Wreck-It Ralph Mafia: Town WIN!
yewjrn Wrote:[MENTION=6709]FenixR[/MENTION]; look suspicious again.

Blame jed for making statements without knowing what went on in our mason Group :X
[MENTION=10601]yewjrn[/MENTION]; I don't see any reason to make my role more obvious at the moment.

I may be persuaded to change my vote to [MENTION=7364]Maping[/MENTION]; if needed, but I think Curtiss is a better guess statistically.
As of now, there's 2-3 votes for Maping and 1 vote for Curtiss...

Well... I guess Jedward didn't expect us to use the Mason group like that, though honestly I had not much idea on what are the things we can/cannot discuss about these groups. In my opinion, I believe the Bad-Annon group might be more likely to conceal one more mafia *coughMapingcough* but statistically, the Fix-It Felix group should hold one too. Either way, there's really too little information today to make a real good guess though we did uncover a treasure trove by understanding the basis of the groupings. It's a pity that the mafia have not slipped up today like the previous two days and so, we might be having a mislynch.
I can confirm Maspan did reveal he was Zangief to the group, just as I had revealed I was tapper. I don't get why maping would vote maspan if he new he was a tonie and my vote stays on him. He also has not provide d any good arguments to his inocence.
[MENTION=8732]VerrKol[/MENTION]; how is Curtiss a better guess statistically? I know he has not posted much but he may just be less active, I dont see the point in lynching someone inactive. Could you please explain your reasoning?

Sorry for any errors, on mobile.
Niernen Wrote:I can confirm Maspan did reveal he was Zangief to the group, just as I had revealed I was tapper. I don't get why he would vote maspan if he new he was a tonie and my vote stays on him. He also has not provide d any good arguments to his inocence.
[MENTION=8732]VerrKol[/MENTION]; how is Curtiss a better guess statistically? I know he has not posted much but he may just be less active, I dont see the point in lynching someone inactive. Could you please explain your reasoning?

Sorry for any errors, on mobile.
It is just that statistically, the Fix-It Felix group is likely to be hiding one mafia (1 mafia per group) so through the process of elimination, Curtiss and TKWizard are the most likely to be that mafia. However, since TKWizard is likely to be a town-friendly neutral based on what Corn said, the highest probability would be Curtiss, especially since he's been quiet till the start of Day 3.
Ah, I see your point. Well either way the vote goes we will learn something.
Awww lawl i feel dumb. 3 groups 15 people, possible mafias between 3-5 (4 to 5 being more likely)...

And i dunno what to think anymore, my brain is not cooperating with me today (Stupid college paper).
Well, 30 minutes left. It looks like maping will get lynched with a 2 v 1 vote for him against curtiss. I guess who ever lives becomes the top suspect on day 4?
Might as well at this pointo seal the deal since im going to bed Vote: Maping
Guess so... Our list of confirmed townies have increased quite a lot as well... And all these resulted from our good luck of lynching 2 mafians straight off.
Oh god oh god oh god.

PLEASE YOU GUYS DON'T SEE THIS AS MY VOTING LATE AND MY BEING SUSPICIOUS I WAS PLAYING LEAGUE OF LEGENDS ALL DAY SINCE IT WAS DOUBLE XP WEEKEND AND I FORGOT ABOUT MAFIA.

vote Maping
Well, with less than 10 minutes left it looks like maping is done for. I say good night too you all.

[MENTION=846]Corn[/MENTION]; how dare you forget us Rolleyes
I am still unsure about Maping. The whole computer problem could be an excuse or it could be legit, I dunno. And because I don't want to bandwagon I am not voting.
Guess Maping's gone for... Hopefully, we nailed another mafian...

[MENTION=846]Corn[/MENTION]; off topic but is LoL fun? Tempted to try it...
MetaSeraphim Wrote:I am still unsure about Maping. The whole computer problem could be an excuse or it could be legit, I dunno. And because I don't want to bandwagon I am not voting.

Well, the only reason Curtiss was suspected was because he didn't post, he could be haveing problemd too (SP has been slow lately). I was suspicious of maping because he voted for someone he new was a townie.
Lunchtime comes around (a delicious, yet somewhat generic roast beast) and one of you thinks to look up at the chandelier. Polantaris is missing from the cage!

