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Terraria discussion thread
It's a huge risk to pass the game to a different team, especially depending on what type of deal they can strike up.

I've personally never even heard of that company until that tweet was pointed out on the Terraria forums. I wouldn't have any hope whatsoever for it to be passed to a different team because it's all up to what Red believes is best for his own project. If he wants it to be over with then that's that.
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案山子 Wrote:If he wants it to be over with then that's that.

The problem with that is people are already trying to do "Unofficial Patch Updates".
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Red responds to community

Can't say I'm pleased with some of his answers...

Quote: - Promised updates -

For the majority of the game's development, I was more or less just using the game as a testing ground to play with different ideas and learn C#/XNA. That said, Terraria was released way before it's time. Between the immense social pressure and the leak, I didn't really have much choice but to play the hand I was drawn and release it as is. Obviously I was going to keep working on the game until it got to the point where I was happy with it.

Looking at all the different paths I could take the game right now, nothing really excites me. It all feels like sideways progression. That's why I know it's time to take what I've learned and start working on it's successor. I imagine you might make the claim that I "got bored and quit," but really without the excitement/obsession/drive, can you really expect future updates to be anything better than the status quo? Now looking down the road toward Terraria's successor, that's what is exciting me. It was never my intention to mislead anyone, and I am sorry if I did.

- Stopped updating out of the blue -

There really is no other way to say "no more updates" without saying "no more updates." After losing my spriter to a potentially competing game, and having to take some time off for my own personal reasons I figured the most honest way would be to just get it out now then taking several months off and then come back to announce that I am working on another game.

- Open source the game -

This will probably happen eventually, but the decision to not obfuscate Terraria was made for a reason...Wink

- Handing off -

This isn't going to happen, though I'd love for a dedicated group of modders to pick up the torch and carry on. For one, things can get complicated very quickly in the legal world. I also feel that Terraria is pretty solid as it is, and I am not sure that I would like the direction that it would take if I wasn't the one to work on it. After the following of SMBX and Terraria, you have to give my design choices some credit. :p Now for my handling of the community on the other hand...

- Bad at PR -

This I agree with. Dealing with people has never been my strong suit. I've been told several times that I should have hired a profession PR guy, but that really is just putting someone between you and me that does little more than candy coat things to make them sound better. (I probably should have done it anyway)

I think I really just got off to a bad start after the Nintendo/SMBX thing and the game getting leaked in beta. I got a lot more defensive than I should have been, and refused to share information about things until they were set in stone. But I guess if I didn't do that then there would have been a lot more "promises" not being kept. I'm probably being overly honest here, but there have been some pretty nasty things posted on TO, and I've learned that the best way to not let them get to me is to distance myself from the forums. (I am a human after all!Eek)

I failed with this, and I am sorry because you all really did deserve better from me.

- Greedy -

Money does complicate things doesn't it? Like I said in an interview before, this isn't really a business to me. Yes I've made a good amount of money and have a lot of customers, but I just want to make the best game I can. Simple as that. If I really wanted to milk it I would have release 1.1 as DLC and there would be all sorts of pets and mounts that you could buy for several bucks a shot. Is that going to help to make the game better?

I receive very little from the shirts and CE (I'm even wondering how it's possible for developers to survive the retail world in the first place) Those were all about getting cool Terraria things in the real world.

- Quit SMBX just Terraria -

SMBX just like Terraria was something I did to learn and experiment with gameplay. At some point you have to call a project finished so you can take what you've learned and move on to make something even better. I made no promises with SMBX and made it clear that it was something that I work on in my own time. If I was still working on it right now, there would be no Terraria.

As for the Nintendo fiasco.. I'm sure there is a Nintendo PR guy somewhere with a huge grin on his face knowing that SMBX was shutdown and Nintendo took none of the blame for it.
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heh, at least he admits he's bad at PR.
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Dark Link Wrote:Red responds to community

Can't say I'm pleased with some of his answers...

So we were the lab rats then? Rolleyes

But yeah... this doesn't sit well with me either. This game has potential to keep going, and he just gave up on it. At the very least he really should consider handing the game off to someone else that can do it justice.
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I have to disagree and say that Terraria had hit it's limit. All the new stuff that came out with the last big update was already pushing it a bit. I find the way the hardmode bosses were made stupid, it limits you to melee gear simply because you can't avoid damage so you need raw defense.
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I respect his response, because it's true.

If he was no longer ''in it'' I'm glad he decided to end it, otherwise it would start to show in the game itself that he wasn't caring for the project anymore. It's how Minecraft was when Notch was behind the wheel: He would just laze around, update when he felt like it, doing just whatever he felt like doing in those updates, etc.

Also, like I was telling my fiance, if he passed the game off to another company then THEY would put THEIR influence into the game, and often times that is a very bad thing, especially for a game that has ''its own style'' like Terraria.
I'm perfectly happy with his honest response, especially because I pretty much knew all of this before he made that post. I respect him, and I can understand where he's coming from.

Anyone who still doesn't understand where he's coming from can't understand in my opinion. It's much deeper than just, ''herpderp he quit derpderp''. You'd have to be a fool to have that mentality.

I'm looking forward to his next project.
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He wasn't bad at PR, Blue was. other than that, I agree with him and got more than my money's worth on this game, and I still pick it up from time to time. I would prefer to have it die young than go on to be milked.
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Thread revive due to news from the official twitter/facebook with the big announcement coming tomorrow:

[tweet]https://twitter.com/Terraria_Logic/status/245101300591767552[/tweet]

[tweet]https://twitter.com/Terraria_Logic/status/245159809471614978[/tweet]

Also confirmed by the official forums administrator as well:

http://www.terrariaonline.com/threads/so...age.91740/

Anyone have any ideas? Something as big as a Terraria revival?
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And it just so happens it was on sale this weekend... Rolleyes
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Interesting. I remember a thread on their official forums way back that they had a ton of interesting ideas to add to the game...and then they just stopped.

Honestly the whole "Hard Mode" deal was annoying, especially on servers. Play a build server, people activate Hard Mode, now your building experience is a horrible experience.

Would love it to be more areas in normal mode, with a ton more building related objects.

Either that or it's just the new game Re-Logic was apparently working on.
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Probably gonna be an IOS port. Not interested.
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Just gonna say this right now, if they DO do something to the game that warrants a return, the SP server doesn't exist anymore since my old HDD died and ate all of the Terraria stuff.
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Awwwwww my deadly laba trap QQ
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Biggest speculation going on right now is either Steamworks or SDK release.
I'm ok with either.
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Cue PC disappointment. The game's coming to PSN and XBLA:

[Image: 523357_399999856732587_315921494_n.jpg]

I'm somewhat excite for it but not as much. There is going to be new content on this version though.
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Why does it feel like every announcement these days is always a let down. If the new content makes it's way to PC then that's fine.
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I think I speak for most of us when I say:
"Booo! Hisss, kill it with fire"
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Ryukiroku Wrote:Cue PC disappointment. The game's coming to PSN and XBLA:

[Image: 523357_399999856732587_315921494_n.jpg]

I'm somewhat excite for it but not as much. There is going to be new content on this version though.

PC disappointment has been cued. That's awful. Razmos said iOS port and I immediately thought "probably," mostly because of the fact that I had just seen a $7 Minecraft port on the Google Play Store.
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Watch as the PC version doesn't get this "new content" whatsoever.

Oh well, there's always Starbound!
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