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Maplestorys stat and equip system! discussion! how would you change it?
#41
solarboy Wrote:The new classes seem to be able to add sp into HP and MP, because jobs like aran and dual blade are allready too strong, and they dont really need extra damage, thats why a build for dual blade adding +1sp to hp in each lv and +5 every 10 lvs seems to be really good

Evans can do it too, but they dont really need extra mp/hp

*AP

Make sure you're saying the right thing before posting like that. Else you'll have people thinking new jobs can add SKILL points into HP and MP.
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#42
Sarah Wrote:*AP

Make sure you're saying the right thing before posting like that. Else you'll have people thinking new jobs can add SKILL points into HP and MP.

oh, sorry, I allways mix the AP and SP
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#43
More of a cosmetic implementation - everyone's equipment stats should be shown in the character info tab when you double click a character. If you can see what kind of stuff they're using, you should be able to see how good it is.
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#44
Still liking the PA-PD idea, while we're talking defense improvements.

It'd be something like...
 Spoiler
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#45
Lucida Wrote:Still liking the PA-PD idea, while we're talking defense improvements.

It'd be something like...
 Spoiler

Those are some pretty good numbers, although getting Magic Defense still is a problem (most characters only get up to ~300 M.def in the higher levels, right?). Seeing as most characters should be able to get up to ~700 W.def, touch damage shouldn't be causing too much trouble anymore(full W.def Hero should be able to tank PB as it'd only deal as much damage as Bigfoot does now). Though there should be more methods of gaining def if this was implemented. That and Mages would be immune to magic to some extend.
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#46
Loose Wrote:Well...
[Image: moar_hp.gif]

Yes, so nexon can gain more money. Waste money JUST to boss (HT,PB) is stupid.
We shouldnt need to make weird things to boss, we should get a good amount of hp to boss just like any other game.
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#47
the only thing i change is how W.Def helps a player, DEF does nothing significant once you past level 60 Otherwise everything else is basically ok with me

@above
add the points and don't wash them out...
money problem solved
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#48
You guys are ok with the fact that higher leveled equips are not worth it to wear?
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#49
finalbragade Wrote:the only thing i change is how W.Def helps a player, DEF does nothing significant once you past level 60 Otherwise everything else is basically ok with me

@above
add the points and don't wash them out...
money problem solved

Yes but then i would be a weak class, I mean whats the point of sacrify your strenght for hp? like someone say before 10 lvs for 200 Hp? thats insane 200 hp is nothing.
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#50
Both of you have a point. Maybe if using the HP-Up arrow actually added a GOOD amount of HP, more people would use it. The amount of HP you lose versus the amount of damage you lack is not worth it most of the time, except maybe for classes like Corsairs, Arans, and Dual Blades, which damage is over the sky already.
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#51
i think they should add a 2cnd armor to the aquips i mean same way cash shop covers your aquips have a 2cnd form of aquips you put over the ones you have.
like shoulder pads an armor fragment something like that, that would be awesom lol
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#52
Asumi Wrote:Yes but then i would be a weak class, I mean whats the point of sacrify your strenght for hp? like someone say before 10 lvs for 200 Hp? thats insane 200 hp is nothing.

Weak? are you kidding?

Assuming a 5:1 ratio for weapon attack, thats a measly 10 weapon attack, easily made up with Maker, New attack scrolls, blessing, ect ect. You certainly wouldn't be "a weak class"

Pumping 10 levels of pure Hp would be about ~900 in the first place, combined with MoN's, Medals, items that give HP (Maker, Scarlion) and Threaten, HB, Combo Barrier, Magic Shield, ect ect, I can see plenty of classes going to end game bosses without washing, let alone HT where most ranged classes can go 160-170 these days without any washing what-so ever due to the new HP equips.
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#53
MorbidMagus Wrote:Weak? are you kidding?

Assuming a 5:1 ratio for weapon attack, thats a measly 10 weapon attack,

10 attack is not measly. 10 attack is mighty! 10 attack can make a man out of you Goggleemoticon
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#54
Current defense system is fine. I think they should just remove the "higher levels take more damage from the same thing" concept and make the DEF scrolls give twice as much DEF.
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#55
Asumi Wrote:Yes but then i would be a weak class, I mean whats the point of sacrify your strenght for hp? like someone say before 10 lvs for 200 Hp? thats insane 200 hp is nothing.

Unless your a damage whore there's no real notable difference in 10 attack and it's not as if it can't be made up with equips or skills. And any game that allows you to add into an skill besides attack generally comes with a price, E.G. if all you do is add into att you lose out on a secure defense and vice versa. I've added around 150 points into HP and have yet to taken them out of my aran and i'm still strong because of my equips and skills. Though I'm not against the points being added into being more but it's certainly not costly to add into HP unless your obsessed with damage. (also 1 point into hp is generally 30-40points)
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#56
finalbragade Wrote:Unless your a damage whore there's no real notable difference in 10 attack and it's not as if it can't be made up with equips or skills. And any game that allows you to add into an skill besides attack generally comes with a price, E.G. if all you do is add into att you lose out on a secure defense and vice versa. I've added around 150 points into HP and have yet to taken them out of my aran and i'm still strong because of my equips and skills. Though I'm not against the points being added into being more but it's certainly not costly to add into HP unless your obsessed with damage. (also 1 point into hp is generally 30-40points)

