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Maplestorys stat and equip system! discussion! how would you change it? - Printable Version

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Maplestorys stat and equip system! discussion! how would you change it? - Nightclaw - 2010-03-10

We all know that maples stat system isnt as great as it should be. First, let me recap why its not that great.

Defense is useless, 0 - 999 defense barely makes a difference.

Crazy atk formulas make people Watk crazy.

Random items give attack. Weapons give attack, thats right. But, what about gloves giving attack??? how is that? especially for ranged classes. SHOES GIVING ATTACK? YOUR CAPE GIVING ATTACK? GLASSES SOON WILL GIVE ATTACK? EVEN YOUR RING GIVES ATTACK! i mean seriously.

Also. how do all of your clothes give you stats? I mean seriously. HOW THE PINEAPPLE can putting on my shirt make me stronger, or wearing earrings give me intelligence or dexterity?

Secondary stats. They are usless. Its sad that the way to get the most damage, is to pump as much as you can into 1 stat, and EVEN FORGO HIGHER LEVELED WEAPONS SO YOU CAN KEEP YOUR SECONDARY STAT LOWER! Also, does it make sense that you need str to hold a stupid gun? You would think that wearing higher leveled equips would help you more than equips any random lvl 50 of any class could wear..

Now I see alot of you complaining, so, I ask you this.

How would you make maples stat and equip system?

Stat mechanics change? Messing with the stats of equips? formula changes?

You name it!

Go ahead! I am curious to see how you would change things to make them better.

Please contribute any ideas on how to improve the stat system!


Maplestorys stat and equip system! discussion! how would you change it? - Solarboy - 2010-03-10

Nightclaw Wrote:We all know that maples stat system isnt as great as it should be. First, let me recap why its not that great.

Defense is useless, 0 - 999 defense barely makes a difference.
Defense helps to save pots, and as you may not notice it, it still makes a good diference, if you dont believe me, then go to newts withouth anything but your gun

Crazy atk formulas make people Watk crazy.

Random items give attack. Weapons give attack, thats right. But, what about gloves giving attack??? how is that? especially for ranged classes. SHOES GIVING ATTACK? YOUR CAPE GIVING ATTACK? GLASSES SOON WILL GIVE ATTACK? EVEN YOUR RING GIVES ATTACK! i mean seriously.

Also. how do all of your clothes give you stats? I mean seriously. HOW THE PINEAPPLE can putting on my shirt make me stronger, or wearing earrings give me intelligence or dexterity?

Its a fantasy game

Secondary stats. They are usless. Its sad that the way to get the most damage, is to pump as much as you can into 1 stat, and EVEN FORGO HIGHER LEVELED WEAPONS SO YOU CAN KEEP YOUR SECONDARY STAT LOWER! Also, does it make sense that you need str to hold a stupid gun? You would think that wearing higher leveled equips would help you more than equips any random lvl 50 of any class could wear..

That is just to balance the class

Now I see alot of you complaining, so, I ask you this.

How would you make maples stat and equip system?

Stat mechanics change? Messing with the stats of equips? formula changes?

Just the Magic formula

You name it!

Go ahead! I am curious to see how you would change things to make them better.

Please contribute any ideas on how to improve the stat system!

answers are in blue


Maplestorys stat and equip system! discussion! how would you change it? - y0y0y0y0shi0 - 2010-03-10

I would make it so that weapons give stats and so that equips give stats.

I don't see anyone complaining.

Other than the magic damage formula, I don't really see anything else changing.


Maplestorys stat and equip system! discussion! how would you change it? - Mazz - 2010-03-10

I'd make it so that there are other, better ways of upgrading equips than through being either lucky or relying on the luck of someone else. Maybe through a quest like system where after doing certain chains you unlock new methods of upgrading? Dunno. Luck isn't cool.


Maplestorys stat and equip system! discussion! how would you change it? - Stereo - 2010-03-10

Remove the class differences in w.def... a character with higher w.def should take lower damage period. And maybe make def worth 3-5 times as much damage reduction as it is now. When each def is worth something like 0.5 to 0.6 damage, it's really not that helpful.


Maplestorys stat and equip system! discussion! how would you change it? - Nightclaw - 2010-03-10

byakugan Wrote:L> defense Revamp

Beg Wrote:This basically. It's silly how the way to get the most damage out of your equips all the way to level 200 is to wear alot of stuff that any random level 50 could wear. Maplestory lacks REAL end-game equips specific to each class.

