 것을 환영합니다."
Island Strike 2nd Hit Description: Use spirit power to strike multiple enemies in front of you. Delays: megaPunch1 - 480 ms Range:230% Animations:effect, hit.0 Maximum Level: 25
1
MP Cost: 7, Damage: 83%, Number of Hits: 2, Max Enemies Hit: 4
2
MP Cost: 7, Damage: 86%, Number of Hits: 2, Max Enemies Hit: 4
3
MP Cost: 7, Damage: 89%, Number of Hits: 2, Max Enemies Hit: 4
4
MP Cost: 7, Damage: 92%, Number of Hits: 2, Max Enemies Hit: 4
5
MP Cost: 7, Damage: 95%, Number of Hits: 2, Max Enemies Hit: 4
6
MP Cost: 8, Damage: 98%, Number of Hits: 2, Max Enemies Hit: 4
7
MP Cost: 8, Damage: 101%, Number of Hits: 2, Max Enemies Hit: 4
8
MP Cost: 8, Damage: 104%, Number of Hits: 2, Max Enemies Hit: 4
9
MP Cost: 8, Damage: 107%, Number of Hits: 2, Max Enemies Hit: 4
10
MP Cost: 8, Damage: 110%, Number of Hits: 2, Max Enemies Hit: 4
11
MP Cost: 8, Damage: 113%, Number of Hits: 2, Max Enemies Hit: 4
12
MP Cost: 9, Damage: 116%, Number of Hits: 2, Max Enemies Hit: 4
13
MP Cost: 9, Damage: 119%, Number of Hits: 2, Max Enemies Hit: 4
14
MP Cost: 9, Damage: 122%, Number of Hits: 2, Max Enemies Hit: 4
15
MP Cost: 9, Damage: 125%, Number of Hits: 2, Max Enemies Hit: 4
16
MP Cost: 9, Damage: 128%, Number of Hits: 2, Max Enemies Hit: 4
17
MP Cost: 9, Damage: 131%, Number of Hits: 2, Max Enemies Hit: 4
18
MP Cost: 10, Damage: 134%, Number of Hits: 2, Max Enemies Hit: 4
19
MP Cost: 10, Damage: 137%, Number of Hits: 2, Max Enemies Hit: 4
20
MP Cost: 10, Damage: 140%, Number of Hits: 2, Max Enemies Hit: 4
21
MP Cost: 10, Damage: 143%, Number of Hits: 2, Max Enemies Hit: 4
22
MP Cost: 10, Damage: 146%, Number of Hits: 2, Max Enemies Hit: 4
23
MP Cost: 10, Damage: 149%, Number of Hits: 2, Max Enemies Hit: 4
24
MP Cost: 11, Damage: 152%, Number of Hits: 2, Max Enemies Hit: 4
25
MP Cost: 11, Damage: 155%, Number of Hits: 2, Max Enemies Hit: 4
Mega Punch 2nd Hit Description: Thrust your fist forward, hitting multiple enemies. Delays: megaPunch1 - 480 ms Range:230% Animations:effect, hit.0 Maximum Level: 25
1
MP Cost: 5, Damage: 72%, Number of Hits: 2, Max Enemies Hit: 4
2
MP Cost: 5, Damage: 74%, Number of Hits: 2, Max Enemies Hit: 4
3
MP Cost: 5, Damage: 76%, Number of Hits: 2, Max Enemies Hit: 4
4
MP Cost: 5, Damage: 78%, Number of Hits: 2, Max Enemies Hit: 4
5
MP Cost: 5, Damage: 80%, Number of Hits: 2, Max Enemies Hit: 4
6
MP Cost: 6, Damage: 82%, Number of Hits: 2, Max Enemies Hit: 4
7
MP Cost: 6, Damage: 84%, Number of Hits: 2, Max Enemies Hit: 4
8
MP Cost: 6, Damage: 86%, Number of Hits: 2, Max Enemies Hit: 4
9
MP Cost: 6, Damage: 88%, Number of Hits: 2, Max Enemies Hit: 4
10
MP Cost: 6, Damage: 90%, Number of Hits: 2, Max Enemies Hit: 4
11
MP Cost: 6, Damage: 92%, Number of Hits: 2, Max Enemies Hit: 4
12
MP Cost: 7, Damage: 94%, Number of Hits: 2, Max Enemies Hit: 4
13
MP Cost: 7, Damage: 96%, Number of Hits: 2, Max Enemies Hit: 4
14
MP Cost: 7, Damage: 98%, Number of Hits: 2, Max Enemies Hit: 4
15
MP Cost: 7, Damage: 100%, Number of Hits: 2, Max Enemies Hit: 4
16
MP Cost: 7, Damage: 102%, Number of Hits: 2, Max Enemies Hit: 4
17
MP Cost: 7, Damage: 104%, Number of Hits: 2, Max Enemies Hit: 4
18
MP Cost: 8, Damage: 106%, Number of Hits: 2, Max Enemies Hit: 4
19
MP Cost: 8, Damage: 108%, Number of Hits: 2, Max Enemies Hit: 4
20
MP Cost: 8, Damage: 110%, Number of Hits: 2, Max Enemies Hit: 4
21
MP Cost: 8, Damage: 112%, Number of Hits: 2, Max Enemies Hit: 4
22
MP Cost: 8, Damage: 114%, Number of Hits: 2, Max Enemies Hit: 4
23
MP Cost: 8, Damage: 116%, Number of Hits: 2, Max Enemies Hit: 4
24
MP Cost: 9, Damage: 118%, Number of Hits: 2, Max Enemies Hit: 4
25
MP Cost: 9, Damage: 120%, Number of Hits: 2, Max Enemies Hit: 4
Jump Description: While in mid-air, jump again to leap forward. Info: type = 40, casterMove = 1, avaliableInJumpingState = 1 Info2: type = 40, casterMove = 1, avaliableInJumpingState = 1 Delays: Jump - 0 ms Animations:effect Maximum Level: 20
1
MP Cost: 20, Jumps a certain distance.
2
MP Cost: 19, Jumps a certain distance.
3
MP Cost: 19, Jumps a certain distance.
4
MP Cost: 18, Jumps a certain distance.
5
MP Cost: 18, Jumps a certain distance.
6
MP Cost: 17, Jumps a certain distance.
7
MP Cost: 17, Jumps a certain distance.
8
MP Cost: 16, Jumps a certain distance.
9
MP Cost: 16, Jumps a certain distance.
10
MP Cost: 15, Jumps a certain distance.
11
MP Cost: 15, Jumps a certain distance.
12
MP Cost: 14, Jumps a certain distance.
13
MP Cost: 14, Jumps a certain distance.
14
MP Cost: 13, Jumps a certain distance.
15
MP Cost: 13, Jumps a certain distance.
16
MP Cost: 12, Jumps a certain distance.
17
MP Cost: 12, Jumps a certain distance.
18
MP Cost: 11, Jumps a certain distance.
19
MP Cost: 11, Jumps a certain distance.
20
MP Cost: 10, Jumps a certain distance.
Heaven and Earth in One Description: Absorb the aura of heaven and earth, increasing your physical and magical defenses, and your maximum HP and MP. Info: type = 50 Info2: type = 50 Maximum Level: 20
1
Weapon DEF: +120, Magic DEF: +120, Max HP: +1%, Max MP: +1%
2
Weapon DEF: +140, Magic DEF: +140, Max HP: +2%, Max MP: +2%
3
Weapon DEF: +160, Magic DEF: +160, Max HP: +3%, Max MP: +3%
4
Weapon DEF: +180, Magic DEF: +180, Max HP: +4%, Max MP: +4%
5
Weapon DEF: +200, Magic DEF: +200, Max HP: +5%, Max MP: +5%
6
Weapon DEF: +220, Magic DEF: +220, Max HP: +6%, Max MP: +6%
7
Weapon DEF: +240, Magic DEF: +240, Max HP: +7%, Max MP: +7%
8
Weapon DEF: +260, Magic DEF: +260, Max HP: +8%, Max MP: +8%
9
Weapon DEF: +280, Magic DEF: +280, Max HP: +9%, Max MP: +9%
10
Weapon DEF: +300, Magic DEF: +300, Max HP: +10%, Max MP: +10%
11
Weapon DEF: +320, Magic DEF: +320, Max HP: +11%, Max MP: +11%
12
Weapon DEF: +340, Magic DEF: +340, Max HP: +12%, Max MP: +12%
13
Weapon DEF: +360, Magic DEF: +360, Max HP: +13%, Max MP: +13%
14
Weapon DEF: +380, Magic DEF: +380, Max HP: +14%, Max MP: +14%
15
Weapon DEF: +400, Magic DEF: +400, Max HP: +15%, Max MP: +15%
16
Weapon DEF: +420, Magic DEF: +420, Max HP: +16%, Max MP: +16%
17
Weapon DEF: +440, Magic DEF: +440, Max HP: +17%, Max MP: +17%
18
Weapon DEF: +460, Magic DEF: +460, Max HP: +18%, Max MP: +18%
19
Weapon DEF: +480, Magic DEF: +480, Max HP: +19%, Max MP: +19%
20
Weapon DEF: +500, Magic DEF: +500, Max HP: +20%, Max MP: +20%
Mega Punch Description: Thrust your fist forward, hitting multiple enemies. When used repeatedly, you can chain up to two hits. Delays: megaPunch0 - 360 ms Range:220% Chains To: Mega Punch 2nd Hit Chained Delay: 360 ms Animations:effect, hit.0 Maximum Level: 25
1
MP Cost: 5 - [1st Hit] - Damage: 61%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 72%, Number of Hits: 2, Max Enemies Hit: 4
2
MP Cost: 5 - [1st Hit] - Damage: 62%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 74%, Number of Hits: 2, Max Enemies Hit: 4
3
MP Cost: 5 - [1st Hit] - Damage: 63%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 76%, Number of Hits: 2, Max Enemies Hit: 4
4
MP Cost: 5 - [1st Hit] - Damage: 64%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 78%, Number of Hits: 2, Max Enemies Hit: 4
5
MP Cost: 5 - [1st Hit] - Damage: 65%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 80%, Number of Hits: 2, Max Enemies Hit: 4
6
MP Cost: 6 - [1st Hit] - Damage: 66%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 82%, Number of Hits: 2, Max Enemies Hit: 4
7
MP Cost: 6 - [1st Hit] - Damage: 67%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 84%, Number of Hits: 2, Max Enemies Hit: 4
8
MP Cost: 6 - [1st Hit] - Damage: 68%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 86%, Number of Hits: 2, Max Enemies Hit: 4
9
MP Cost: 6 - [1st Hit] - Damage: 69%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 88%, Number of Hits: 2, Max Enemies Hit: 4
10
MP Cost: 6 - [1st Hit] - Damage: 70%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 90%, Number of Hits: 2, Max Enemies Hit: 4
11
MP Cost: 6 - [1st Hit] - Damage: 71%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 92%, Number of Hits: 2, Max Enemies Hit: 4
12
MP Cost: 7 - [1st Hit] - Damage: 72%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 94%, Number of Hits: 2, Max Enemies Hit: 4
13
MP Cost: 7 - [1st Hit] - Damage: 73%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 96%, Number of Hits: 2, Max Enemies Hit: 4
14
MP Cost: 7 - [1st Hit] - Damage: 74%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 98%, Number of Hits: 2, Max Enemies Hit: 4
15
MP Cost: 7 - [1st Hit] - Damage: 75%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 100%, Number of Hits: 2, Max Enemies Hit: 4
16
MP Cost: 7 - [1st Hit] - Damage: 76%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 102%, Number of Hits: 2, Max Enemies Hit: 4
17
MP Cost: 7 - [1st Hit] - Damage: 77%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 104%, Number of Hits: 2, Max Enemies Hit: 4
18
MP Cost: 8 - [1st Hit] - Damage: 78%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 106%, Number of Hits: 2, Max Enemies Hit: 4
19
MP Cost: 8 - [1st Hit] - Damage: 79%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 108%, Number of Hits: 2, Max Enemies Hit: 4
20
MP Cost: 8 - [1st Hit] - Damage: 80%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 110%, Number of Hits: 2, Max Enemies Hit: 4
21
MP Cost: 8 - [1st Hit] - Damage: 81%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 112%, Number of Hits: 2, Max Enemies Hit: 4
22
MP Cost: 8 - [1st Hit] - Damage: 82%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 114%, Number of Hits: 2, Max Enemies Hit: 4
23
MP Cost: 8 - [1st Hit] - Damage: 83%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 116%, Number of Hits: 2, Max Enemies Hit: 4
24
MP Cost: 9 - [1st Hit] - Damage: 84%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 118%, Number of Hits: 2, Max Enemies Hit: 4
25
MP Cost: 9 - [1st Hit] - Damage: 85%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 120%, Number of Hits: 2, Max Enemies Hit: 4
Island Strike Description: Use spirit power to strike multiple enemies in front of you. When used repeatedly, you can chain up to two hits. Delays: megaPunch0 - 360 ms Range:230% Chains To: Island Strike 2nd Hit Chained Delay: 360 ms Animations:effect, hit.0 Maximum Level: 25
1
MP Cost: 7 - [1st Hit] - Damage: 72%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 83%, Number of Hits: 2, Max Enemies Hit: 4
2
MP Cost: 7 - [1st Hit] - Damage: 74%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 86%, Number of Hits: 2, Max Enemies Hit: 4
3
MP Cost: 7 - [1st Hit] - Damage: 76%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 89%, Number of Hits: 2, Max Enemies Hit: 4
4
MP Cost: 7 - [1st Hit] - Damage: 78%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 92%, Number of Hits: 2, Max Enemies Hit: 4
5
MP Cost: 7 - [1st Hit] - Damage: 80%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 95%, Number of Hits: 2, Max Enemies Hit: 4
6
MP Cost: 8 - [1st Hit] - Damage: 82%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 98%, Number of Hits: 2, Max Enemies Hit: 4
7
MP Cost: 8 - [1st Hit] - Damage: 84%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 101%, Number of Hits: 2, Max Enemies Hit: 4
8
MP Cost: 8 - [1st Hit] - Damage: 86%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 104%, Number of Hits: 2, Max Enemies Hit: 4
9
MP Cost: 8 - [1st Hit] - Damage: 88%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 107%, Number of Hits: 2, Max Enemies Hit: 4
10
MP Cost: 8 - [1st Hit] - Damage: 90%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 110%, Number of Hits: 2, Max Enemies Hit: 4
11
MP Cost: 8 - [1st Hit] - Damage: 92%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 113%, Number of Hits: 2, Max Enemies Hit: 4
12
MP Cost: 9 - [1st Hit] - Damage: 94%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 116%, Number of Hits: 2, Max Enemies Hit: 4
13
