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Energy Drain
#21
The reason i see shockwave as important is cause it's like your only other attack in Transform. For 3rd job I would totally go for energy 1st build cause 3rd job transform = LOLWUT? Transformless builds would kill demolition and your temporary invicibility frames (unless you can do something else, but idk, not there yet xP)

For me the reason I picked brawler over slinger is cause i liked the transform and the high hp factor. But it's still someone's choice whether or not they want to have transform or not.

I think leaving energy at 11 wouldn't be too bad. or 21 blast/ 20 energy since blast is replaced (i think) by that other skill in 4th job right?
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#22
Worthyness Wrote:The reason i see shockwave as important is cause it's like your only other attack in Transform. For 3rd job I would totally go for energy 1st build cause 3rd job transform = LOLWUT? Transformless builds would kill demolition and your temporary invicibility frames (unless you can do something else, but idk, not there yet xP)

For me the reason I picked brawler over slinger is cause i liked the transform and the high hp factor. But it's still someone's choice whether or not they want to have transform or not.

I think leaving energy at 11 wouldn't be too bad. or 21 blast/ 20 energy since blast is replaced (i think) by that other skill in 4th job right?

Why does it matter that it's your only skill available when transformed? I don't use transform except for traveling, and I don't plan to use demolition for anything except for bossing. If I start using shockwave at horntail i'll get kicked out Rolleyes. I'll still have lvl 21 shockwave. It's not like i'll be shockwaveless.
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#23
Hey, that's me!

I'm actually leaving Shockwave at 21, maxing out Energy Drain. I've gotta go update my build, I think Energy Drain just earned itself a spot of being maxed after Energy Charge and Energy Blast.

I prefer to be in Normal / Energy mode, than limited to one skill in Transformation.
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#24
Loose Wrote:Hey, that's me!

I'm actually leaving Shockwave at 21, maxing out Energy Drain. I've gotta go update my build, I think Energy Drain just earned itself a spot of being maxed after Energy Charge and Energy Blast.

I prefer to be in Normal / Energy mode, than limited to one skill in Transformation.

I wish I would have seen your video sooner. I would have gotten drain before getting shockwave past lvl 1.

I also prefer to be in normal/energy mode rather than transform. In 4th job I plan to get barrage/dragon strike before demolition. Gonna do a build like lvl 11 wind booster -> 21 dragon strike -> max barrage.
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#25
DrRusty Wrote:Why does it matter that it's your only skill available when transformed? I don't use transform except for traveling, and I don't plan to use demolition for anything except for bossing. If I start using shockwave at horntail i'll get kicked out Rolleyes. I'll still have lvl 21 shockwave. It's not like i'll be shockwaveless.

I think he's referring to Super Transform...

And really, are you going to only use Demolition for bosses..? People AFK during regular state while training during 4th job, and are Transformed/Super Transformed 3/4s of the time...
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#26
I remember a long time ago seeing a video of a Viper fighting Griffey. He pushed it into the corner then started using energy drain. It was quite impressive to watch at the time. Reminiscent of a cleric using heal.
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#27
ClawofBeta Wrote:I think he's referring to Super Transform...

And really, are you going to only use Demolition for bosses..? People AFK during regular state while training during 4th job, and are Transformed/Super Transformed 3/4s of the time...

Until I have a good amount into demolition, I probably won't be using it for training or bossing. Ill just do barrage/ double upper during bosses.

And who the heck do you kno that afks when he's not transformed? That's pretty dumb. Being transformed isn't going to dictate whether or not I'm training. Atleast for me, iono about those afkers ur talking about. Brawlers don't need to be transformed to kill fast.
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#28
About the power of Drain... did it really take that long to realize it's power, even at lvl 1? Drain kicks ass Tongue

Drain maxed has almost the same power as Barrage/DU combo (95% it's power, unless the Attacks/Minute thread is incorrect), besides that it also HEALS you and has a 200% range (Same as 4th job Energy Orb) and it doesn't consume any MP pots lolz.

I use lvl 1 drain all the time I can use it (unless it's really mobby), it doesn't cost any mp, and I heal myself fighting monsters! Tongue

IMO, Drain = way more usefull to max then Blast.