FelixTM Wrote:Because Maplestory's armor and stat system is retarded.

Myles Wrote:This.

It's stupid how useless defence is in Maple. IMO, it should be incredibly useful instead of HP equips. I doubt we would get a revamp 'cos then Nexon will lose money from people HP Washing.


I dont know about you, but I see complaining yoshi.

@ max about other scrolling system I AM WITH YOU!

IMO, i think the way scrolls get "used up" is stupid. Cant u just cast the spell on it over and over? Its really stupid how random monsters have super special ancient scrolls of power.... yet nobody else can make them..

My alternative to scrolls would be a skill called "enhance"

at lvl 10, you get the tutorial quest for the skill where you learn how to cast a 100% succesfull spell on an equip. "pretty much instead of 1 use scrolls, you learn to cast the spell directly"

Then , at level 30-50 you get the quest to use advanced enhancements, which are 60% / 10% chance of succeeding spells. however, these take a toll on you and can only be casted once every 1-5 (working number hours)

70-120 you get the Dark enhancement quests/storyline, and learn to channel the dark powers of 30/70 spells, but they drain you, and leave you 1/1'd Also, takes 1 day- 1 week to gather enough energy to cast a dark spell again.

120-150 you can do a super hard quest to try to master the chaos enhancement which acts like a chaos scroll, but is so powerfull it kills you, and can only be used 1ce per month.


This seems like a great way to add story, make the upgrade system A BAJILION TIMES BETTER, and the limits stop super super super mass enhancing.


Maplestorys stat and equip system! discussion! how would you change it? - Solarboy - 2010-03-10




Maplestorys stat and equip system! discussion! how would you change it? - Cynic - 2010-03-10

I think defence should be changed, but the reason the armor system sucks is because of the total cost and the levels of the gear. How easy is it to buy 100 bathrobes and scroll them with 10s? Someone I know recently did this with about 100 robes and a few hundred 10%s for overall dex. Whatever failed he would just npc, if it passed he would scroll once again. In the end he got a few +20dex robes. Now if you were to do this with a Reverse equip it would be near impossible to even have enough funds to purchase more than 10~.

What's worse is the benefits. Robes are clean, a godly makered Reverse can have about 15+ more stat points, but by that level how much of a benefit is 15 stats. Unless they made it so level 50+ items give an insane amount of stat bonuses I don't think things can change. Also, you have to consider resale value. Who are you going to sell a +50 str Timeless warrior overall to? No one. Who can you sell a +50 str robe to? All classes except for mages and sins.


Maplestorys stat and equip system! discussion! how would you change it? - Nightclaw - 2010-03-10

Cynic Wrote:What's worse is the benefits. Robes are clean, a godly makered Reverse can have about 15+ more stat points, but by that level how much of a benefit is 15 stats. Unless they made it so level 50+ items give an insane amount of stat bonuses I don't think things can change. Also, you have to consider resale value. Who are you going to sell a +50 str Timeless warrior overall to? No one. Who can you sell a +50 str robe to? All classes except for mages and sins.

exactly, i think that high level armor should have ALOT more bonuses... like, more than you spend in a secondary stat to wear it..

solarboy Wrote:(giant no image here)

Then scrolls will be useless, and making chaos scrolls? neh I jsut wish that the maker skill would let us enchance equips with diamonds and that stuff

yes.. the whole idea of getting a million scrolls is stupid in my opinion.. especially if they are so ancient and powerful, yet high levels cant make then, yet moshrooms can drop them..


Maplestorys stat and equip system! discussion! how would you change it? - Cynic - 2010-03-10

Nightclaw Wrote:exactly, i think that high level armor should have ALOT more bonuses... like, more than you spend in a secondary stat to wear it..



yes.. the whole idea of getting a million scrolls is stupid in my opinion.. especially if they are so ancient and powerful, yet high levels cant make then, yet moshrooms can drop them..

The problem with that would be that...Everyone will be quite overpowered. When I said insane I meant something around 20+ stats. Maybe instead of that do set items like another version of MS. Also make high level items gaurentee you a skill, since not everyone will get to 200, giving out free SP wouldn't hurt.


Maplestorys stat and equip system! discussion! how would you change it? - Loose - 2010-03-10

Different color Pirate armor.