MP Cost: 9 - [1st Hit] - Damage: 96%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 119%, Number of Hits: 2, Max Enemies Hit: 4
14
MP Cost: 9 - [1st Hit] - Damage: 98%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 122%, Number of Hits: 2, Max Enemies Hit: 4
15
MP Cost: 9 - [1st Hit] - Damage: 100%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 125%, Number of Hits: 2, Max Enemies Hit: 4
16
MP Cost: 9 - [1st Hit] - Damage: 102%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 128%, Number of Hits: 2, Max Enemies Hit: 4
17
MP Cost: 9 - [1st Hit] - Damage: 104%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 131%, Number of Hits: 2, Max Enemies Hit: 4
18
MP Cost: 10 - [1st Hit] - Damage: 106%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 134%, Number of Hits: 2, Max Enemies Hit: 4
19
MP Cost: 10 - [1st Hit] - Damage: 108%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 137%, Number of Hits: 2, Max Enemies Hit: 4
20
MP Cost: 10 - [1st Hit] - Damage: 110%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 140%, Number of Hits: 2, Max Enemies Hit: 4
21
MP Cost: 10 - [1st Hit] - Damage: 112%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 143%, Number of Hits: 2, Max Enemies Hit: 4
22
MP Cost: 10 - [1st Hit] - Damage: 114%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 146%, Number of Hits: 2, Max Enemies Hit: 4
23
MP Cost: 10 - [1st Hit] - Damage: 116%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 149%, Number of Hits: 2, Max Enemies Hit: 4
24
MP Cost: 11 - [1st Hit] - Damage: 118%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 152%, Number of Hits: 2, Max Enemies Hit: 4
25
MP Cost: 11 - [1st Hit] - Damage: 120%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 155%, Number of Hits: 2, Max Enemies Hit: 4
Eunwol (II)
Physical Training Description: Train your body, permanently increasing your Strength. Info: type = 50 Info2: type = 50 Maximum Level: 10
1
STR: +6
2
STR: +12
3
STR: +18
4
STR: +24
5
STR: +30
6
STR: +36
7
STR: +42
8
STR: +48
9
STR: +54
10
STR: +60
Spirit Unity 2 (dummy) Description: Spirit Unity 2 dummy Info: type = 50 Info2: type = 50 Maximum Level: 10
Backstep Movement Description: Slide backwards at a high speed. Permanently increases your Evasion Rate. Info: type = 2, casterMove = 1, delay = 1200 Info2: type = 2, casterMove = 1, delay = 1200 Delays: cancelBackStep - 90 ms Range:1050% Animations:special, effect Maximum Level: 15
Spirit Unity 2 Description: Improve your unity with the spirits, increasing the base effects as well as your Accuracy, Avoidability, and Attack Speed. Info: type = 50 Info2: type = 50 Pre-requisite: Level 1 Spirit Unity 1 Maximum Level: 10
1
Recover 1% HP and 1% MP per attack - Damage Taken Reduction: 30%, Stance Rate: 100%, Accuracy: +120, Avoidability: +120, Attack Speed: -1
2
Recover 1% HP and 1% MP per attack - Damage Taken Reduction: 30%, Stance Rate: 100%, Accuracy: +140, Avoidability: +140, Attack Speed: -1
3
Recover 1% HP and 1% MP per attack - Damage Taken Reduction: 30%, Stance Rate: 100%, Accuracy: +160, Avoidability: +160, Attack Speed: -1
4
Recover 1% HP and 1% MP per attack - Damage Taken Reduction: 30%, Stance Rate: 100%, Accuracy: +180, Avoidability: +180, Attack Speed: -1
5
Recover 1% HP and 1% MP per attack - Damage Taken Reduction: 30%, Stance Rate: 100%, Accuracy: +200, Avoidability: +200, Attack Speed: -1
6
Recover 1% HP and 1% MP per attack - Damage Taken Reduction: 30%, Stance Rate: 100%, Accuracy: +220, Avoidability: +220, Attack Speed: -1
7
Recover 1% HP and 1% MP per attack - Damage Taken Reduction: 30%, Stance Rate: 100%, Accuracy: +240, Avoidability: +240, Attack Speed: -1
8
Recover 1% HP and 1% MP per attack - Damage Taken Reduction: 30%, Stance Rate: 100%, Accuracy: +260, Avoidability: +260, Attack Speed: -1
9
Recover 1% HP and 1% MP per attack - Damage Taken Reduction: 30%, Stance Rate: 100%, Accuracy: +280, Avoidability: +280, Attack Speed: -1
10
Recover 1% HP and 1% MP per attack - Damage Taken Reduction: 30%, Stance Rate: 100%, Accuracy: +300, Avoidability: +300, Attack Speed: -1
Knuckle Mastery Description: Increase the weapon mastery of Knuckles and permanently increases Accuracy Info: type = 50 Info2: type = 50 Maximum Level: 10
1
Knuckle Mastery: 14%, Accuracy: +12
2
Knuckle Mastery: 18%, Accuracy: +24
3
Knuckle Mastery: 22%, Accuracy: +36
4
Knuckle Mastery: 26%, Accuracy: +48
5
Knuckle Mastery: 30%, Accuracy: +60
6
Knuckle Mastery: 34%, Accuracy: +72
7
Knuckle Mastery: 38%, Accuracy: +84
8
Knuckle Mastery: 42%, Accuracy: +96
9
Knuckle Mastery: 46%, Accuracy: +108
10
Knuckle Mastery: 50%, Accuracy: +120
Ground Strike 2nd Hit Description: Call forth a spirit of the land to strike the ground, blowing through enemies in front of you. A shockwave is produced after striking, slowing down enemies in its path. Delays: groundStrike1 - 720 ms Range:175% Chains To: Ground Strike Chained Delay: 720 ms Final Attack: Knuckler Animations:effect, hit.0 Maximum Level: 20
1
MP Cost, 13, Damage: 206%, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 21%
2
MP Cost, 13, Damage: 212%, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 22%
3
MP Cost, 13, Damage: 218%, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 23%
4
MP Cost, 14, Damage: 224%, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 24%
5
MP Cost, 14, Damage: 230%, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 25%
6
MP Cost, 14, Damage: 236%, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 26%
7
MP Cost, 14, Damage: 242%, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 27%
8
MP Cost, 15, Damage: 248%, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 28%
9
MP Cost, 15, Damage: 254%, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 29%
10
MP Cost, 15, Damage: 260%, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 30%
11
MP Cost, 15, Damage: 266%, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 31%
12
MP Cost, 16, Damage: 272%, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 32%
13
MP Cost, 16, Damage: 278%, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 33%
14
MP Cost, 16, Damage: 284%, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 34%
15
MP Cost, 16, Damage: 290%, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 35%
16
MP Cost, 17, Damage: 296%, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 36%
17
MP Cost, 17, Damage: 302%, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 37%
18
MP Cost, 17, Damage: 308%, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 38%
19
MP Cost, 17, Damage: 314%, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 39%
20
MP Cost, 18, Damage: 320%, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 40%
Ground Strike Shockwave Description: Call forth a spirit of the land to strike the ground creating a shockwave that slows down enemies in its path. Info: type = 1, areaAttack = 1 Info2: type = 1, areaAttack = 1 Range:370% Animations:hit.0, effect, mob Maximum Level: 20
1
Slow Rate: 21%
2
Slow Rate: 22%
3
Slow Rate: 23%
4
Slow Rate: 24%
5
Slow Rate: 25%
6
Slow Rate: 26%
7
Slow Rate: 27%
8
Slow Rate: 28%
9
Slow Rate: 29%
10
Slow Rate: 30%
11
Slow Rate: 31%
12
Slow Rate: 32%
13
Slow Rate: 33%
14
Slow Rate: 34%
15
Slow Rate: 35%
16
Slow Rate: 36%
17
Slow Rate: 37%
18
Slow Rate: 38%
19
Slow Rate: 39%
20
Slow Rate: 40%
Fox Spirit (dummy) Description: Fox Spirit dummy Info: type = 51 Info2: type = 51 Animations:hit.0 Maximum Level: 10
1
Damage: 64%, Number of Hits: 1, Max Enemies Hit: 1
2
Damage: 68%, Number of Hits: 1, Max Enemies Hit: 1
3
Damage: 72%, Number of Hits: 1, Max Enemies Hit: 1
4
Damage: 76%, Number of Hits: 1, Max Enemies Hit: 1
5
Damage: 80%, Number of Hits: 1, Max Enemies Hit: 1
6
Damage: 84%, Number of Hits: 1, Max Enemies Hit: 1
7
Damage: 88%, Number of Hits: 1, Max Enemies Hit: 1
8
Damage: 92%, Number of Hits: 1, Max Enemies Hit: 1
9
Damage: 96%, Number of Hits: 1, Max Enemies Hit: 1
10
Damage: 100%, Number of Hits: 1, Max Enemies Hit: 1
Crushing Iron - Down Description: Summon a blade spirit that will drag several enemies in front of you downwards. Delays: dragPulling_down - 630 ms Range:225% Chains To: Mega Punch Chained Delay: 270 ms Animations:effect, hit.0 Maximum Level: 10
1
MP Cost, 21, Damage: 95%, Number of Hits: 4, Max Enemies Hit: 8 - Cooldown: 9 sec
2
MP Cost, 22, Damage: 100%, Number of Hits: 4, Max Enemies Hit: 8 - Cooldown: 8 sec
3
MP Cost, 23, Damage: 105%, Number of Hits: 4, Max Enemies Hit: 8 - Cooldown: 7 sec
4
MP Cost, 24, Damage: 110%, Number of Hits: 4, Max Enemies Hit: 8 - Cooldown: 6 sec
5
MP Cost, 25, Damage: 115%, Number of Hits: 4, Max Enemies Hit: 8 - Cooldown: 5 sec
6
MP Cost, 26, Damage: 120%, Number of Hits: 4, Max Enemies Hit: 8 - Cooldown: 4 sec
7
MP Cost, 27, Damage: 125%, Number of Hits: 4, Max Enemies Hit: 8 - Cooldown: 3 sec
8
MP Cost, 28, Damage: 130%, Number of Hits: 4, Max Enemies Hit: 8 - Cooldown: 2 sec
9
MP Cost, 29, Damage: 135%, Number of Hits: 4, Max Enemies Hit: 8 - Cooldown: 1 sec
10
MP Cost, 30, Damage: 140%, Number of Hits: 4, Max Enemies Hit: 8 - Cooldown: 0 sec
Fox Spirit Description: When attacking, have a chance to summon a Fox Spirit. This spirit will seek nearby enemies and deal damage to them repeatedly Info: type = 51 Info2: type = 51 Range:500% Animations:effect Maximum Level: 10
1
Activation Rate: 5%, Summon 1 Fox Spirit(s), Damage: 64%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 1 times
2
Activation Rate: 6%, Summon 1 Fox Spirit(s), Damage: 68%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 1 times
3
Activation Rate: 6%, Summon 1 Fox Spirit(s), Damage: 72%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 1 times
4
Activation Rate: 7%, Summon 1 Fox Spirit(s), Damage: 76%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 1 times
5
Activation Rate: 7%, Summon 1 Fox Spirit(s), Damage: 80%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 1 times
6
Activation Rate: 8%, Summon 1 Fox Spirit(s), Damage: 84%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 1 times
7
Activation Rate: 8%, Summon 1 Fox Spirit(s), Damage: 88%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 1 times
8
Activation Rate: 9%, Summon 1 Fox Spirit(s), Damage: 92%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 1 times
9
Activation Rate: 9%, Summon 1 Fox Spirit(s), Damage: 96%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 1 times
10
Activation Rate: 10%, Summon 1 Fox Spirit(s), Damage: 100%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times
Ground Strike Description: Call forth a spirit of the land to strike the ground, blowing through enemies in front of you. When used repeatedly, you can chain up to two hits. A shockwave is produced after the final hit strikes, slowing down enemies in its path. Delays: groundStrike0 - 720 ms Range:235% Chains To: Ground Strike 2nd Hit Chained Delay: 720 ms Final Attack: Knuckler Animations:effect, hit.0 Maximum Level: 20
1
MP Cost, 13 - [1st Hit] - Damage: 206%, Number of Hits: 2, Max Enemies Hit: 6 - [2nd Hit] - Damage: 206, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 21%
2
MP Cost, 13 - [1st Hit] - Damage: 212%, Number of Hits: 2, Max Enemies Hit: 6 - [2nd Hit] - Damage: 212, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 22%
3
MP Cost, 13 - [1st Hit] - Damage: 218%, Number of Hits: 2, Max Enemies Hit: 6 - [2nd Hit] - Damage: 218, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 23%
4
MP Cost, 14 - [1st Hit] - Damage: 224%, Number of Hits: 2, Max Enemies Hit: 6 - [2nd Hit] - Damage: 224, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 24%
5
MP Cost, 14 - [1st Hit] - Damage: 230%, Number of Hits: 2, Max Enemies Hit: 6 - [2nd Hit] - Damage: 230, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 25%
6
MP Cost, 14 - [1st Hit] - Damage: 236%, Number of Hits: 2, Max Enemies Hit: 6 - [2nd Hit] - Damage: 236, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 26%