Oh and btw, a little Drain vs Blast vs SSkick vs Shockwave comparision:
- Drain attacks 133x per minute (Self timed, not 100% accurate) = 133*360 = 48.000% DPM - at 1 target
- Blast attacks 55x per minute (Self timed, not 100% accurate) = 4*420*55 = 92.400% DPM - at 4 targets
- Sommersault attacks 83x per minute = 6*190*83 = 94.620% DPM - at 6 targets
- Shockwave attacks 40x per minute (Self timed, not 100% accurate) = 40*700 = 28.000% DPM - at 1 target
- Shockwave attacks 40x per minute (Self timed, not 100% accurate) = 4*40*700 = 112.000% DPM - at 4 targets
- Shockwave attacks 40x per minute (Self timed, not 100% accurate) = 6*40*700 = 168.000% DPM - at 6 targets

So Sommersault and Blast have the same power at gobies (unless you miss gobies with SSkick offcourse). And Drain is a Marauders most powerfull single target skill, till they get Demolition in 4th job... Smile

P.S.1: I'm leaving Blast at lvl 1, and max MP Recovery and Double Shot... Tongue

P.S.2: Here's another vid you'll like to see Drains power (lvl 20 Drain - lvl 158 Buccaneer) at 0:33 and 3:12

[YOUTUBE]7c9HBtXPFUY&fmt=18[/YOUTUBE]
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#29
Are u sure energy drain is 95% as good as maxed barrage/ double upper combo? Does that include the critical that double upper gives?

Also wuts the barrage formula again? Doesn't it double on the 5th hit then double again on the 6th?

I'm trying to figure out if I should go barrage or demolition first in 4th job. Its a given that energy skills are better in 3rd job, but in 4th job, transformation is pretty damn good. Maybe I could use energy drain for single targets instead of barrage and get dragon strike instead. That won't help me when I don't have energy though.


Edit- forgot to ask. Do your hits per min calculations include wind booster? And does wind booster effect drains already ridiculously fast speed?

Edit 2- that guy in the video was weak as crap. Judging by his damage with energy drain after the 120 atk pot runs out, his range is lower than mine at lvl 114.
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#30
DrRusty Wrote:Are u sure energy drain is 95% as good as maxed barrage/ double upper combo? Does that include the critical that double upper gives?

Also wuts the barrage formula again? Doesn't it double on the 5th hit then double again on the 6th?

I'm trying to figure out if I should go barrage or demolition first in 4th job. Its a given that energy skills are better in 3rd job, but in 4th job, transformation is pretty damn good. Maybe I could use energy drain for single targets instead of barrage and get dragon strike instead. That won't help me when I don't have energy though.
No it doesn't include the criticals though, just pure dmg on bosses:

- 1x Barrage + 1x DU (and repeat) = 3240ms = 18.52 attacks per minute
- Barrage = 2300%
- Double Upper = 580%
-- Total Barrage + DU Combo = 2880%
--- 18.52*2880 = 53.338% DPM

- Drain attacks 133x per minute (Self timed, not 100% accurate, maybe faster, maybe slower)
-- 133*360 = 48.000% DPM

Hmmm it's 90% the attack damage of the Barrage+DU combo, not 95%... Still very close IMO, for a HEALING skill, and remember maxing Barrage will take 30 costy 4th job SP's away from maxing other skills...

P.S. Funny detail: Drain outdamages maxed (!!!) 4th job Shadower's Assassinate when using full charge in DPM...
Kinda sad isn't it? A 3rd job HEALING skill outdamaging another attack class' "Ultimate" 4th job single target attack skill...

Go go Nexon game balance :')
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#31
Devil Wrote:P.S. Funny detail: Drain outdamages maxed (!!!) 4th job Shadower's Assassinate when using full charge in DPM...
Kinda sad isn't it? A 3rd job HEALING skill outdamaging another attack class' "Ultimate" 4th job single target attack skill...

Go go Nexon game balance :')

Who charges Assassinate all the way when they're going for DPM o_o
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#32
Dusk Wrote:Who charges Assassinate all the way when they're going for DPM o_o
Noone, because it stinks lol...