Maplestorys stat and equip system! discussion! how would you change it? - Nightclaw - 2010-03-10

Cynic Wrote:The problem with that would be that...Everyone will be quite overpowered. When I said insane I meant something around 20+ stats. Maybe instead of that do set items like another version of MS. Also make high level items gaurentee you a skill, since not everyone will get to 200, giving out free SP wouldn't hurt.

that would fall under bonuses XD

like, reverse equips require 100 of a stat.. so a set bonus for reverse glove, hat, overall, weapon, shoes should be much more than +65/65 and 7 weap atk (total 130, 100 for the secondary stat it took to wear it, and 30 for not gettin a zhelm since you need the hat, and +7 for SCG/FS atk that you are not getting) so those bonuses would take care of stats, but wouldnt accouint for mass scrolling, so maybe for the reverse +70/ +70 +10-15 atk..


Maplestorys stat and equip system! discussion! how would you change it? - Typhoon - 2010-03-10

Nightclaw Wrote:Also. how do all of your clothes give you stats? I mean seriously. HOW THE PINEAPPLE can putting on my shirt make me stronger, or wearing earrings give me intelligence or dexterity?

have you realized that you're playing a game on a computer yet


Maplestorys stat and equip system! discussion! how would you change it? - Stereo - 2010-03-10

Nightclaw Wrote:that would fall under bonuses XD

like, reverse equips require 100 of a stat..

That's why they have the highest w.atk.

The real problem is that level 120 (for example) armor all requires the same stats as the weapon, so there's no way to use the secondary stat. If your reverse overall adds 50 str - too bad, you need 100 str to equip it in the first place.

If weapons had the highest stat requirements, with gloves/shoes (or something) following, and lower for overalls etc. then people would wear the high level gear.



Maplestorys stat and equip system! discussion! how would you change it? - Empyrean - 2010-03-10

The w.def and m.def system should change a little. And hmm the DMG is way over the top.. and also ditch the white scroll and 50% scroll with the power of 10% .. thats when you see someone with godly scrolled item and you actually wonder how the heck did that person do that... This game is becoming too easy.. and since when is the last time you see a 3rd job person doing 10k dmg and you goes zomg pro.. and now 10k dmg is so easy that a lv 50 could do it... Sad and solo zakum takes less than an hour now day... poor zakum....


Maplestorys stat and equip system! discussion! how would you change it? - Seanny - 2010-03-10

Long as this is a game where being as low secondary-stat as possible is the best way to go, there's potential for changes to be beneficial to the game.

I'd like defense stat to at least be effective enough so that stacking defense would be considered common sense for a BM/Jelly-like ranged classes to survive a PB run. Same with HP equips.

Magic being reworked to match that of other classes would also help them out.

it's really the non-offensive stats that could use some help. Defense, avoid, hp scrolling. But. i'll keep waiting for this MS 2 project, it just may fix all of that. I mean, im pretty sure the developers learned a lot from running this game, so im really looking forward to seeing some good balancing and well done gameplay mechanics.


Maplestorys stat and equip system! discussion! how would you change it? - Jellyflower - 2010-03-10

Remove HP washing, remove nlc pots, enable option for zerk to not get healed past zerk point or make berserk an active buff where your max hp simply becomes halved. Defense system revamped.


Maplestorys stat and equip system! discussion! how would you change it? - Corn - 2010-03-10

Jellyflower Wrote:Remove HP washing, remove nlc pots, enable option for zerk to not get healed past zerk point or make berserk an active buff where your max hp simply becomes halved. Defense system revamped.

If HP washing if gone, then it would be 10x harder to defeat Horntail, let alone Pink Bean.

L>change in Defense, Magic Defense, and Magic Attack formulas.


Maplestorys stat and equip system! discussion! how would you change it? - Nightclaw - 2010-03-10

ClawofBeta Wrote:If HP washing if gone, then it would be 10x harder to defeat Horntail, let alone Pink Bean.

L>change in Defense, Magic Defense, and Magic Attack formulas.

LET me make this clearer. we all know we need a def revamp. Im not saying post whats wrong, im saying post how it could be better.

Example

would this be broken? Remove the whole damage to level reduction.

then

new def formula =

damage taken = damage - Total defense * players level.


Maplestorys stat and equip system! discussion! how would you change it? - Russt - 2010-03-10

Edit: Bad idea.