7
MP Cost, 14 - [1st Hit] - Damage: 242%, Number of Hits: 2, Max Enemies Hit: 6 - [2nd Hit] - Damage: 242, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 27%
8
MP Cost, 15 - [1st Hit] - Damage: 248%, Number of Hits: 2, Max Enemies Hit: 6 - [2nd Hit] - Damage: 248, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 28%
9
MP Cost, 15 - [1st Hit] - Damage: 254%, Number of Hits: 2, Max Enemies Hit: 6 - [2nd Hit] - Damage: 254, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 29%
10
MP Cost, 15 - [1st Hit] - Damage: 260%, Number of Hits: 2, Max Enemies Hit: 6 - [2nd Hit] - Damage: 260, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 30%
11
MP Cost, 15 - [1st Hit] - Damage: 266%, Number of Hits: 2, Max Enemies Hit: 6 - [2nd Hit] - Damage: 266, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 31%
12
MP Cost, 16 - [1st Hit] - Damage: 272%, Number of Hits: 2, Max Enemies Hit: 6 - [2nd Hit] - Damage: 272, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 32%
13
MP Cost, 16 - [1st Hit] - Damage: 278%, Number of Hits: 2, Max Enemies Hit: 6 - [2nd Hit] - Damage: 278, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 33%
14
MP Cost, 16 - [1st Hit] - Damage: 284%, Number of Hits: 2, Max Enemies Hit: 6 - [2nd Hit] - Damage: 284, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 34%
15
MP Cost, 16 - [1st Hit] - Damage: 290%, Number of Hits: 2, Max Enemies Hit: 6 - [2nd Hit] - Damage: 290, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 35%
16
MP Cost, 17 - [1st Hit] - Damage: 296%, Number of Hits: 2, Max Enemies Hit: 6 - [2nd Hit] - Damage: 296, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 36%
17
MP Cost, 17 - [1st Hit] - Damage: 302%, Number of Hits: 2, Max Enemies Hit: 6 - [2nd Hit] - Damage: 302, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 37%
18
MP Cost, 17 - [1st Hit] - Damage: 308%, Number of Hits: 2, Max Enemies Hit: 6 - [2nd Hit] - Damage: 308, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 38%
19
MP Cost, 17 - [1st Hit] - Damage: 314%, Number of Hits: 2, Max Enemies Hit: 6 - [2nd Hit] - Damage: 314, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 39%
20
MP Cost, 18 - [1st Hit] - Damage: 320%, Number of Hits: 2, Max Enemies Hit: 6 - [2nd Hit] - Damage: 320, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 40%
Crushing Iron - Forward Description: Summon a blade spirit that will drag several enemies in front of you towards you. Delays: dragPulling_front - 720 ms Range:445% Chains To: Mega Punch Chained Delay: 270 ms Animations:effect, hit.0 Maximum Level: 10
1
MP Cost, 21, Damage: 115%, Number of Hits: 4, Max Enemies Hit: 8 - Cooldown: 9 sec
2
MP Cost, 22, Damage: 120%, Number of Hits: 4, Max Enemies Hit: 8 - Cooldown: 8 sec
3
MP Cost, 23, Damage: 125%, Number of Hits: 4, Max Enemies Hit: 8 - Cooldown: 7 sec
4
MP Cost, 24, Damage: 130%, Number of Hits: 4, Max Enemies Hit: 8 - Cooldown: 6 sec
5
MP Cost, 25, Damage: 135%, Number of Hits: 4, Max Enemies Hit: 8 - Cooldown: 5 sec
6
MP Cost, 26, Damage: 140%, Number of Hits: 4, Max Enemies Hit: 8 - Cooldown: 4 sec
7
MP Cost, 27, Damage: 145%, Number of Hits: 4, Max Enemies Hit: 8 - Cooldown: 3 sec
8
MP Cost, 28, Damage: 150%, Number of Hits: 4, Max Enemies Hit: 8 - Cooldown: 2 sec
9
MP Cost, 29, Damage: 155%, Number of Hits: 4, Max Enemies Hit: 8 - Cooldown: 1 sec
10
MP Cost, 30, Damage: 160%, Number of Hits: 4, Max Enemies Hit: 8 - Cooldown: 0 sec
Eunwol (III)
Shockwave Punch 2nd Hit Description: Call forth a spirit of the land to strike enemies in front of you. Info: type = 1, areaAttack = 1 Info2: type = 1, areaAttack = 1 Delays: shockWavePunch1 - 420 ms Range:300% Chains To: Shockwave Punch 3rd Hit Chained Delay: 330 ms Animations:hit.0, effect Maximum Level: 20
1
MP Cost, 20, Damage: 155%, Number of Hits: 2, Max Enemies Hit: 6
2
MP Cost, 21, Damage: 160%, Number of Hits: 2, Max Enemies Hit: 6
3
MP Cost, 21, Damage: 165%, Number of Hits: 2, Max Enemies Hit: 6
4
MP Cost, 22, Damage: 170%, Number of Hits: 2, Max Enemies Hit: 6
5
MP Cost, 22, Damage: 175%, Number of Hits: 2, Max Enemies Hit: 6
6
MP Cost, 23, Damage: 180%, Number of Hits: 2, Max Enemies Hit: 6
7
MP Cost, 23, Damage: 185%, Number of Hits: 2, Max Enemies Hit: 6
8
MP Cost, 24, Damage: 190%, Number of Hits: 2, Max Enemies Hit: 6
9
MP Cost, 24, Damage: 195%, Number of Hits: 2, Max Enemies Hit: 6
10
MP Cost, 25, Damage: 200%, Number of Hits: 2, Max Enemies Hit: 6
11
MP Cost, 25, Damage: 205%, Number of Hits: 2, Max Enemies Hit: 6
12
MP Cost, 26, Damage: 210%, Number of Hits: 2, Max Enemies Hit: 6
13
MP Cost, 26, Damage: 215%, Number of Hits: 2, Max Enemies Hit: 6
14
MP Cost, 27, Damage: 220%, Number of Hits: 2, Max Enemies Hit: 6
15
MP Cost, 27, Damage: 225%, Number of Hits: 2, Max Enemies Hit: 6
16
MP Cost, 28, Damage: 230%, Number of Hits: 2, Max Enemies Hit: 6
17
MP Cost, 28, Damage: 235%, Number of Hits: 2, Max Enemies Hit: 6
18
MP Cost, 29, Damage: 240%, Number of Hits: 2, Max Enemies Hit: 6
19
MP Cost, 29, Damage: 245%, Number of Hits: 2, Max Enemies Hit: 6
20
MP Cost, 30, Damage: 250%, Number of Hits: 2, Max Enemies Hit: 6
Spirits and Body as One Description: Harmonize spirit power and your body, increasing Physical and Magical Defense, and Status Effect and Elemental Resistance. Info: type = 50 Info2: type = 50 Pre-requisite: Level 20 Heaven and Earth in One Maximum Level: 10
Shockwave Punch Shockwave Description: Generate a Shockwave when Shockwave Punch 3rd Hit hits an enemy. Info: type = 1, areaAttack = 1 Info2: type = 1, areaAttack = 1 Range:680% Animations:effect, effect0, hit.0 Maximum Level: 20
1
Damage: 225%, Number of Hits: 1, Max Enemies Hit: 8
2
Damage: 230%, Number of Hits: 1, Max Enemies Hit: 8
3
Damage: 235%, Number of Hits: 1, Max Enemies Hit: 8
4
Damage: 240%, Number of Hits: 1, Max Enemies Hit: 8
5
Damage: 245%, Number of Hits: 1, Max Enemies Hit: 8
6
Damage: 250%, Number of Hits: 1, Max Enemies Hit: 8
7
Damage: 255%, Number of Hits: 1, Max Enemies Hit: 8
8
Damage: 260%, Number of Hits: 1, Max Enemies Hit: 8
9
Damage: 265%, Number of Hits: 1, Max Enemies Hit: 8
10
Damage: 270%, Number of Hits: 1, Max Enemies Hit: 8
11
Damage: 275%, Number of Hits: 1, Max Enemies Hit: 8
12
Damage: 280%, Number of Hits: 1, Max Enemies Hit: 8
13
Damage: 285%, Number of Hits: 1, Max Enemies Hit: 8
14
Damage: 290%, Number of Hits: 1, Max Enemies Hit: 8
15
Damage: 295%, Number of Hits: 1, Max Enemies Hit: 8
16
Damage: 300%, Number of Hits: 1, Max Enemies Hit: 8
17
Damage: 305%, Number of Hits: 1, Max Enemies Hit: 8
18
Damage: 310%, Number of Hits: 1, Max Enemies Hit: 8
19
Damage: 315%, Number of Hits: 1, Max Enemies Hit: 8
20
Damage: 320%, Number of Hits: 1, Max Enemies Hit: 8
Shockwave Punch 3rd Hit Description: Call forth a spirit of the land to strike enemies in front of you. When you hit an enemy, generate a shockwave beneath them, damaging anything in its path. Info: type = 1, areaAttack = 1 Info2: type = 1, areaAttack = 1 Delays: shockWavePunch2 - 870 ms Range:340% Final Attack: Knuckler Animations:hit.0, effect Maximum Level: 20
1
MP Cost, 20, Damage: 205%, Number of Hits: 3, Max Enemies Hit: 6
2
MP Cost, 21, Damage: 210%, Number of Hits: 3, Max Enemies Hit: 6
3
MP Cost, 21, Damage: 215%, Number of Hits: 3, Max Enemies Hit: 6
4
MP Cost, 22, Damage: 220%, Number of Hits: 3, Max Enemies Hit: 6
5
MP Cost, 22, Damage: 225%, Number of Hits: 3, Max Enemies Hit: 6
6
MP Cost, 23, Damage: 230%, Number of Hits: 3, Max Enemies Hit: 6
7
MP Cost, 23, Damage: 235%, Number of Hits: 3, Max Enemies Hit: 6
8
MP Cost, 24, Damage: 240%, Number of Hits: 3, Max Enemies Hit: 6
9
MP Cost, 24, Damage: 245%, Number of Hits: 3, Max Enemies Hit: 6
10
MP Cost, 25, Damage: 250%, Number of Hits: 3, Max Enemies Hit: 6
11
MP Cost, 25, Damage: 255%, Number of Hits: 3, Max Enemies Hit: 6
12
MP Cost, 26, Damage: 260%, Number of Hits: 3, Max Enemies Hit: 6
13
MP Cost, 26, Damage: 265%, Number of Hits: 3, Max Enemies Hit: 6
14
MP Cost, 27, Damage: 270%, Number of Hits: 3, Max Enemies Hit: 6
15
MP Cost, 27, Damage: 275%, Number of Hits: 3, Max Enemies Hit: 6
16
MP Cost, 28, Damage: 280%, Number of Hits: 3, Max Enemies Hit: 6
17
MP Cost, 28, Damage: 285%, Number of Hits: 3, Max Enemies Hit: 6
18
MP Cost, 29, Damage: 290%, Number of Hits: 3, Max Enemies Hit: 6
19
MP Cost, 29, Damage: 295%, Number of Hits: 3, Max Enemies Hit: 6
20
MP Cost, 30, Damage: 300%, Number of Hits: 3, Max Enemies Hit: 6
Shockwave Punch Description: Call forth a spirit of the land to strike enemies in front of you. When used repeatedly, you can chain up to three hits. The third hit can generate a shockwave, damaging anything in its path. Note: Dummy effects omitted, see Shockwave Punch 2nd Hit, 3rd Hit, Shockwave Info: type = 1, areaAttack = 1 Info2: type = 1, areaAttack = 1 Delays: shockWavePunch0 - 450 ms Range:335% Chains To: Shockwave Punch 2nd Hit Chained Delay: 360 ms Animations:effect, hit.0 Maximum Level: 20
1
MP Cost, 20, Damage: 145%, Number of Hits: 2, Max Enemies Hit: 6
2
MP Cost, 21, Damage: 150%, Number of Hits: 2, Max Enemies Hit: 6
3
MP Cost, 21, Damage: 155%, Number of Hits: 2, Max Enemies Hit: 6
4
MP Cost, 22, Damage: 160%, Number of Hits: 2, Max Enemies Hit: 6
5
MP Cost, 22, Damage: 165%, Number of Hits: 2, Max Enemies Hit: 6
6
MP Cost, 23, Damage: 170%, Number of Hits: 2, Max Enemies Hit: 6
7
MP Cost, 23, Damage: 175%, Number of Hits: 2, Max Enemies Hit: 6
8
MP Cost, 24, Damage: 180%, Number of Hits: 2, Max Enemies Hit: 6
9
MP Cost, 24, Damage: 185%, Number of Hits: 2, Max Enemies Hit: 6
10
MP Cost, 25, Damage: 190%, Number of Hits: 2, Max Enemies Hit: 6
11
MP Cost, 25, Damage: 195%, Number of Hits: 2, Max Enemies Hit: 6
12
MP Cost, 26, Damage: 200%, Number of Hits: 2, Max Enemies Hit: 6
13
MP Cost, 26, Damage: 205%, Number of Hits: 2, Max Enemies Hit: 6
14
MP Cost, 27, Damage: 210%, Number of Hits: 2, Max Enemies Hit: 6
15
MP Cost, 27, Damage: 215%, Number of Hits: 2, Max Enemies Hit: 6
16
MP Cost, 28, Damage: 220%, Number of Hits: 2, Max Enemies Hit: 6
17
MP Cost, 28, Damage: 225%, Number of Hits: 2, Max Enemies Hit: 6
18
MP Cost, 29, Damage: 230%, Number of Hits: 2, Max Enemies Hit: 6
19
MP Cost, 29, Damage: 235%, Number of Hits: 2, Max Enemies Hit: 6
20
MP Cost, 30, Damage: 240%, Number of Hits: 2, Max Enemies Hit: 6
Crushing Iron - Around Description: Summon a blade spirit that will drag several enemies around you inwards. Info: type = 1, areaAttack = 1, pullTarget = 1 Info2: type = 1, areaAttack = 1, pullTarget = 1 Delays: dragPulling_turn - 630 ms Range:270% Chains To: Mega Punch Chained Delay: 270 ms Animations:effect, hit.0, hit.1 Maximum Level: 10
1
MP Cost, 32, Damage: 157%, Number of Hits: 4, Max Enemies Hit: 6 - Cooldown: 9 sec
2
MP Cost, 34, Damage: 164%, Number of Hits: 4, Max Enemies Hit: 6 - Cooldown: 8 sec
3
MP Cost, 36, Damage: 171%, Number of Hits: 4, Max Enemies Hit: 6 - Cooldown: 7 sec
4
MP Cost, 38, Damage: 178%, Number of Hits: 4, Max Enemies Hit: 6 - Cooldown: 6 sec
5
MP Cost, 40, Damage: 185%, Number of Hits: 4, Max Enemies Hit: 6 - Cooldown: 5 sec
6
MP Cost, 42, Damage: 192%, Number of Hits: 4, Max Enemies Hit: 6 - Cooldown: 4 sec
7
MP Cost, 44, Damage: 199%, Number of Hits: 4, Max Enemies Hit: 6 - Cooldown: 3 sec
8
MP Cost, 46, Damage: 206%, Number of Hits: 4, Max Enemies Hit: 6 - Cooldown: 2 sec
9
MP Cost, 48, Damage: 213%, Number of Hits: 4, Max Enemies Hit: 6 - Cooldown: 1 sec
10
MP Cost, 50, Damage: 220%, Number of Hits: 4, Max Enemies Hit: 6 - Cooldown: 0 sec
Spirit Unity 3 Description: Improve your unity with the spirits, increasing the base effects as well as your damage, Accuracy, Avoidability, Attack Speed, Stance Rate, and reducing your damage taken. Info: type = 50 Info2: type = 50 Pre-requisite: Level 10 Spirit Unity 2 Maximum Level: 20
1
