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As title, I would like to know roughly how many %main stat and w/m.atk is needed for the following range (for Xenon and non Xenon):
1m
1.5m
2m-2m(max)
Thanks!
Edit: range are unbuffed.
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A lot.
In all seriousness though... well over 1k attack and 400% stats to have a clean 1m range as a Mercedes. Others not sure; I don't play them.
I an finding difficulty trying to figure out the intentions of this question...Buffed range sure I can kind of understand that you'd want to compare how "easy" it is to build range on each character but unbuffed....
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1.7 or 1.8? (Pretty sure it's 1.8)
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I remember reading somewhere that the cannon multiplier is 2. As for the stats needed for a good range, I have ~5k str and 500 att as a Hayato and have 220k range w/ DA and Kanna link as well as an S warrior deck.
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Kanna and DA's links count toward %Total Damage. No idea about Cannon Overload, though I think it's safe to assume it does.
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Just a grain of salt, it may have changed since then. It would be better to calculate it after the RED patch stabilizes with the revamps.
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As silly as it may sound, try taking out overload, and multiply your atk by it and plug again.
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I have 10.6k STR without buffs and around 1050 attack and my range is 1.35M without buffs. 407% str total from equips plus xenon link, I also have DA and kanna links, etc.