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What are the stat requirment to reach high end range? - Printable Version

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What are the stat requirment to reach high end range? - hfok - 2013-12-03

As title, I would like to know roughly how many %main stat and w/m.atk is needed for the following range (for Xenon and non Xenon):

1m
1.5m
2m-2m(max)

Thanks!
Edit: range are unbuffed.


What are the stat requirment to reach high end range? - Liable - 2013-12-03

A lot.

In all seriousness though... well over 1k attack and 400% stats to have a clean 1m range as a Mercedes. Others not sure; I don't play them.

I an finding difficulty trying to figure out the intentions of this question...Buffed range sure I can kind of understand that you'd want to compare how "easy" it is to build range on each character but unbuffed....


What are the stat requirment to reach high end range? - hfok - 2013-12-03

Liable Wrote:A lot.

In all seriousness though... well over 1k attack and 400% stats to have a clean 1m range as a Mercedes. Others not sure; I don't play them.

I an finding difficulty trying to figure out the intentions of this question...Buffed range sure I can kind of understand that you'd want to compare how "easy" it is to build range on each character but unbuffed....
The intention was to figure out how much more %Main stat and watk I need to get somewhere near these high end ranges. I have rough idea how much self buff will boost my range but I don't have much clue about the raw stat I need.

I didn't want to ask buffed range because by buffed it could mean all sorts of buffs such as TaC, pots or even apples! Which will then eventually become a question of what buffs can be stacks together to boost one's range.


What are the stat requirment to reach high end range? - Liable - 2013-12-03

hfok Wrote:The intention was to figure out how much more %Main stat and watk I need to get somewhere near these high end ranges. I have rough idea how much self buff will boost my range but I don't have much clue about the raw stat I need.

I didn't want to ask buffed range because by buffed it could mean all sorts of buffs such as TaC, pots or even apples! Which will then eventually become a question of what buffs can be stacks together to boost one's range.

For classes other than DA and Xenon the range formula is simply: (4*Primary Stat + Secondary Stat)*Attack/100*(1+Attack%)*(1+Passive damage%)

Just work out what total Primary stat you need by fixing secondary stat to 2k or something and attack to 1k, 1.5k, 2k.


What are the stat requirment to reach high end range? - hfok - 2013-12-03

Liable Wrote:For classes other than DA and Xenon the range formula is simply: (4*Primary Stat + Secondary Stat)*Attack/100*(1+Attack%)*(1+Passive damage%)

Just work out what total Primary stat you need by fixing secondary stat to 2k or something and attack to 1k, 1.5k, 2k.
I was looking through old data and thought there's still weapon multiplier and that's why I asked.
Thanks for the formula, it is very helpful.


What are the stat requirment to reach high end range? - Liable - 2013-12-03

hfok Wrote:I was looking through old data and thought there's still weapon multiplier and that's why I asked.
Thanks for the formula, it is very helpful.

Oh yes there is.. completely forgot about that. Search up.. it's everywhere.


What are the stat requirment to reach high end range? - hfok - 2013-12-03

Liable Wrote:Oh yes there is.. completely forgot about that. Search up.. it's everywhere.

Cannot find one for Cannon.
I found one from another forum but the multiplier it said was 2.6 which is hard for me to believe that is true.
For newer weapons it doesn't seems to have any data on the multiplier too.


What are the stat requirment to reach high end range? - Liable - 2013-12-03

1.7 or 1.8? (Pretty sure it's 1.8)


What are the stat requirment to reach high end range? - user - 2013-12-03

hfok Wrote:Cannot find one for Cannon.
I found one from another forum but the multiplier it said was 2.6 which is hard for me to believe that is true.
For newer weapons it doesn't seems to have any data on the multiplier too.

You can solve for cannon's weapon multiplier (which I believe is one of the highest in the game) using your stats window right now:

Clean max range = M*(4*STR+DEX)*(ATT/100)*(1+%Total Damage sources excluding Hypers), and solve for M.


What are the stat requirment to reach high end range? - tecul1 - 2013-12-04

I remember reading somewhere that the cannon multiplier is 2. As for the stats needed for a good range, I have ~5k str and 500 att as a Hayato and have 220k range w/ DA and Kanna link as well as an S warrior deck.


What are the stat requirment to reach high end range? - hfok - 2013-12-04

user Wrote:You can solve for cannon's weapon multiplier (which I believe is one of the highest in the game) using your stats window right now:

Clean max range = M*(4*STR+DEX)*(ATT/100)*(1+%Total Damage sources excluding Hypers), and solve for M.

Does the %dmg from cannon overload, kanna and DA's link count as total damage?
Thanks!


What are the stat requirment to reach high end range? - user - 2013-12-04

Kanna and DA's links count toward %Total Damage. No idea about Cannon Overload, though I think it's safe to assume it does.


What are the stat requirment to reach high end range? - GreenPepper - 2013-12-04

its 1.80 source: http://www.southperry.net/showthread.php?t=50148&p=852308&viewfull=1#post852308

Also I'm certain that cannon overload are total damage (50%)


What are the stat requirment to reach high end range? - tecul1 - 2013-12-04

Just a grain of salt, it may have changed since then. It would be better to calculate it after the RED patch stabilizes with the revamps.


What are the stat requirment to reach high end range? - hfok - 2013-12-04

GreenPepper Wrote:its 1.80 source: http://www.southperry.net/showthread.php?t=50148&p=852308&viewfull=1#post852308

Thanks!

Quote:Clean max range = M*(4*STR+DEX)*(ATT/100)*(1+%Total Damage sources excluding Hypers)
While M = 1.8, this formula doesn't match what I have.

1.8*(4*3871+1235)*(667/100)*(1+69%) = 339230 =/= 299420

Here are my current stats:
 Spoiler



What are the stat requirment to reach high end range? - tecul1 - 2013-12-04

As silly as it may sound, try taking out overload, and multiply your atk by it and plug again.


What are the stat requirment to reach high end range? - hfok - 2013-12-04

tecul1 Wrote:As silly as it may sound, try taking out overload, and multiply your atk by it and plug again.

1.8*(4*3871+1235)*(933.8/100)*(1+29%)=362515.335084


What are the stat requirment to reach high end range? - user - 2013-12-04

hfok Wrote:1.8*(4*3871+1235)*(933.8/100)*(1+29%)=362515.335084

Barrel Roulette gives a passive 10% Total Damage. And the multiplier is 1.5, not 1.8. The post that was linked is from 2011.

1.5*(4*3871+1235)*(667/100)*(1+0.1+0.4+0.1+0.1+0.09) = 299420


What are the stat requirment to reach high end range? - hfok - 2013-12-04

user Wrote:Barrel Roulette gives a passive 10% Total Damage. And the multiplier is 1.5, not 1.8. The post that was linked is from 2011.

1.5*(4*3871+1235)*(667/100)*(1+0.1+0.4+0.1+0.1+0.09) = 299420

THANKS!


What are the stat requirment to reach high end range? - FreeNoods - 2013-12-04

I have 10.6k STR without buffs and around 1050 attack and my range is 1.35M without buffs. 407% str total from equips plus xenon link, I also have DA and kanna links, etc.