Recover 1% HP and 1% MP per attack - Total Damage: +1%, Weapon Attack: +1, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 1%
2
Recover 1% HP and 1% MP per attack - Total Damage: +2%, Weapon Attack: +2, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 2%
3
Recover 1% HP and 1% MP per attack - Total Damage: +3%, Weapon Attack: +3, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 3%
4
Recover 1% HP and 1% MP per attack - Total Damage: +4%, Weapon Attack: +4, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 4%
5
Recover 1% HP and 1% MP per attack - Total Damage: +5%, Weapon Attack: +5, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 5%
6
Recover 1% HP and 1% MP per attack - Total Damage: +6%, Weapon Attack: +6, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 6%
7
Recover 1% HP and 1% MP per attack - Total Damage: +7%, Weapon Attack: +7, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 7%
8
Recover 1% HP and 1% MP per attack - Total Damage: +8%, Weapon Attack: +8, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 8%
9
Recover 1% HP and 1% MP per attack - Total Damage: +9%, Weapon Attack: +9, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 9%
10
Recover 1% HP and 1% MP per attack - Total Damage: +10%, Weapon Attack: +10, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 10%
11
Recover 1% HP and 1% MP per attack - Total Damage: +11%, Weapon Attack: +11, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 11%
12
Recover 1% HP and 1% MP per attack - Total Damage: +12%, Weapon Attack: +12, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 12%
13
Recover 1% HP and 1% MP per attack - Total Damage: +13%, Weapon Attack: +13, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 13%
14
Recover 1% HP and 1% MP per attack - Total Damage: +14%, Weapon Attack: +14, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 14%
15
Recover 1% HP and 1% MP per attack - Total Damage: +15%, Weapon Attack: +15, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 15%
16
Recover 1% HP and 1% MP per attack - Total Damage: +16%, Weapon Attack: +16, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 16%
17
Recover 1% HP and 1% MP per attack - Total Damage: +17%, Weapon Attack: +17, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 17%
18
Recover 1% HP and 1% MP per attack - Total Damage: +18%, Weapon Attack: +18, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 18%
19
Recover 1% HP and 1% MP per attack - Total Damage: +19%, Weapon Attack: +19, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 19%
20
Recover 1% HP and 1% MP per attack - Total Damage: +20%, Weapon Attack: +20, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 20%
Weakening Description: When attacking, there is a chance to attach a weakening spirit to an enemy. Info: type = 50 Info2: type = 50 Animations:mob Maximum Level: 20
MP Cost: 37, Duration: 11 sec, Enemies within the area are bound - Cooldown: 292 sec
2
MP Cost: 39, Duration: 12 sec, Enemies within the area are bound - Cooldown: 284 sec
3
MP Cost: 41, Duration: 13 sec, Enemies within the area are bound - Cooldown: 276 sec
4
MP Cost: 43, Duration: 14 sec, Enemies within the area are bound - Cooldown: 268 sec
5
MP Cost: 45, Duration: 15 sec, Enemies within the area are bound - Cooldown: 260 sec
6
MP Cost: 47, Duration: 16 sec, Enemies within the area are bound - Cooldown: 252 sec
7
MP Cost: 49, Duration: 17 sec, Enemies within the area are bound - Cooldown: 244 sec
8
MP Cost: 51, Duration: 18 sec, Enemies within the area are bound - Cooldown: 236 sec
9
MP Cost: 53, Duration: 19 sec, Enemies within the area are bound - Cooldown: 228 sec
10
MP Cost: 55, Duration: 20 sec, Enemies within the area are bound - Cooldown: 220 sec
11
MP Cost: 57, Duration: 21 sec, Enemies within the area are bound - Cooldown: 212 sec
12
MP Cost: 59, Duration: 22 sec, Enemies within the area are bound - Cooldown: 204 sec
13
MP Cost: 61, Duration: 23 sec, Enemies within the area are bound - Cooldown: 196 sec
14
MP Cost: 63, Duration: 24 sec, Enemies within the area are bound - Cooldown: 188 sec
15
MP Cost: 65, Duration: 25 sec, Enemies within the area are bound - Cooldown: 180 sec
Soul Curtain Description: Summon a large number of spirits around you to attack enemies. Info: type = 1, areaAttack = 1, rapidAttack = 1, knockbackLimit = 80 Info2: type = 1, areaAttack = 1, rapidAttack = 1, knockbackLimit = 80 Delays: summonSoulTent - 270 ms Range:185% Animations:prepare, keydown, keydown0, keydownloop, keydownloop0, hit.0 Maximum Level: 20
Divine Possession (Attack) Description: Attack for Divine Possession Info: type = 10 Info2: type = 10 Delays: summonRedemption - 270 ms Range:230% Animations:effect Maximum Level: 10
1
Damage: 270%, Number of Hits: 4, Max Enemies Hit: 6, Invincibility Duration: 1 - Cooldown: 408 sec
2
Damage: 290%, Number of Hits: 4, Max Enemies Hit: 7, Invincibility Duration: 1 - Cooldown: 396 sec
3
Damage: 310%, Number of Hits: 4, Max Enemies Hit: 8, Invincibility Duration: 1 - Cooldown: 384 sec
4
Damage: 330%, Number of Hits: 4, Max Enemies Hit: 9, Invincibility Duration: 1 - Cooldown: 372 sec
5
Damage: 350%, Number of Hits: 4, Max Enemies Hit: 10, Invincibility Duration: 2 - Cooldown: 360 sec
6
Damage: 370%, Number of Hits: 4, Max Enemies Hit: 11, Invincibility Duration: 2 - Cooldown: 348 sec
7
Damage: 390%, Number of Hits: 4, Max Enemies Hit: 12, Invincibility Duration: 2 - Cooldown: 336 sec
8
Damage: 410%, Number of Hits: 4, Max Enemies Hit: 13, Invincibility Duration: 2 - Cooldown: 324 sec
9
Damage: 430%, Number of Hits: 4, Max Enemies Hit: 14, Invincibility Duration: 2 - Cooldown: 312 sec
10
Damage: 450%, Number of Hits: 4, Max Enemies Hit: 15, Invincibility Duration: 3 - Cooldown: 300 sec
Divine Possession Description: Summon defensive spirits to resurrect you when you die, knocking back enemies around you. Info: type = 10 Info2: type = 10 Animations:special, hit.0 Maximum Level: 10
1
Resurrect upon death, Damage: 270%, Number of Hits: 4, Max Enemies Hit: 6, Invincibility Duration: 1 sec - Cooldown: 408 sec
2
Resurrect upon death, Damage: 290%, Number of Hits: 4, Max Enemies Hit: 7, Invincibility Duration: 1 sec - Cooldown: 396 sec
3
Resurrect upon death, Damage: 310%, Number of Hits: 4, Max Enemies Hit: 8, Invincibility Duration: 1 sec - Cooldown: 384 sec
4
Resurrect upon death, Damage: 330%, Number of Hits: 4, Max Enemies Hit: 9, Invincibility Duration: 1 sec - Cooldown: 372 sec
5
Resurrect upon death, Damage: 350%, Number of Hits: 4, Max Enemies Hit: 10, Invincibility Duration: 2 sec - Cooldown: 360 sec
6
Resurrect upon death, Damage: 370%, Number of Hits: 4, Max Enemies Hit: 11, Invincibility Duration: 2 sec - Cooldown: 348 sec
7
Resurrect upon death, Damage: 390%, Number of Hits: 4, Max Enemies Hit: 12, Invincibility Duration: 2 sec - Cooldown: 336 sec
8
Resurrect upon death, Damage: 410%, Number of Hits: 4, Max Enemies Hit: 13, Invincibility Duration: 2 sec - Cooldown: 324 sec
9
Resurrect upon death, Damage: 430%, Number of Hits: 4, Max Enemies Hit: 14, Invincibility Duration: 2 sec - Cooldown: 312 sec
10
Resurrect upon death, Damage: 450%, Number of Hits: 4, Max Enemies Hit: 15, Invincibility Duration: 3 sec - Cooldown: 300 sec
Spirit Unity 3 (Dummy) Description: Improve your unity with the spirits, increasing the base effects as well as your damage, Accuracy, Avoidability, Attack Speed, Stance Rate, and reducing your damage taken. Info: type = 50 Info2: type = 50 Maximum Level: 20
1
Total Damage: +1%, Weapon Attack: +1, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
2
Total Damage: +2%, Weapon Attack: +2, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
3
Total Damage: +3%, Weapon Attack: +3, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
4
Total Damage: +4%, Weapon Attack: +4, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
5
Total Damage: +5%, Weapon Attack: +5, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
6
Total Damage: +6%, Weapon Attack: +6, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
7
Total Damage: +7%, Weapon Attack: +7, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
8
Total Damage: +8%, Weapon Attack: +8, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
9
Total Damage: +9%, Weapon Attack: +9, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
10
Total Damage: +10%, Weapon Attack: +10, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
11
Total Damage: +11%, Weapon Attack: +11, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
12
Total Damage: +12%, Weapon Attack: +12, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
13
Total Damage: +13%, Weapon Attack: +13, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
14
Total Damage: +14%, Weapon Attack: +14, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
15
Total Damage: +15%, Weapon Attack: +15, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
16
Total Damage: +16%, Weapon Attack: +16, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
17
Total Damage: +17%, Weapon Attack: +17, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
18
Total Damage: +18%, Weapon Attack: +18, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
19
Total Damage: +19%, Weapon Attack: +19, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
20
Total Damage: +20%, Weapon Attack: +20, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
Eunwol (IV)
Advanced Knuckle Mastery Description: Using the power of the spirits, increase your Knuckle mastery, and minimum and maximum Critical Damage. Info: type = 50 Info2: type = 50 Pre-requisite: Level 10 Knuckle Mastery Maximum Level: 20
Hero's Will Description: Cures you from being Seduced. The cooldown decreases as the skill level increases. Info: type = 35 Info2: type = 35 Animations:effect Maximum Level: 5
1
MP Cost: 30, Cooldown: 600 sec
2
MP Cost: 30, Cooldown: 540 sec
3
MP Cost: 30, Cooldown: 480 sec
4
MP Cost: 30, Cooldown: 420 sec
5
MP Cost: 30, Cooldown: 360 sec
6
MP Cost: 30, Cooldown: 300 sec
7
MP Cost: 30, Cooldown: 240 sec
8
MP Cost: 30, Cooldown: 180 sec
Foxfire Spirit (Dummy) Description: Dummy for Foxfire Spirit Info: type = 51 Info2: type = 51 Animations:hit.0 Maximum Level: 20
1
Damage: 105%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times
2
Damage: 110%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times
3
Damage: 115%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times
4
Damage: 120%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times
5
Damage: 125%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times
6
Damage: 130%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times
7
Damage: 135%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times
8
Damage: 140%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times
9
Damage: 145%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times
10
Damage: 150%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times
11
Damage: 155%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times
12
Damage: 160%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times
13
Damage: 165%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times
14
Damage: 170%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times
15
Damage: 175%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times
16
Damage: 180%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times
17
Damage: 185%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times
18
Damage: 190%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times
19
Damage: 195%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times
20
Damage: 200%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 3 times
21
Damage: 205%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 3 times
22
Damage: 210%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 3 times
23
Damage: 215%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 3 times
