KMS 1.2.191 - Unnamed Balancing I
#41
I haven't done any major testing, but so far, stolen Combo Attack lasted 300 seconds (I don't have any buff duration effects), the entire normal duration, and I seem to have done about 90% of a stolen attack's damage (after factoring in Monster DEF). Someone else should test more thoroughly, though.
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#42
Locked Wrote:[MENTION=3186]HighOnMushrooms[/MENTION];

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god the ocotpus' face seeing slayer cook takoyaki harhar.
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#43
Locked Wrote:[MENTION=3186]HighOnMushrooms[/MENTION];

-Snip- 2MB

Girl on Tatamo's beard, what do?
Obligatory, stocking.
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#44
iAmFear Wrote:I haven't done any major testing, but so far, stolen Combo Attack lasted 300 seconds (I don't have any buff duration effects), the entire normal duration, and I seem to have done about 90% of a stolen attack's damage (after factoring in Monster DEF). Someone else should test more thoroughly, though.

But the cooldown is still there?
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#45
[video=youtube;AE7nudEupcU]http://www.youtube.com/watch?v=AE7nudEupcU[/video]
I want more cross-over content even if I never played dungeon fighter or other games... maybe some pop tag clothes or puzzle zoo zoo pets
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#46
66alex66 Wrote:But the cooldown is still there?

I assumed it would be, so I didn't check, and I skimmed the readout for Loadout and it said something about 30 seconds, so I'm sure it is.
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#47
iAmFear Wrote:I assumed it would be, so I didn't check, and I skimmed the readout for Loadout and it said something about 30 seconds, so I'm sure it is.

Darn, thanks for checking
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#48
Crossover content would be awesome! However, if it was gMS, NavyField 2 with the other games... I wonder how that would work.
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#49
[Image: 01003845.png]
로나모자
Cap - All
Cash item

Oh hey, it's Lorna and Pan.

[video=youtube;cbeY8yVRW0g]http://www.youtube.com/watch?v=cbeY8yVRW0g[/video]

Didn't expect that. Shame it doesn't seem like they have any sort of effect like Nao does.
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#50
Arrg Wrote:New resolution for those who haven't seen it yet.
[Image: 29wphlg.png]

This is probably my favorite of the known upcoming updates, and definitely moreso than any new jobs or job overhauls (Kinda feeling a "new job/revamp burnout" by this point). The new resolution makes everything 100% better, yet at the same time.... it really feels like its going to take some adjusting to.
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#51
Declaimed Wrote:This is probably my favorite of the known upcoming updates, and definitely moreso than any new jobs or job overhauls (Kinda feeling a "new job/revamp burnout" by this point). The new resolution makes everything 100% better, yet at the same time.... it really feels like its going to take some adjusting to.

I too am excited to be able to see my laz0rz as they reach past the original screen width.
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#52
JoeTang Wrote:I too am excited to be able to see my laz0rz as they reach past the original screen width.

Perhaps we'll see some laz0r buffs in the upcoming job revamps that make them even longer.
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#53
Declaimed Wrote:Perhaps we'll see some laz0r buffs in the upcoming job revamps that make them even longer.

Just what maple needs m0ar laz0rz.
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#54
Declaimed Wrote:Perhaps we'll see some laz0r buffs in the upcoming job revamps that make them even longer.
http://www.southperry.net/maplerange.php...&size=1366
The original laser still doesn't fit if you're centered.
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#55
Declaimed Wrote:This is probably my favorite of the known upcoming updates, and definitely moreso than any new jobs or job overhauls (Kinda feeling a "new job/revamp burnout" by this point). The new resolution makes everything 100% better, yet at the same time.... it really feels like its going to take some adjusting to.

It's simultaneously awesome and really really weird.
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#56
You know, I keep going in and out of this thread, changing my lines of thought and forgetting just what did I want to add to this thread that I didn't already say in the KMST thread.

Then I saw the thread at Basilmarket about the new login screen showing Phantom using HS and I came back here at 5 am just to say CURSE YOU NEXON I WAS DONE WITH THAT DAMNED SKILL.

That is what I wanted to say. /ambles out
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#57
Curtiss Wrote:You know, I keep going in and out of this thread, changing my lines of thought and forgetting just what did I want to add to this thread that I didn't already say in the KMST thread.

Then I saw the thread at Basilmarket about the new login screen showing Phantom using HS and I came back here at 5 am just to say CURSE YOU NEXON I WAS DONE WITH THAT DAMNED SKILL.

That is what I wanted to say. /ambles out

Isn't the cap in EMS 250?
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#58
How do Phantoms stand in terms of power now?
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#59
Declaimed Wrote:This is probably my favorite of the known upcoming updates, and definitely moreso than any new jobs or job overhauls (Kinda feeling a "new job/revamp burnout" by this point). The new resolution makes everything 100% better, yet at the same time.... it really feels like its going to take some adjusting to.

It also makes a certain impossible boss, as well as many other fights, slightly easier. The long hotkey bar is certainly the best part though.
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#60
CrazyForDex Wrote:Isn't the cap in EMS 250?

It's 220.

LegendGospel Wrote:How do Phantoms stand in terms of power now?

I don't think they made a much significant nudge on the list.
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