If I'm not mistaken, archers only get 16-20 hp per AP added, so for the classes that actually need the extra HP, the expense is quite a bit higher in terms of what you give up. While I agree to some extent with what you are saying, a class by default should not have to improve their innate HP just to take a single hit from things. I agree in the sacrificing some attack point, but they have a defense system and as it stands it is useless. If I as an archer were to scroll all of my equipment for defense, I wouldn't come close to what is needed to survive a hit from OB4 monsters and the like. While, yes it is true that I'm not at a level appropriate for them, these are just common mobs and not even a boss. When you have skills like magic guard and meso guard this isn't so noticeable, but the defense system is lacking and we all know it. I've only had the NX to wash 13 times total and I have about 950 hp in special gear, so I can survive in certain situations. Ultimately though what is the point of having final high leveled gear when certain people can mass scroll low level common stuff and get the same benefits attack wise with no apparent detrimental affect? I'm more or less getting down to the same thing as you, just in a different manner; sacrificing "some" attack and convenience for survivability.

And don't use the "Archers can pin and not get hit" excuse, I'm a Marksman.

EDIT: Re-read some of your prior posts. You seem to agree with me more than I initially stated on the defense thing, so ignore if I was being pushy on that. My point still stands though, HP blooding or washing shouldn't be a requirement for survival; there should be options.
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#57
PonyArcade Wrote:10 attack is not measly. 10 attack is mighty! 10 attack can make a man out of you Goggleemoticon

I agree with this.

finalbragade Wrote:Unless your a damage whore there's no real notable difference in 10 attack and it's not as if it can't be made up with equips or skills. And any game that allows you to add into an skill besides attack generally comes with a price, E.G. if all you do is add into att you lose out on a secure defense and vice versa. I've added around 150 points into HP and have yet to taken them out of my aran and i'm still strong because of my equips and skills. Though I'm not against the points being added into being more but it's certainly not costly to add into HP unless your obsessed with damage. (also 1 point into hp is generally 30-40points)

I am.
I think at least 80% of ms players are, im not the kind of ppl that goes "Why should i scroll xxxx if i can 1 hit anything already" Im a bishop and it would be nice to 1 hit golems or even a 9xk hp monster (with echo).
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#58
LongShotJohn Wrote:EDIT: Re-read some of your prior posts. You seem to agree with me more than I initially stated on the defense thing, so ignore if I was being pushy on that. My point still stands though, HP blooding or washing shouldn't be a requirement for survival; there should be options.

Well in all honesty Bowman we're screwed from the get go,since your only defensive technique is puppet after all. However with long ranges, in general, they have strong offensive skills that wouldn't be to noticeably weakened when adding into HP instead of {insert main Stat here}. Yeah it sucks (then again an aran only has about 9k HP when he reaches level 200 and unlike bowman they don't have the luxury of being far away..just saying) and i understand how you would think you seemed FORCED to HP wash but excluding Pink Bean I think you have enough HP to take a hit from anything before 180 or so. Would it be nice to have better defense and better HP and does it "suck" the way it is now... yes it does, but it does not mean we are forced to HP wash.

@above
sucks to be you then, but you being obsessed with damage doesn't make your statement absolute for all others just absolute for people obsessed with damage.
Also... a damage obsessed bishop... ok then
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#59
finalbragade Wrote:Well in all honesty Bowman we're screwed from the get go,since your only defensive technique is puppet after all. However with long ranges, in general, they have strong offensive skills that wouldn't be to noticeably weakened when adding into HP instead of {insert main Stat here}. Yeah it sucks (then again an aran only has about 9k HP when he reaches level 200 and unlike bowman they don't have the luxury of being far away..just saying) and i understand how you would think you seemed FORCED to HP wash but excluding Pink Bean I think you have enough HP to take a hit from anything before 180 or so. Would it be nice to have better defense and better HP and does it "suck" the way it is now... yes it does, but it does not mean we are forced to HP wash.
It may not mean your forced to hp wash, but if u actually want to enjoy every aspect as certain classes, sucks to b u, get ure hp washing ready. Of course, even a non damage whore can understand if you actually want to be efficient, and get people to let you go places, hp is very important as the stats your sacraficing. Of course, if you want to hide it, you might as well screw everyone up right? PB is very important to pushing forward storyline. Why would nexon push higher storyline content if nobody can even beat the monster holding us all up? JMS as an exception, we need every server to defeat PB if we want to be better in this game. And id be sad to think the black mage will be easier than pink bean.
finalbragade Wrote:@above
sucks to be you then, but you being obsessed with damage doesn't make your statement absolute for all others just absolute for people obsessed with damage.
Also... a damage obsessed bishop... ok then
nice to say.
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#60
finalbragade Wrote:Well in all honesty Bowman we're screwed from the get go,since your only defensive technique is puppet after all. However with long ranges, in general, they have strong offensive skills that wouldn't be to noticeably weakened when adding into HP instead of {insert main Stat here}. Yeah it sucks (then again an aran only has about 9k HP when he reaches level 200 and unlike bowman they don't have the luxury of being far away..just saying) and i understand how you would think you seemed FORCED to HP wash but excluding Pink Bean I think you have enough HP to take a hit from anything before 180 or so. Would it be nice to have better defense and better HP and does it "suck" the way it is now... yes it does, but it does not mean we are forced to HP wash.

@above
sucks to be you then, but you being obsessed with damage doesn't make your statement absolute for all others just absolute for people obsessed with damage.
Also... a damage obsessed bishop... ok then

Neither yours.
Whats wrong with it? can you tell me plz?
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