Spirit Unity 4 (Dummy) Description: Dummy for Spirit Unity 4 Info: type = 50 Info2: type = 50 Maximum Level: 30
1
Defense Ignored: +1%, Boss Damage: +1%
2
Defense Ignored: +2%, Boss Damage: +2%
3
Defense Ignored: +3%, Boss Damage: +3%
4
Defense Ignored: +4%, Boss Damage: +4%
5
Defense Ignored: +5%, Boss Damage: +5%
6
Defense Ignored: +6%, Boss Damage: +6%
7
Defense Ignored: +7%, Boss Damage: +7%
8
Defense Ignored: +8%, Boss Damage: +8%
9
Defense Ignored: +9%, Boss Damage: +9%
10
Defense Ignored: +10%, Boss Damage: +10%
11
Defense Ignored: +11%, Boss Damage: +11%
12
Defense Ignored: +12%, Boss Damage: +12%
13
Defense Ignored: +13%, Boss Damage: +13%
14
Defense Ignored: +14%, Boss Damage: +14%
15
Defense Ignored: +15%, Boss Damage: +15%
16
Defense Ignored: +16%, Boss Damage: +16%
17
Defense Ignored: +17%, Boss Damage: +17%
18
Defense Ignored: +18%, Boss Damage: +18%
19
Defense Ignored: +19%, Boss Damage: +19%
20
Defense Ignored: +20%, Boss Damage: +20%
21
Defense Ignored: +21%, Boss Damage: +21%
22
Defense Ignored: +22%, Boss Damage: +22%
23
Defense Ignored: +23%, Boss Damage: +23%
24
Defense Ignored: +24%, Boss Damage: +24%
25
Defense Ignored: +25%, Boss Damage: +25%
26
Defense Ignored: +26%, Boss Damage: +26%
27
Defense Ignored: +27%, Boss Damage: +27%
28
Defense Ignored: +28%, Boss Damage: +28%
29
Defense Ignored: +29%, Boss Damage: +29%
30
Defense Ignored: +30%, Boss Damage: +30%
31
Defense Ignored: +31%, Boss Damage: +31%
32
Defense Ignored: +32%, Boss Damage: +32%
33
Defense Ignored: +33%, Boss Damage: +33%
Weakness Penetration Description: When an enemy's HP is below a certain level, critical hits are more likely. Info: type = 51, suddenDeath = 1, condition = attack, pvp = 0 Info2: type = 51, suddenDeath = 1, condition = attack, pvp = 0 Maximum Level: 20
1
HP Below: 11%, Critical Hit Rate: +23%
2
HP Below: 12%, Critical Hit Rate: +26%
3
HP Below: 13%, Critical Hit Rate: +29%
4
HP Below: 14%, Critical Hit Rate: +32%
5
HP Below: 15%, Critical Hit Rate: +35%
6
HP Below: 16%, Critical Hit Rate: +38%
7
HP Below: 17%, Critical Hit Rate: +41%
8
HP Below: 18%, Critical Hit Rate: +44%
9
HP Below: 19%, Critical Hit Rate: +47%
10
HP Below: 20%, Critical Hit Rate: +50%
11
HP Below: 21%, Critical Hit Rate: +53%
12
HP Below: 22%, Critical Hit Rate: +56%
13
HP Below: 23%, Critical Hit Rate: +59%
14
HP Below: 24%, Critical Hit Rate: +62%
15
HP Below: 25%, Critical Hit Rate: +65%
16
HP Below: 26%, Critical Hit Rate: +68%
17
HP Below: 27%, Critical Hit Rate: +71%
18
HP Below: 28%, Critical Hit Rate: +74%
19
HP Below: 29%, Critical Hit Rate: +77%
20
HP Below: 30%, Critical Hit Rate: +80%
21
HP Below: 31%, Critical Hit Rate: +83%
22
HP Below: 32%, Critical Hit Rate: +86%
23
HP Below: 33%, Critical Hit Rate: +89%
Spirit Barrier Description: Summon defensive spirits who cast magic that will nullify status effects and defend against attacks. Info: type = 51, condition = damaged Info2: type = 51, condition = damaged Delays: spiritBarrier - 720 ms Animations:effect, repeat.1, repeat.2, repeat.3, special Maximum Level: 20
1
MP Cost: 36, Duration: 11 sec, Guards up to 1 Debuffs and Attacks - Each Guard consumes one spirit - Cooldown: 174 sec
2
MP Cost: 37, Duration: 12 sec, Guards up to 1 Debuffs and Attacks - Each Guard consumes one spirit - Cooldown: 168 sec
3
MP Cost: 38, Duration: 13 sec, Guards up to 1 Debuffs and Attacks - Each Guard consumes one spirit - Cooldown: 162 sec
4
MP Cost: 39, Duration: 14 sec, Guards up to 1 Debuffs and Attacks - Each Guard consumes one spirit - Cooldown: 156 sec
5
MP Cost: 40, Duration: 15 sec, Guards up to 1 Debuffs and Attacks - Each Guard consumes one spirit - Cooldown: 150 sec
6
MP Cost: 41, Duration: 16 sec, Guards up to 1 Debuffs and Attacks - Each Guard consumes one spirit - Cooldown: 144 sec
7
MP Cost: 42, Duration: 17 sec, Guards up to 1 Debuffs and Attacks - Each Guard consumes one spirit - Cooldown: 138 sec
8
MP Cost: 43, Duration: 18 sec, Guards up to 1 Debuffs and Attacks - Each Guard consumes one spirit - Cooldown: 132 sec
9
MP Cost: 44, Duration: 19 sec, Guards up to 1 Debuffs and Attacks - Each Guard consumes one spirit - Cooldown: 126 sec
10
MP Cost: 45, Duration: 20 sec, Guards up to 2 Debuffs and Attacks - Each Guard consumes one spirit - Cooldown: 120 sec
11
MP Cost: 46, Duration: 21 sec, Guards up to 2 Debuffs and Attacks - Each Guard consumes one spirit - Cooldown: 114 sec
12
MP Cost: 47, Duration: 22 sec, Guards up to 2 Debuffs and Attacks - Each Guard consumes one spirit - Cooldown: 108 sec
13
MP Cost: 48, Duration: 23 sec, Guards up to 2 Debuffs and Attacks - Each Guard consumes one spirit - Cooldown: 102 sec
14
MP Cost: 49, Duration: 24 sec, Guards up to 2 Debuffs and Attacks - Each Guard consumes one spirit - Cooldown: 96 sec
15
MP Cost: 50, Duration: 25 sec, Guards up to 2 Debuffs and Attacks - Each Guard consumes one spirit - Cooldown: 90 sec
16
MP Cost: 51, Duration: 26 sec, Guards up to 2 Debuffs and Attacks - Each Guard consumes one spirit - Cooldown: 84 sec
17
MP Cost: 52, Duration: 27 sec, Guards up to 2 Debuffs and Attacks - Each Guard consumes one spirit - Cooldown: 78 sec
18
MP Cost: 53, Duration: 28 sec, Guards up to 2 Debuffs and Attacks - Each Guard consumes one spirit - Cooldown: 72 sec
19
MP Cost: 54, Duration: 29 sec, Guards up to 2 Debuffs and Attacks - Each Guard consumes one spirit - Cooldown: 66 sec
20
MP Cost: 55, Duration: 30 sec, Guards up to 3 Debuffs and Attacks - Each Guard consumes one spirit - Cooldown: 60 sec
21
MP Cost: 56, Duration: 31 sec, Guards up to 3 Debuffs and Attacks - Each Guard consumes one spirit - Cooldown: 54 sec
22
MP Cost: 57, Duration: 32 sec, Guards up to 3 Debuffs and Attacks - Each Guard consumes one spirit - Cooldown: 48 sec
23
MP Cost: 58, Duration: 33 sec, Guards up to 3 Debuffs and Attacks - Each Guard consumes one spirit - Cooldown: 42 sec
Bomb Punch 3rd Hit Description: Call forth a spirit of the land to strike enemies in front of you. Info: type = 1, areaAttack = 1 Info2: type = 1, areaAttack = 1 Delays: bombPunch2 - 480 ms Range:405% Chains To: Bomb Punch 4rd Hit Chained Delay: 480 ms Animations:hit.0, effect Maximum Level: 30
1
MP Cost, 30, Damage: 164%, Number of Hits: 3, Max Enemies Hit: 8
2
MP Cost, 31, Damage: 168%, Number of Hits: 3, Max Enemies Hit: 8
3
MP Cost, 31, Damage: 172%, Number of Hits: 3, Max Enemies Hit: 8
4
MP Cost, 32, Damage: 176%, Number of Hits: 3, Max Enemies Hit: 8
5
MP Cost, 32, Damage: 180%, Number of Hits: 3, Max Enemies Hit: 8
6
MP Cost, 33, Damage: 184%, Number of Hits: 3, Max Enemies Hit: 8
7
MP Cost, 33, Damage: 188%, Number of Hits: 3, Max Enemies Hit: 8
8
MP Cost, 34, Damage: 192%, Number of Hits: 3, Max Enemies Hit: 8
9
MP Cost, 34, Damage: 196%, Number of Hits: 3, Max Enemies Hit: 8
10
MP Cost, 35, Damage: 200%, Number of Hits: 3, Max Enemies Hit: 8
11
MP Cost, 35, Damage: 204%, Number of Hits: 3, Max Enemies Hit: 8
12
MP Cost, 36, Damage: 208%, Number of Hits: 3, Max Enemies Hit: 8
13
MP Cost, 36, Damage: 212%, Number of Hits: 3, Max Enemies Hit: 8
14
MP Cost, 37, Damage: 216%, Number of Hits: 3, Max Enemies Hit: 8
15
MP Cost, 37, Damage: 220%, Number of Hits: 3, Max Enemies Hit: 8
16
MP Cost, 38, Damage: 224%, Number of Hits: 3, Max Enemies Hit: 8
17
MP Cost, 38, Damage: 228%, Number of Hits: 3, Max Enemies Hit: 8
18
MP Cost, 39, Damage: 232%, Number of Hits: 3, Max Enemies Hit: 8
19
MP Cost, 39, Damage: 236%, Number of Hits: 3, Max Enemies Hit: 8
20
MP Cost, 40, Damage: 240%, Number of Hits: 3, Max Enemies Hit: 8
21
MP Cost, 40, Damage: 244%, Number of Hits: 3, Max Enemies Hit: 8
22
MP Cost, 41, Damage: 248%, Number of Hits: 3, Max Enemies Hit: 8
23
MP Cost, 41, Damage: 252%, Number of Hits: 3, Max Enemies Hit: 8
24
MP Cost, 42, Damage: 256%, Number of Hits: 3, Max Enemies Hit: 8
25
MP Cost, 42, Damage: 260%, Number of Hits: 3, Max Enemies Hit: 8
26
MP Cost, 43, Damage: 264%, Number of Hits: 3, Max Enemies Hit: 8
27
MP Cost, 43, Damage: 268%, Number of Hits: 3, Max Enemies Hit: 8
28
MP Cost, 44, Damage: 272%, Number of Hits: 3, Max Enemies Hit: 8
29
MP Cost, 44, Damage: 276%, Number of Hits: 3, Max Enemies Hit: 8
30
MP Cost, 45, Damage: 280%, Number of Hits: 3, Max Enemies Hit: 8
31
MP Cost, 45, Damage: 284%, Number of Hits: 3, Max Enemies Hit: 8
32
MP Cost, 46, Damage: 288%, Number of Hits: 3, Max Enemies Hit: 8
33
MP Cost, 46, Damage: 292%, Number of Hits: 3, Max Enemies Hit: 8
Bomb Punch 4rd Hit Description: Call forth a spirit of the land to strike enemies in front of you. Info: type = 1, areaAttack = 1 Info2: type = 1, areaAttack = 1 Delays: bombPunch3 - 480 ms Range:435% Animations:hit.0, mob, effect Maximum Level: 30
1
MP Cost, 30, Damage: 184%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 42%, Stun Duration: 1 sec
2
MP Cost, 31, Damage: 188%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 44%, Stun Duration: 1 sec
3
MP Cost, 31, Damage: 192%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 46%, Stun Duration: 1 sec
4
MP Cost, 32, Damage: 196%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 48%, Stun Duration: 1 sec
5
MP Cost, 32, Damage: 200%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 50%, Stun Duration: 1 sec
6
MP Cost, 33, Damage: 204%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 52%, Stun Duration: 1 sec
7
MP Cost, 33, Damage: 208%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 54%, Stun Duration: 1 sec
8
MP Cost, 34, Damage: 212%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 56%, Stun Duration: 1 sec
9
MP Cost, 34, Damage: 216%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 58%, Stun Duration: 1 sec
10
MP Cost, 35, Damage: 220%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 60%, Stun Duration: 1 sec
11
MP Cost, 35, Damage: 224%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 62%, Stun Duration: 1 sec
12
MP Cost, 36, Damage: 228%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 64%, Stun Duration: 1 sec
13
MP Cost, 36, Damage: 232%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 66%, Stun Duration: 1 sec
14
MP Cost, 37, Damage: 236%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 68%, Stun Duration: 1 sec
15
MP Cost, 37, Damage: 240%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 70%, Stun Duration: 1 sec
16
MP Cost, 38, Damage: 244%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 72%, Stun Duration: 2 sec
17
MP Cost, 38, Damage: 248%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 74%, Stun Duration: 2 sec
18
MP Cost, 39, Damage: 252%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 76%, Stun Duration: 2 sec
19
MP Cost, 39, Damage: 256%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 78%, Stun Duration: 2 sec
20
MP Cost, 40, Damage: 260%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 80%, Stun Duration: 2 sec
21
MP Cost, 40, Damage: 264%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 82%, Stun Duration: 2 sec
22
MP Cost, 41, Damage: 268%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 84%, Stun Duration: 2 sec
23
MP Cost, 41, Damage: 272%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 86%, Stun Duration: 2 sec
24
MP Cost, 42, Damage: 276%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 88%, Stun Duration: 2 sec
25
MP Cost, 42, Damage: 280%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 90%, Stun Duration: 2 sec
26
MP Cost, 43, Damage: 284%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 92%, Stun Duration: 2 sec
27
MP Cost, 43, Damage: 288%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 94%, Stun Duration: 2 sec
28
MP Cost, 44, Damage: 292%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 96%, Stun Duration: 2 sec
29
MP Cost, 44, Damage: 296%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 98%, Stun Duration: 2 sec
30
MP Cost, 45, Damage: 300%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 100%, Stun Duration: 2 sec