While you would think that charging up a skill would make the skill stronger, instead of weaker... It would be the same as making Super Transformed pirates weaker just because they're transformed.

Why put a chargeup in a skill if it LOWERS it's DPM... Shadowers already do 50% damage of a NL with SE, and besides that SE doesn't even work with Assassinate first 3 hits...

All I want to say is that Drain is VERY strong for a 3rd job skill, so strong that it can outdamage the only single target skill Shadowers get in 4th job, just as an example to compare it's DPM... and offcourse to show that Nexon phails in understanding/balancing their own game...
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#33
Devil Wrote:Noone, because it stinks lol...

While you would think that charging up a skill would make the skill stronger, instead of weaker... It would be the same as making Super Transformed pirates weaker just because they're transformed.

Why put a chargeup in a skill if it LOWERS it's DPM... Shadowers already do 50% damage of a NL with SE, and besides that SE doesn't even work with Assassinate first 3 hits...

All I want to say is that Drain is VERY strong for a 3rd job skill, so strong that it can outdamage the only single target skill Shadowers get in 4th job, just as an example to compare it's DPM... and offcourse to show that Nexon phails in understanding/balancing their own game...

Because the purpose of Assassinate isn't to make you stand still for 12 seconds and then unleash massive damage. How stupid would it look if Shadowers spent 80% of boss battles standing in Dark Sight and waiting? The charge is like what Brawlers have with their Screw Punch, except instead of holding a button, you go into Dark Sight. It's a lead-in skill that allows you to put a lot of hurt on a target on approach. Same deal with that Windbreaker skill.
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#34
Dusk Wrote:Because the purpose of Assassinate isn't to make you stand still for 12 seconds and then unleash massive damage. How stupid would it look if Shadowers spent 80% of boss battles standing in Dark Sight and waiting? The charge is like what Brawlers have with their Screw Punch, except instead of holding a button, you go into Dark Sight. It's a lead-in skill that allows you to put a lot of hurt on a target on approach. Same deal with that Windbreaker skill.
CSB's damage actually increases in DPM when you use it to charge-up (since you save on the delay). This is not they case with Assassinate, which you have to spam ASAP, because even if you wait 1 second in DS, your DPM will lower a lot... but ok, we're getting a bit off-topic here... Smile
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#35
I severely doubt that energy charge could dish out 399,997 damage in 12 seconds, not to mention that shadowers don't ever fully charge assassinate anyway, but the premise is godly.

Do calculations for spamming assassinate and post what you get.
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#36
DrRusty Wrote:Until I have a good amount into demolition, I probably won't be using it for training or bossing. Ill just do barrage/ double upper during bosses.

And who the heck do you kno that afks when he's not transformed? That's pretty dumb. Being transformed isn't going to dictate whether or not I'm training. Atleast for me, iono about those afkers ur talking about. Brawlers don't need to be transformed to kill fast.

I remember some of the posts in here say that they afk during cooldown...then again, it was a lonnnnnng time ago...

DrRusty Wrote:Also wuts the barrage formula again? Doesn't it double on the 5th hit then double again on the 6th?

Yeah. So it would be like

1: 100%
2: 100%
3: 100%
4: 100%
5: 200%
6: 400%
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#37
ClawofBeta Wrote:I remember some of the posts in here say that they afk during cooldown...then again, it was a lonnnnnng time ago...



Yeah. So it would be like

1: 100%
2: 100%
3: 100%
4: 100%
5: 200%
6: 400%

If you wanna get technical..

1: 230%
2: 230%
3: 230%
4: 230%
5: 460%
6: 920%
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#38
Level 1 Drain outdamages anything else you get in 2rd/3rd job on a single target boss.

Rolleyes
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#39
What does it matter? Aren't brawlers supposed to have extra points to put in by the time they're level 200? xD

This is an interesting discussion 0_O

to other guy: I thought transformless = no transform at all xD

sorry i've been tired all week and don't think straight =)
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#40
Russt Wrote:Level 1 Drain outdamages anything else you get in 2rd/3rd job on a single target boss/monster.

Rolleyes

Fixed. Rolleyes
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