The voice from earlier booms in the hall, saying, "Seems like someone noticed our little boy has gone missing.. or, should I say, little girl?"

A message appears, taped to a post that is sticking out of the jelly dessert. It reads:

ROLE INFORMATION BEGIN
Player: Polantaris
Character: Vanellope von Schweetz
User Info: Plucky and sarcastic, Vanellope von Schweetz is one of the sweetest characters in Sugar Rush. You just have to dig deep first.
Abilities: While Vanellope has no powers in Murder Mystery House, she is fostering a little romance with a special someone..
Alignment: You win if all threats to the town are eliminated.
ROLE INFORMATION END

By dinner time, everyone has revealed their groups and is excitedly chatting. Polantaris' offense gone unmentioned, everyone is happy about possibly getting out of this horrid mansion. (Everyone except MetaSeraphim, who's already been given such a break.)

Near the end of the day, everyone is ready to lynch Maping, and surely enough, he disappears and his role information doled out.

ROLE INFORMATION BEGIN
Player: Maping
Character: Bowser
User Info: Bowser is big, but hearty. He loves a good fireball belch every now and then, and loves himself some princesses. Of the Peach persuasion, mostly, though there are other options.
Abilities: You haven't had chili in a while so your fireballs aren't what they used to be; they can't really kill anyone at this capacity. You'll have to team up with your mischievous friends to kill people here.
Alignment: You win if there are more mafia-aligned players than town-aligned players.
ROLE INFORMATION END

The chandelier burns out. It's bed time, and the players skip their way to their beds, excited.

It is now Night 3. The night will end at 9:00 PM PST on Sunday, January 27, 2013.
A loud crash in the dead of night.

[MENTION=10601]yewjrn[/MENTION] [MENTION=846]Corn[/MENTION] [MENTION=2462]MetaSeraphim[/MENTION] [MENTION=8732]VerrKol[/MENTION] [MENTION=10201]Niernen[/MENTION] [MENTION=6616]RandomZodiac[/MENTION] [MENTION=54]TKWizard[/MENTION]

The players, some of them groggy and some of them wide awake, look for the source of the sound. Some of them are already there, having caused it or been awake at the time of the crash.

The wall in one of the rooms is broken, which makes for a path into the dining hall. There is smoke rising from a curious spot on the floor, but nothing's there. An invisible vehicle?

The chandelier flickers, and begins burning again. It's still nighttime (or early morning), so the table brings forth pitch black coffee, leafy green tea and butter yellow cookies.

Everyone sits down and takes note of who is still around. After a minute or two, the expected messages appear where FenixR and Curtiss are. They must be gone by now.

ROLE INFORMATION BEGIN
Player: FenixR
Character: Dr. Robotnik
User Info: Dr. Robotnik is a villain, famous for threatening world domination and being stopped by Sonic the Hedgehog. He loves robots, animals and robot animals.
Ability: At night, you may PM me with "Night X: Guard <PLAYER>" to build an army of guard dogs and protect that player from night actions for the night.
Alignment: You win if all threats to the town are eliminated.
ROLE INFORMATION END

ROLE INFORMATION BEGIN
Player: Curtiss
Character: Mary Nicelander
User Info: Mary resides in the apartment building in Fix-It Felix Jr. She loves to bake pies, especially power-up pies for Fix-It Felix.
Abilities: Nicelanders can dance pretty rigidly, but that does you no good here.
Alignment: You win if all threats to the town are eliminated.
ROLE INFORMATION END

Two innocents in one night? What a streak breaker.

It is now Day Four. The day will end at 9:00 PM PST on Monday, January 28, 2013.
I'm guessing the vigilante killed Curtiss, right?
Corn Wrote:I'm guessing the vigilante killed Curtiss, right?

Sure.

Jedward Wrote:The Player List:
  1. yewjrn
  2. FenixR Killed on Night Three. Dr. Robotnik, doctor Townie.
  3. Curtiss Run over on Night Three. Mary Nicelander, vanilla Townie.

Does this work?
The only clue now is run over... And since there are lovers.... I would place my bet on Meta being the one to kill Curtiss. However, since Curtiss was the next most suspicious person, I wouldn't say the killer is mafia aligned. We are losing time here so [VOTE] [MENTION=54]TKWizard[/MENTION]; since the rest are pretty much cleared yesterday unless we all got scammed.


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