31
MP Cost, 45, Damage: 304%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 102%, Stun Duration: 3 sec
32
MP Cost, 46, Damage: 308%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 104%, Stun Duration: 3 sec
33
MP Cost, 46, Damage: 312%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 106%, Stun Duration: 3 sec
Bomb Punch 2nd Hit Description: Call forth a spirit of the land to strike enemies in front of you. Info: type = 1, areaAttack = 1 Info2: type = 1, areaAttack = 1 Delays: bombPunch1 - 480 ms Range:365% Chains To: Bomb Punch 3rd Hit Chained Delay: 480 ms Animations:hit.0, effect Maximum Level: 30
1
MP Cost, 30, Damage: 154%, Number of Hits: 3, Max Enemies Hit: 8
2
MP Cost, 31, Damage: 158%, Number of Hits: 3, Max Enemies Hit: 8
3
MP Cost, 31, Damage: 162%, Number of Hits: 3, Max Enemies Hit: 8
4
MP Cost, 32, Damage: 166%, Number of Hits: 3, Max Enemies Hit: 8
5
MP Cost, 32, Damage: 170%, Number of Hits: 3, Max Enemies Hit: 8
6
MP Cost, 33, Damage: 174%, Number of Hits: 3, Max Enemies Hit: 8
7
MP Cost, 33, Damage: 178%, Number of Hits: 3, Max Enemies Hit: 8
8
MP Cost, 34, Damage: 182%, Number of Hits: 3, Max Enemies Hit: 8
9
MP Cost, 34, Damage: 186%, Number of Hits: 3, Max Enemies Hit: 8
10
MP Cost, 35, Damage: 190%, Number of Hits: 3, Max Enemies Hit: 8
11
MP Cost, 35, Damage: 194%, Number of Hits: 3, Max Enemies Hit: 8
12
MP Cost, 36, Damage: 198%, Number of Hits: 3, Max Enemies Hit: 8
13
MP Cost, 36, Damage: 202%, Number of Hits: 3, Max Enemies Hit: 8
14
MP Cost, 37, Damage: 206%, Number of Hits: 3, Max Enemies Hit: 8
15
MP Cost, 37, Damage: 210%, Number of Hits: 3, Max Enemies Hit: 8
16
MP Cost, 38, Damage: 214%, Number of Hits: 3, Max Enemies Hit: 8
17
MP Cost, 38, Damage: 218%, Number of Hits: 3, Max Enemies Hit: 8
18
MP Cost, 39, Damage: 222%, Number of Hits: 3, Max Enemies Hit: 8
19
MP Cost, 39, Damage: 226%, Number of Hits: 3, Max Enemies Hit: 8
20
MP Cost, 40, Damage: 230%, Number of Hits: 3, Max Enemies Hit: 8
21
MP Cost, 40, Damage: 234%, Number of Hits: 3, Max Enemies Hit: 8
22
MP Cost, 41, Damage: 238%, Number of Hits: 3, Max Enemies Hit: 8
23
MP Cost, 41, Damage: 242%, Number of Hits: 3, Max Enemies Hit: 8
24
MP Cost, 42, Damage: 246%, Number of Hits: 3, Max Enemies Hit: 8
25
MP Cost, 42, Damage: 250%, Number of Hits: 3, Max Enemies Hit: 8
26
MP Cost, 43, Damage: 254%, Number of Hits: 3, Max Enemies Hit: 8
27
MP Cost, 43, Damage: 258%, Number of Hits: 3, Max Enemies Hit: 8
28
MP Cost, 44, Damage: 262%, Number of Hits: 3, Max Enemies Hit: 8
29
MP Cost, 44, Damage: 266%, Number of Hits: 3, Max Enemies Hit: 8
30
MP Cost, 45, Damage: 270%, Number of Hits: 3, Max Enemies Hit: 8
31
MP Cost, 45, Damage: 274%, Number of Hits: 3, Max Enemies Hit: 8
32
MP Cost, 46, Damage: 278%, Number of Hits: 3, Max Enemies Hit: 8
33
MP Cost, 46, Damage: 282%, Number of Hits: 3, Max Enemies Hit: 8
Spirit Claw Description: Call forth a spirit of wind to quickly slice through enemies in front of you. Info: type = 1, areaAttack = 1 Info2: type = 1, areaAttack = 1 Delays: spiritClaw - 810 ms Range:400% Animations:effect, hit.0 Maximum Level: 30
1
MP Cost, 51, Damage: 215%, Number of Hits: 8, Max Enemies Hit: 3
2
MP Cost, 52, Damage: 220%, Number of Hits: 8, Max Enemies Hit: 3
3
MP Cost, 53, Damage: 225%, Number of Hits: 8, Max Enemies Hit: 3
4
MP Cost, 54, Damage: 230%, Number of Hits: 8, Max Enemies Hit: 3
5
MP Cost, 55, Damage: 235%, Number of Hits: 8, Max Enemies Hit: 3
6
MP Cost, 56, Damage: 240%, Number of Hits: 8, Max Enemies Hit: 3
7
MP Cost, 57, Damage: 245%, Number of Hits: 8, Max Enemies Hit: 3
8
MP Cost, 58, Damage: 250%, Number of Hits: 8, Max Enemies Hit: 3
9
MP Cost, 59, Damage: 255%, Number of Hits: 8, Max Enemies Hit: 3
10
MP Cost, 60, Damage: 260%, Number of Hits: 8, Max Enemies Hit: 3
11
MP Cost, 61, Damage: 265%, Number of Hits: 8, Max Enemies Hit: 3
12
MP Cost, 62, Damage: 270%, Number of Hits: 8, Max Enemies Hit: 3
13
MP Cost, 63, Damage: 275%, Number of Hits: 8, Max Enemies Hit: 3
14
MP Cost, 64, Damage: 280%, Number of Hits: 8, Max Enemies Hit: 3
15
MP Cost, 65, Damage: 285%, Number of Hits: 8, Max Enemies Hit: 3
16
MP Cost, 66, Damage: 290%, Number of Hits: 8, Max Enemies Hit: 3
17
MP Cost, 67, Damage: 295%, Number of Hits: 8, Max Enemies Hit: 3
18
MP Cost, 68, Damage: 300%, Number of Hits: 8, Max Enemies Hit: 3
19
MP Cost, 69, Damage: 305%, Number of Hits: 8, Max Enemies Hit: 3
20
MP Cost, 70, Damage: 310%, Number of Hits: 8, Max Enemies Hit: 3
21
MP Cost, 71, Damage: 315%, Number of Hits: 8, Max Enemies Hit: 3
22
MP Cost, 72, Damage: 320%, Number of Hits: 8, Max Enemies Hit: 3
23
MP Cost, 73, Damage: 325%, Number of Hits: 8, Max Enemies Hit: 3
24
MP Cost, 74, Damage: 330%, Number of Hits: 8, Max Enemies Hit: 3
25
MP Cost, 75, Damage: 335%, Number of Hits: 8, Max Enemies Hit: 3
26
MP Cost, 76, Damage: 340%, Number of Hits: 8, Max Enemies Hit: 3
27
MP Cost, 77, Damage: 345%, Number of Hits: 8, Max Enemies Hit: 3
28
MP Cost, 78, Damage: 350%, Number of Hits: 8, Max Enemies Hit: 3
29
MP Cost, 79, Damage: 355%, Number of Hits: 8, Max Enemies Hit: 3
30
MP Cost, 80, Damage: 360%, Number of Hits: 8, Max Enemies Hit: 3
31
MP Cost, 81, Damage: 365%, Number of Hits: 8, Max Enemies Hit: 3
32
MP Cost, 82, Damage: 370%, Number of Hits: 8, Max Enemies Hit: 3
33
MP Cost, 83, Damage: 375%, Number of Hits: 8, Max Enemies Hit: 3
Soul Division Description: Call forth a spirit of fire to attack enemies in front of you. Enemies struck are separated from their souls. Delays: divisionSoulAttack - 1065 ms Range:460% Animations:effect, hit.0, mob Maximum Level: 20
1
MP Cost, 62, Damage: 1240%, Number of Hits: 1, Max Enemies Hit: 6 - [Separated Soul] - Shares HP with body, Duration: 11 sec, Damage Taken Decreased by 50%, EXP: +43% - Cooldown: 294 sec
2
MP Cost, 64, Damage: 1280%, Number of Hits: 1, Max Enemies Hit: 6 - [Separated Soul] - Shares HP with body, Duration: 12 sec, Damage Taken Decreased by 50%, EXP: +46% - Cooldown: 288 sec
3
MP Cost, 66, Damage: 1320%, Number of Hits: 1, Max Enemies Hit: 6 - [Separated Soul] - Shares HP with body, Duration: 13 sec, Damage Taken Decreased by 50%, EXP: +49% - Cooldown: 282 sec
4
MP Cost, 68, Damage: 1360%, Number of Hits: 1, Max Enemies Hit: 6 - [Separated Soul] - Shares HP with body, Duration: 14 sec, Damage Taken Decreased by 50%, EXP: +52% - Cooldown: 276 sec
5
MP Cost, 70, Damage: 1400%, Number of Hits: 1, Max Enemies Hit: 6 - [Separated Soul] - Shares HP with body, Duration: 15 sec, Damage Taken Decreased by 50%, EXP: +55% - Cooldown: 270 sec
6
MP Cost, 72, Damage: 1440%, Number of Hits: 1, Max Enemies Hit: 6 - [Separated Soul] - Shares HP with body, Duration: 16 sec, Damage Taken Decreased by 50%, EXP: +58% - Cooldown: 264 sec
7
MP Cost, 74, Damage: 1480%, Number of Hits: 1, Max Enemies Hit: 6 - [Separated Soul] - Shares HP with body, Duration: 17 sec, Damage Taken Decreased by 50%, EXP: +61% - Cooldown: 258 sec
8
MP Cost, 76, Damage: 1520%, Number of Hits: 1, Max Enemies Hit: 6 - [Separated Soul] - Shares HP with body, Duration: 18 sec, Damage Taken Decreased by 50%, EXP: +64% - Cooldown: 252 sec
9
MP Cost, 78, Damage: 1560%, Number of Hits: 1, Max Enemies Hit: 6 - [Separated Soul] - Shares HP with body, Duration: 19 sec, Damage Taken Decreased by 50%, EXP: +67% - Cooldown: 246 sec
10
MP Cost, 80, Damage: 1600%, Number of Hits: 1, Max Enemies Hit: 6 - [Separated Soul] - Shares HP with body, Duration: 20 sec, Damage Taken Decreased by 50%, EXP: +70% - Cooldown: 240 sec
11
MP Cost, 82, Damage: 1640%, Number of Hits: 1, Max Enemies Hit: 6 - [Separated Soul] - Shares HP with body, Duration: 21 sec, Damage Taken Decreased by 50%, EXP: +73% - Cooldown: 234 sec
12
MP Cost, 84, Damage: 1680%, Number of Hits: 1, Max Enemies Hit: 6 - [Separated Soul] - Shares HP with body, Duration: 22 sec, Damage Taken Decreased by 50%, EXP: +76% - Cooldown: 228 sec
13
MP Cost, 86, Damage: 1720%, Number of Hits: 1, Max Enemies Hit: 6 - [Separated Soul] - Shares HP with body, Duration: 23 sec, Damage Taken Decreased by 50%, EXP: +79% - Cooldown: 222 sec
14
MP Cost, 88, Damage: 1760%, Number of Hits: 1, Max Enemies Hit: 6 - [Separated Soul] - Shares HP with body, Duration: 24 sec, Damage Taken Decreased by 50%, EXP: +82% - Cooldown: 216 sec
15
MP Cost, 90, Damage: 1800%, Number of Hits: 1, Max Enemies Hit: 6 - [Separated Soul] - Shares HP with body, Duration: 25 sec, Damage Taken Decreased by 50%, EXP: +85% - Cooldown: 210 sec
16
MP Cost, 92, Damage: 1840%, Number of Hits: 1, Max Enemies Hit: 6 - [Separated Soul] - Shares HP with body, Duration: 26 sec, Damage Taken Decreased by 50%, EXP: +88% - Cooldown: 204 sec
17
MP Cost, 94, Damage: 1880%, Number of Hits: 1, Max Enemies Hit: 6 - [Separated Soul] - Shares HP with body, Duration: 27 sec, Damage Taken Decreased by 50%, EXP: +91% - Cooldown: 198 sec
18
MP Cost, 96, Damage: 1920%, Number of Hits: 1, Max Enemies Hit: 6 - [Separated Soul] - Shares HP with body, Duration: 28 sec, Damage Taken Decreased by 50%, EXP: +94% - Cooldown: 192 sec
19
MP Cost, 98, Damage: 1960%, Number of Hits: 1, Max Enemies Hit: 6 - [Separated Soul] - Shares HP with body, Duration: 29 sec, Damage Taken Decreased by 50%, EXP: +97% - Cooldown: 186 sec
20
MP Cost, 100, Damage: 2000%, Number of Hits: 1, Max Enemies Hit: 6 - [Separated Soul] - Shares HP with body, Duration: 30 sec, Damage Taken Decreased by 50%, EXP: +100% - Cooldown: 180 sec
21
MP Cost, 102, Damage: 2040%, Number of Hits: 1, Max Enemies Hit: 6 - [Separated Soul] - Shares HP with body, Duration: 31 sec, Damage Taken Decreased by 50%, EXP: +103% - Cooldown: 174 sec
22
MP Cost, 104, Damage: 2080%, Number of Hits: 1, Max Enemies Hit: 6 - [Separated Soul] - Shares HP with body, Duration: 32 sec, Damage Taken Decreased by 50%, EXP: +106% - Cooldown: 168 sec
23
MP Cost, 106, Damage: 2120%, Number of Hits: 1, Max Enemies Hit: 6 - [Separated Soul] - Shares HP with body, Duration: 33 sec, Damage Taken Decreased by 50%, EXP: +109% - Cooldown: 162 sec
Death Marker Description: Call forth a death spirit that can attack several enemies in front of you. Guarantees critical hits and ignores damage reflect. Leaves a Death Marker on enemies, dealing continuous damage while healing you based on this damage. Info: type = 1, areaAttack = 1 Info2: type = 1, areaAttack = 1 Delays: deathMarker - 720 ms Range:350% Animations:effect, hit.0, mob, affected Maximum Level: 20
1
MP Cost, 62, Damage: 415%, Number of Hits: 3, Max Enemies Hit: 10, Critical Hit Rate: 100, - [Death Marker] - Damage Over Time: 155% every 1 sec for 5 sec, recover 1% of the damage done - Cooldown: 174 sec
2
MP Cost, 64, Damage: 430%, Number of Hits: 3, Max Enemies Hit: 10, Critical Hit Rate: 100, - [Death Marker] - Damage Over Time: 160% every 1 sec for 6 sec, recover 1% of the damage done - Cooldown: 168 sec
3
MP Cost, 66, Damage: 445%, Number of Hits: 3, Max Enemies Hit: 10, Critical Hit Rate: 100, - [Death Marker] - Damage Over Time: 165% every 1 sec for 6 sec, recover 1% of the damage done - Cooldown: 162 sec
4
MP Cost, 68, Damage: 460%, Number of Hits: 3, Max Enemies Hit: 10, Critical Hit Rate: 100, - [Death Marker] - Damage Over Time: 170% every 1 sec for 7 sec, recover 1% of the damage done - Cooldown: 156 sec
5
MP Cost, 70, Damage: 475%, Number of Hits: 3, Max Enemies Hit: 10, Critical Hit Rate: 100, - [Death Marker] - Damage Over Time: 175% every 1 sec for 7 sec, recover 2% of the damage done - Cooldown: 150 sec
6
MP Cost, 72, Damage: 490%, Number of Hits: 3, Max Enemies Hit: 10, Critical Hit Rate: 100, - [Death Marker] - Damage Over Time: 180% every 1 sec for 8 sec, recover 2% of the damage done - Cooldown: 144 sec
7
MP Cost, 74, Damage: 505%, Number of Hits: 3, Max Enemies Hit: 10, Critical Hit Rate: 100, - [Death Marker] - Damage Over Time: 185% every 1 sec for 8 sec, recover 2% of the damage done - Cooldown: 138 sec
8
MP Cost, 76, Damage: 520%, Number of Hits: 3, Max Enemies Hit: 10, Critical Hit Rate: 100, - [Death Marker] - Damage Over Time: 190% every 1 sec for 9 sec, recover 2% of the damage done - Cooldown: 132 sec
9
MP Cost, 78, Damage: 535%, Number of Hits: 3, Max Enemies Hit: 10, Critical Hit Rate: 100, - [Death Marker] - Damage Over Time: 195% every 1 sec for 9 sec, recover 2% of the damage done - Cooldown: 126 sec
10
MP Cost, 80, Damage: 550%, Number of Hits: 3, Max Enemies Hit: 10, Critical Hit Rate: 100, - [Death Marker] - Damage Over Time: 200% every 1 sec for 10 sec, recover 3% of the damage done - Cooldown: 120 sec
11
MP Cost, 82, Damage: 565%, Number of Hits: 3, Max Enemies Hit: 10, Critical Hit Rate: 100, - [Death Marker] - Damage Over Time: 205% every 1 sec for 10 sec, recover 3% of the damage done - Cooldown: 114 sec
12
MP Cost, 84, Damage: 580%, Number of Hits: 3, Max Enemies Hit: 10, Critical Hit Rate: 100, - [Death Marker] - Damage Over Time: 210% every 1 sec for 11 sec, recover 3% of the damage done - Cooldown: 108 sec
13
MP Cost, 86, Damage: 595%, Number of Hits: 3, Max Enemies Hit: 10, Critical Hit Rate: 100, - [Death Marker] - Damage Over Time: 215% every 1 sec for 11 sec, recover 3% of the damage done - Cooldown: 102 sec
14
MP Cost, 88, Damage: 610%, Number of Hits: 3, Max Enemies Hit: 10, Critical Hit Rate: 100, - [Death Marker] - Damage Over Time: 220% every 1 sec for 12 sec, recover 3% of the damage done - Cooldown: 96 sec
15
MP Cost, 90, Damage: 625%, Number of Hits: 3, Max Enemies Hit: 10, Critical Hit Rate: 100, - [Death Marker] - Damage Over Time: 225% every 1 sec for 12 sec, recover 4% of the damage done - Cooldown: 90 sec
16
MP Cost, 92, Damage: 640%, Number of Hits: 3, Max Enemies Hit: 10, Critical Hit Rate: 100, - [Death Marker] - Damage Over Time: 230% every 1 sec for 13 sec, recover 4% of the damage done - Cooldown: 84 sec
17
MP Cost, 94, Damage: 655%, Number of Hits: 3, Max Enemies Hit: 10, Critical Hit Rate: 100, - [Death Marker] - Damage Over Time: 235% every 1 sec for 13 sec, recover 4% of the damage done - Cooldown: 78 sec
18
MP Cost, 96, Damage: 670%, Number of Hits: 3, Max Enemies Hit: 10, Critical Hit Rate: 100, - [Death Marker] - Damage Over Time: 240% every 1 sec for 14 sec, recover 4% of the damage done - Cooldown: 72 sec
19
MP Cost, 98, Damage: 685%, Number of Hits: 3, Max Enemies Hit: 10, Critical Hit Rate: 100, - [Death Marker] - Damage Over Time: 245% every 1 sec for 14 sec, recover 4% of the damage done - Cooldown: 66 sec
20
MP Cost, 100, Damage: 700%, Number of Hits: 3, Max Enemies Hit: 10, Critical Hit Rate: 100, - [Death Marker] - Damage Over Time: 250% every 1 sec for 15 sec, recover 5% of the damage done - Cooldown: 60 sec
21
MP Cost, 102, Damage: 715%, Number of Hits: 3, Max Enemies Hit: 10, Critical Hit Rate: 100, - [Death Marker] - Damage Over Time: 255% every 1 sec for 15 sec, recover 5% of the damage done - Cooldown: 54 sec
22
MP Cost, 104, Damage: 730%, Number of Hits: 3, Max Enemies Hit: 10, Critical Hit Rate: 100, - [Death Marker] - Damage Over Time: 260% every 1 sec for 16 sec, recover 5% of the damage done - Cooldown: 48 sec
23
MP Cost, 106, Damage: 745%, Number of Hits: 3, Max Enemies Hit: 10, Critical Hit Rate: 100, - [Death Marker] - Damage Over Time: 265% every 1 sec for 16 sec, recover 5% of the damage done - Cooldown: 42 sec
Bomb Punch Description: Call forth a spirit of the land to strike enemies in front of you. When used repeatedly, you can chain up to four hits. Note: Dummy effects omitted, see 2nd Hit, 3rd Hit, 4th Hits Info: type = 1, areaAttack = 1 Info2: type = 1, areaAttack = 1 Delays: bombPunch0 - 480 ms Range:325% Chains To: Bomb Punch 2nd Hit Chained Delay: 480 ms Animations:effect, hit.0 Maximum Level: 30
1
MP Cost, 30, Damage: 144%, Number of Hits: 3, Max Enemies Hit: 8
2
MP Cost, 31, Damage: 148%, Number of Hits: 3, Max Enemies Hit: 8
3
MP Cost, 31, Damage: 152%, Number of Hits: 3, Max Enemies Hit: 8
4
MP Cost, 32, Damage: 156%, Number of Hits: 3, Max Enemies Hit: 8
5
MP Cost, 32, Damage: 160%, Number of Hits: 3, Max Enemies Hit: 8
6
MP Cost, 33, Damage: 164%, Number of Hits: 3, Max Enemies Hit: 8
7
MP Cost, 33, Damage: 168%, Number of Hits: 3, Max Enemies Hit: 8
8
MP Cost, 34, Damage: 172%, Number of Hits: 3, Max Enemies Hit: 8
9
MP Cost, 34, Damage: 176%, Number of Hits: 3, Max Enemies Hit: 8
10
MP Cost, 35, Damage: 180%, Number of Hits: 3, Max Enemies Hit: 8
11
MP Cost, 35, Damage: 184%, Number of Hits: 3, Max Enemies Hit: 8
12
MP Cost, 36, Damage: 188%, Number of Hits: 3, Max Enemies Hit: 8
13
MP Cost, 36, Damage: 192%, Number of Hits: 3, Max Enemies Hit: 8
14
MP Cost, 37, Damage: 196%, Number of Hits: 3, Max Enemies Hit: 8
15
MP Cost, 37, Damage: 200%, Number of Hits: 3, Max Enemies Hit: 8
16
MP Cost, 38, Damage: 204%, Number of Hits: 3, Max Enemies Hit: 8
17
MP Cost, 38, Damage: 208%, Number of Hits: 3, Max Enemies Hit: 8
18
MP Cost, 39, Damage: 212%, Number of Hits: 3, Max Enemies Hit: 8
19
MP Cost, 39, Damage: 216%, Number of Hits: 3, Max Enemies Hit: 8
20
MP Cost, 40, Damage: 220%, Number of Hits: 3, Max Enemies Hit: 8
21
MP Cost, 40, Damage: 224%, Number of Hits: 3, Max Enemies Hit: 8
22
MP Cost, 41, Damage: 228%, Number of Hits: 3, Max Enemies Hit: 8
23
MP Cost, 41, Damage: 232%, Number of Hits: 3, Max Enemies Hit: 8
24
MP Cost, 42, Damage: 236%, Number of Hits: 3, Max Enemies Hit: 8
25
MP Cost, 42, Damage: 240%, Number of Hits: 3, Max Enemies Hit: 8
26
MP Cost, 43, Damage: 244%, Number of Hits: 3, Max Enemies Hit: 8
27
MP Cost, 43, Damage: 248%, Number of Hits: 3, Max Enemies Hit: 8
28
MP Cost, 44, Damage: 252%, Number of Hits: 3, Max Enemies Hit: 8
29
MP Cost, 44, Damage: 256%, Number of Hits: 3, Max Enemies Hit: 8
30
MP Cost, 45, Damage: 260%, Number of Hits: 3, Max Enemies Hit: 8
31
MP Cost, 45, Damage: 264%, Number of Hits: 3, Max Enemies Hit: 8
32
MP Cost, 46, Damage: 268%, Number of Hits: 3, Max Enemies Hit: 8
33
MP Cost, 46, Damage: 272%, Number of Hits: 3, Max Enemies Hit: 8
Firefox Spirit Description: Summon a more powerful Firefox spirit. Info: type = 51 Info2: type = 51 Range:500% Pre-requisite: Level 10 Fox Spirit Animations:effect, hit.0 Maximum Level: 20
1
Activation Rate: 10%, Summon 1, Damage: 105%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times
2
Activation Rate: 11%, Summon 1, Damage: 110%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times
3
Activation Rate: 11%, Summon 1, Damage: 115%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times
4
Activation Rate: 12%, Summon 1, Damage: 120%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times
5
Activation Rate: 12%, Summon 1, Damage: 125%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times
6
Activation Rate: 13%, Summon 1, Damage: 130%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times
7
Activation Rate: 13%, Summon 1, Damage: 135%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times
8
Activation Rate: 14%, Summon 1, Damage: 140%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times
9
Activation Rate: 14%, Summon 1, Damage: 145%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times
10
Activation Rate: 15%, Summon 1, Damage: 150%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times
11
Activation Rate: 15%, Summon 1, Damage: 155%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times
12
Activation Rate: 16%, Summon 1, Damage: 160%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times
13
Activation Rate: 16%, Summon 1, Damage: 165%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times
14
Activation Rate: 17%, Summon 1, Damage: 170%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times
15
Activation Rate: 17%, Summon 1, Damage: 175%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times
16
Activation Rate: 18%, Summon 1, Damage: 180%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times
17
Activation Rate: 18%, Summon 1, Damage: 185%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times
18
Activation Rate: 19%, Summon 1, Damage: 190%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times
19
Activation Rate: 19%, Summon 1, Damage: 195%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times
20
Activation Rate: 20%, Summon 1, Damage: 200%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 3 times
21
Activation Rate: 20%, Summon 1, Damage: 205%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 3 times
22
Activation Rate: 21%, Summon 1, Damage: 210%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 3 times
23
Activation Rate: 21%, Summon 1, Damage: 215%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 3 times
Spirit Unity 4 Description: Further improve your unity with the spirits, providing you with Defense Ignore and Boss Damage. Info: type = 50 Info2: type = 50 Pre-requisite: Level 20 Spirit Unity 3 Maximum Level: 30
1
When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +1%, Defense Ignore: +1%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
2
When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +2%, Defense Ignore: +2%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
3
When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +3%, Defense Ignore: +3%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
4
When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +4%, Defense Ignore: +4%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
5
When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +5%, Defense Ignore: +5%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
6
When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +6%, Defense Ignore: +6%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
7
When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +7%, Defense Ignore: +7%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
8
When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +8%, Defense Ignore: +8%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
9
When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +9%, Defense Ignore: +9%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
10
When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +10%, Defense Ignore: +10%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
11
When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +11%, Defense Ignore: +11%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
12
When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +12%, Defense Ignore: +12%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
13
When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +13%, Defense Ignore: +13%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
14
When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +14%, Defense Ignore: +14%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
15
When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +15%, Defense Ignore: +15%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
16
When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +16%, Defense Ignore: +16%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
17
When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +17%, Defense Ignore: +17%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
18
When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +18%, Defense Ignore: +18%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
19
When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +19%, Defense Ignore: +19%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
20
When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +20%, Defense Ignore: +20%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
21
When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +21%, Defense Ignore: +21%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
22
When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +22%, Defense Ignore: +22%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
23
When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +23%, Defense Ignore: +23%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
24
When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +24%, Defense Ignore: +24%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
25
When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +25%, Defense Ignore: +25%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
26
When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +26%, Defense Ignore: +26%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
27
When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +27%, Defense Ignore: +27%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
28
When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +28%, Defense Ignore: +28%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
29
When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +29%, Defense Ignore: +29%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
30
When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +30%, Defense Ignore: +30%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
31
When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +31%, Defense Ignore: +31%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
32
When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +32%, Defense Ignore: +32%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
33
When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +33%, Defense Ignore: +33%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30%
Maple Warrior Description: Increases the stats of all party members. Info: type = 10, massSpell = 1, magicSteal = 1 Info2: type = 10, massSpell = 1, magicSteal = 1 Range:400% Animations:effect, affected Maximum Level: 30
1
MP Cost: 10, Duration: 30 sec, All Stats: +1%
2
MP Cost: 10, Duration: 60 sec, All Stats: +1%
3
MP Cost: 10, Duration: 90 sec, All Stats: +2%
4
MP Cost: 10, Duration: 120 sec, All Stats: +2%
5
MP Cost: 20, Duration: 150 sec, All Stats: +3%
6
MP Cost: 20, Duration: 180 sec, All Stats: +3%
7
MP Cost: 20, Duration: 210 sec, All Stats: +4%
8
MP Cost: 20, Duration: 240 sec, All Stats: +4%
9
MP Cost: 20, Duration: 270 sec, All Stats: +5%
10
MP Cost: 30, Duration: 300 sec, All Stats: +5%
11
MP Cost: 30, Duration: 330 sec, All Stats: +6%
12
MP Cost: 30, Duration: 360 sec, All Stats: +6%
13
MP Cost: 30, Duration: 390 sec, All Stats: +7%
14
MP Cost: 30, Duration: 420 sec, All Stats: +7%
15
MP Cost: 40, Duration: 450 sec, All Stats: +8%
16
MP Cost: 40, Duration: 480 sec, All Stats: +8%
17
MP Cost: 40, Duration: 510 sec, All Stats: +9%
18
MP Cost: 40, Duration: 540 sec, All Stats: +9%
19
MP Cost: 40, Duration: 570 sec, All Stats: +10%
20
MP Cost: 50, Duration: 600 sec, All Stats: +10%
21
MP Cost: 50, Duration: 630 sec, All Stats: +11%
22
MP Cost: 50, Duration: 660 sec, All Stats: +11%
23
MP Cost: 50, Duration: 690 sec, All Stats: +12%
24
MP Cost: 50, Duration: 720 sec, All Stats: +12%
25
MP Cost: 60, Duration: 750 sec, All Stats: +13%
26
MP Cost: 60, Duration: 780 sec, All Stats: +13%
27
MP Cost: 60, Duration: 810 sec, All Stats: +14%
28
MP Cost: 60, Duration: 840 sec, All Stats: +14%
29
MP Cost: 60, Duration: 870 sec, All Stats: +15%
30
MP Cost: 70, Duration: 900 sec, All Stats: +15%
31
MP Cost: 70, Duration: 930 sec, All Stats: +16%
32
MP Cost: 70, Duration: 960 sec, All Stats: +16%
33
MP Cost: 70, Duration: 990 sec, All Stats: +17%
Hyper
Firefox Spirit - Reinforce Description: Increases Firefox Spirit's damage. Info: type = 50 Info2: type = 50 Maximum Level: 1 Required Level: 155
1
Firefox Spirit Damage: +20%
Spirit Unity Max Description: Achieve maximum unity with spirits, increasing your damage, weapon attack, defense ignore, boss damage, and attack speed. Info: type = 50 Info2: type = 50 Range:400% Animations:effect, effect0 Maximum Level: 1 Required Level: 150
Hero's Oath Description: For the vows of the Maple Heroes, increase your damage and the maximum damage cap. Party effect only works on Hero classes. Info: type = 10 Info2: type = 10 Range:400% Animations:effect, affected Maximum Level: 1 Required Level: 200
Spirit Claw - Boss Killer Description: Increases Spirit Claw's damage against bosses. Info: type = 50 Info2: type = 50 Maximum Level: 1 Required Level: 162
1
Spirit Claw Boss Damage: +20%
Hyper Jump Description: Permanently increases your Jump. Info: type = 50 Info2: type = 50 Maximum Level: 1 Required Level: 146
1
Jump: +10%
Hyper Speed Description: Permanently increases your Speed Info: type = 50 Info2: type = 50 Maximum Level: 1 Required Level: 152
1
Speed: +10%
Spirit Transformation Description: Transform into a spirit for a short time. While transformed, you are invulnerable as you decimate enemies around you. Info: type = 10 Info2: type = 10 Delays: spiritTransformation - 120 ms Range:670% Animations:prepare, keydown, keydownend, hit.0, hit.1, hit.2, hit.3, hit.4, hit.5 Maximum Level: 1 Required Level: 170
1
MP Cost: 50, Duration: 8 sec, Attack Rate: 360 ms, Damage: 700%, Number of Hits: 1, Max Enemies Hit: 15 - Cooldown: 120 sec
Hyper Physical Guard Description: Permanently increases your Weapon Defense. Info: type = 50 Info2: type = 50 Maximum Level: 1 Required Level: 165
1
Weapon DEF: +500
Hyper Max Demon Force Description: Permanently increases Maximum DF Info: type = 50 Info2: type = 50 Maximum Level: 1 Required Level: 180
1
Max Demon Force: +50
Bomb Punch - Reinforce Description: Increases Bomb Punch's damage. Info: type = 50 Info2: type = 50 Maximum Level: 1 Required Level: 149
1
Bomb Punch Damage: +20%
Spirit Claw - Bonus Attack Description: Increases the number of hits of Spirit Claw. Info: type = 50 Info2: type = 50 Maximum Level: 1 Required Level: 183
1
Number of Hits: +1
Firefox Spirit - Repeat Attack Bonus Description: Increases Firefox Spirit's attack limit. Info: type = 50 Info2: type = 50 Maximum Level: 1 Required Level: 177
1
Attack Limit: +1
Spirit Claw - Reinforce Description: Increases Spirit Claw's damage. Info: type = 50 Info2: type = 50 Maximum Level: 1 Required Level: 143
1
Spirit Claw Damage: +20%
Hyper Max Magic Points Description: Permanently increases Maximum MP. Info: type = 50 Info2: type = 50 Maximum Level: 1 Required Level: 186
1
MaxMP: +15%
Hyper Magical Guard Description: Permanently increases your Magic Defense. Info: type = 50 Info2: type = 50 Maximum Level: 1 Required Level: 174
1
Magic DEF: +500
Firefox Spirit - Summon Chance Description: Increases Firefox Spirit's activation rate. Info: type = 50 Info2: type = 50 Maximum Level: 1 Required Level: 195
1
Activation Rate: +10%
Bomb Punch - Extra Target Description: Increases the number of enemies Bomb Punch attacks. Info: type = 50 Info2: type = 50 Maximum Level: 1 Required Level: 168
1
Max Enemies Hit: +2
Bomb Punch - Critical Rate Description: Increases Bomb Punch's critical hit rate. Info: type = 50 Info2: type = 50 Maximum Level: 1 Required Level: 189
1
Critical Hit Rate: +20%
Hyper Accuracy Description: Permanently increases your Accuracy Info: type = 50 Info2: type = 50 Maximum Level: 1 Required Level: 158
1
Accuracy: +20%
Hyper Max Heart Points Description: Permanently increases Maximum HP. Info: type = 50 Info2: type = 50 Maximum Level: 1 Required Level: 192
1
MaxHP: +15%
Hyper Critical Rate Description: Permanently increases your Critical Hit Rate. Info: type = 50 Info2: type = 50 Maximum Level: 1 Required Level: 198
1
Critical Hit Rate: +10%
Hyper Intelligence Description: Permanently increases your Intelligence Info: type = 50 Info2: type = 50 Maximum Level: 1 Required Level: 140
1
Intelligence: +50
Hyper Strength Description: Permanently increases your Strength Info: type = 50 Info2: type = 50 Maximum Level: 1 Required Level: 140
1
Strength: +50
Hyper Luck Description: Permanently increases your Luck. Info: type = 50 Info2: type = 50 Maximum Level: 1 Required Level: 140
1
Luck: +50
Hyper Dexterity Description: Permanently increases your Dexterity Info: type = 50 Info2: type = 50 Maximum Level: 1 Required Level: 140
1
Dexterity: +50
KMST 1.2.494 - Eunwol (II) - Dark Link - 2013-12-24
All those nerfs across the board for Eunwol.
KMST 1.2.494 - Eunwol (II) - kimicatdemon - 2013-12-24
Wait why is Milo up there in the NPCs?
I can't see the sprite so I don't know if it's placement or not but... ):
Edit: Nvm, I found it on Insoya... Although they used his quest art sprite, so it's probably a placement for now.... Still confused about him though.
KMST 1.2.494 - Eunwol (II) - Hanabira.Kage - 2013-12-24
Snipers don't have Mortal Blow any more though...I suppose that's Marksmanship? 15% damage bonus -> 10% damage bonus. derp
Battleship Bomber has its instakill chance upped from 20% to 50%. I guess they felt that dropping it from 100% to 20% was a little too much?
KMST 1.2.494 - Eunwol (II) - McAwesomesauce - 2013-12-24
Hanabira.Kage Wrote:
Snipers don't have Mortal Blow any more though...
Since when?
KMST 1.2.494 - Eunwol (II) - Hanabira.Kage - 2013-12-24
McAwesomesauce Wrote:Since when?
Huh? They still do?
Gimme a sec...
EDIT: My bad, I thought they didn't have it anymore since it didn't show up in Max's list of nerfed (and untouched) instakill skills.
KMST 1.2.494 - Eunwol (II) - McAwesomesauce - 2013-12-24
PirateIzzy Wrote:Nexon what are you doing
Didn't Max' blog say they were changing Victoria Island around? Sleepywood is now for early 3rd Jobbers.
KMST 1.2.494 - Eunwol (II) - PirateIzzy - 2013-12-24
McAwesomesauce Wrote:Didn't Max' blog say they were changing Victoria Island around? Sleepywood is now for early 3rd Jobbers.
Except these are in Henesys now, not Sleepywood.
Unless they decided to go back to pre-BB.
KMST 1.2.494 - Eunwol (II) - Imaginal - 2013-12-24
PirateIzzy Wrote:Except these are in Henesys now, not Sleepywood.
Unless they decided to go back to pre-BB.
Ant Tunnel has returned bro
--------------------
[video=youtube_share;LRHa3MfIcZs]http://youtu.be/LRHa3MfIcZs[/video]
Anyway Backstep and Pulling Drag skill in action!
KMST 1.2.494 - Eunwol (II) - DavyJonesx - 2013-12-24
Imaginal Wrote:Ant Tunnel has returned bro
--------------------
[video=youtube_share;LRHa3MfIcZs]http://youtu.be/LRHa3MfIcZs
Anyway Backstep and Pulling Drag skill in action!
Soul Tent
Seems to work like that one phantom skill?
KMST 1.2.494 - Eunwol (II) - Imaginal - 2013-12-24
DavyJonesx Wrote:Soul Tent
Seems to work like that one phantom skill?
Yeah, it's not really useful imo more like a filler skill but it's something.
I hope they will give Eunwol some passive jump and speed; because they are sitting at 100 jump & speed with a generic regular flash jump + a faster weaker version of demon slayer's teleport.
KMST 1.2.494 - Eunwol (II) - LiquidSwing - 2013-12-24
Looks like Nexon is really trying to keep Eunwol from being overpowered like many other classes were on release.
KMST 1.2.494 - Eunwol (II) - Pathologiz - 2013-12-24
LiquidSwing Wrote:Looks like Nexon is really trying to keep Eunwol from being overpowered like many other classes were on release.
zero was weak when it first appear in KMST, and then they got buffed, again and again and again..
KMST 1.2.494 - Eunwol (II) - Takebacker - 2013-12-24
Pathologiz Wrote:zero was weak when it first appear in KMST, and then they got buffed, again and again and again..
Eunwol was weak when it first appear in KMST, and then they got nerfed, again and again and again..
KMST 1.2.494 - Eunwol (II) - Darkfaith - 2013-12-24
Eunwol storyline is realy sad, but it's the only explanation for him to be the forgotten hero... I liked it!
I'm just wonder how the dream commander is connect to the storyline
KMST 1.2.494 - Eunwol (II) - PirateIzzy - 2013-12-24
Imaginal Wrote:Ant Tunnel has returned bro
Well, that's one way for them to cater to the nostalgia pre-BB people.