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2008-12-15, 11:44 PM
(This post was last modified: 2008-12-25, 06:15 AM by DrRusty.)
I was lookin up some other Marauder videos on youtube and came across this one. It's the first time i've seen anyone use energy drain (I still haven't put a point in it). I never realized how good of a skill it is until I saw this.
[YOUTUBE]NvtfESkcuuA[/YOUTUBE]
Energy drain is holy shiet fast :f6:. As fast as flash fist. (faster maybe?)
Flash Fist
Level 20: MP -14; Damage 270%
Energy Drain
Level 20: Damage 360%; 20% of damage HP recovery
Not only is it almost 100% damage higher, but it heals your HP while you attack. If I leave lolshockwave at lvl 21, I can max energy drain. It seems a LOT more useful to me than shockwave.
My max damage with flash fist is almost 9k without a critical. If I had another 90% damage to that (energy drain) it would be like super fast 10k-12k easily.
so what do u guys think? leave shockwave @ lvl 21 to hit 6 monsters, and get energy drain instead?
My drain video
[YOUTUBE]1tH_uEOLPUQ[/YOUTUBE]
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That's what I said in the Ask the Pirates thread
Well, not the leaving Shockwave at 21 part, but I brought it up as a potential attacking skill.
It looks even faster than Flash Fist to me.... almost Double Fire speed.
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We need shot per minute counts for a lot more pirate skills. >_> It looks like double fire speed to me too.
I wouldn't not max shockwave...i would find a medium between blast, shockwave, and drain. Don't max any of them, but put enough points into it where the difference between where it is isn't much different from max level.
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2008-12-15, 11:59 PM
(This post was last modified: 2008-12-16, 12:03 AM by DrRusty.)
I'll test out energy drain on my way to lvl 120. If it turns out that this skill is super badass, I would recommend a build like this -
Energy charge 12 (LvL it gives 13 atk)
Energy blast 11 (LvL it hits 3 monsters)
Max energy charge
Energy blast 21 (LvL it hits 4 monsters)
Max Energy drain
Max stun mastery
Max Energy Blast
Rest = up to you
If anyone wants me to, I'll make another video with maxed energy drain.
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DrRusty Wrote:I'll test out energy drain on my way to lvl 120. If it turns out that this skill is super badass, I would recommend a build like this -
Energy charge 12 (LvL it gives 13 atk)
Energy blast 11 (LvL it hits 3 monsters)
Max energy charge
Energy blast 21 (LvL it hits 4 monsters)
Max Energy drain
Max stun mastery
Max Energy Blast
Rest = up to you
Quote:Energy charge 12 (LvL it gives 13 atk)
Energy blast 11 (LvL it hits 3 monsters)
Energy drain 2 (LvL it does the same damage as FF)
Max energy charge
Energy blast 21 (LvL it hits 4 monsters)
Max Energy drain
Max stun mastery
Max Energy Blast
Wouldn't that be a bit better? Even at level 1 drain should be so much better than fist because it heals, is ranged, does only 5% less per hit, and is a lot faster. O_o
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Hey, Loose, you're on TV!
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Takebacker Wrote:Wouldn't that be a bit better? Even at level 1 drain should be so much better than fist because it heals, is ranged, does only 5% less per hit, and is a lot faster. O_o
You'd still have to leave FF on your keyboard for when you're not charged, but yah that seems better. So when your energy is charged up, you'll have a ranged flash fist that heals you  . Sounds good 2 me.
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DrRusty Wrote:You'd still have to leave FF on your keyboard for when you're not charged, but yah that seems better. So when your energy is charged up, you'll have a ranged flash fist that heals you . Sounds good 2 me.
I've been thinking about that happy medium thing i mentioned earlier...the problem is that both blast and shockwave % increases per point are pretty steep. The best thing i could get is level 17 drain, 27 blast, and 27 shockwave. The problem is that you're doing 45% less damage per monster with 27 shockwave (-270%), but with blast you're losing 18% per monster (72% in total).
Should we take a tad bit more out of blast...? It's probably ditched after you get 13 orb, while drain is probably ditched for it's damage in fourth with barrage and DS. What about splitting the 9 points from blast and drain with a majority of them going toward whatever one thinks is more useful?
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I'd max Blast before Drain, personally. You're more likely to be using Blast to train, it has over twice the damage potential.
Or Blast 21 > Drain 10 > Blast 30 > Drain 20.
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Takebacker Wrote:I've been thinking about that happy medium thing i mentioned earlier...the problem is that both blast and shockwave % increases per point are pretty steep. The best thing i could get is level 17 drain, 27 blast, and 27 shockwave. The problem is that you're doing 45% less damage per monster with 27 shockwave (-270%), but with blast you're losing 18% per monster (72% in total).
Should we take a tad bit more out of blast...? It's probably ditched after you get 1 orb, while drain is probably ditched for it's damage in fourth with barrage and DS. What about splitting the 9 points from blast and drain with a majority of them going toward whatever one thinks is more useful?
How about shockwave is gey and I can't believe I put any points in it at all  . Honestly though, I think shockwave is to useless to have it maxed. Maybe i should AP reset shockwave for oak barrel (this is a joke btw).
What good is shockwave for anything? The only thing I can think of is when you're 4th job at gobis, you demo a gobis house to OHKO, then you kill all 6 gobi with shockwave. Other than that I'm not really sure. LvL 21 will work with that.
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I dunno, if you don't have Shockwave, you're kind of pineappled in 4th job...it's the only available mobbable skill to use while in Super Transform mode.
But what do I know, I'm not a Brawler, it could as well be useless in 4th job because Demolition outdamages it.
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DrRusty Wrote:How about shockwave is gey and I can't believe I put any points in it at all . Honestly though, I think shockwave is to useless to have it maxed. Maybe i should AP reset shockwave for oak barrel (this is a joke btw).
What good is shockwave for anything? The only thing I can think of is when you're 4th job at gobis, you demo a gobis house to OHKO, then you kill all 6 gobi with shockwave. Other than that I'm not really sure. LvL 21 will work with that.
why shockwave when you have dragon strike lol
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Russt Wrote:I'd max Blast before Drain, personally. You're more likely to be using Blast to train, it has over twice the damage potential.
Or Blast 21 > Drain 10 > Blast 30 > Drain 20.
That makes shockwave more pomegranatety then it already is.
DrRusty Wrote:How about shockwave is gey and I can't believe I put any points in it at all . Honestly though, I think shockwave is to useless to have it maxed. Maybe i should AP reset shockwave for oak barrel (this is a joke btw).
What good is shockwave for anything? The only thing I can think of is when you're 4th job at gobis, you demo a gobis house to OHKO, then you kill all 6 gobi with shockwave. Other than that I'm not really sure. LvL 21 will work with that.
I seriously think shockwave instantly becomes infinitely better with snatch in fourth job. 600% damage stunning 6 monsters, finishing up with 760% damage to 6 monsters with crit. Though i can probably sympathize since crit doesn't do much for shockwave in the first place...but that would easily knock mobbing down a few notches when super transformed. O_o It's a difference of 810% damage to 6 monsters total...
Plus it depends on what comes out too. Even now, honestly, imagine CGs with snatch and shockwave. Godly.
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Shinryuji Wrote:why shockwave when you have dragon strike lol
Dragon Strike is only available in normal mode.
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How about screw both Shockwave and Demolition and stick with your energy skills and Barrage/DS.
Someone should do a Transform-less build. I wonder how that would go...
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Russt Wrote:How about screw both Shockwave and Demolition and stick with your energy skills and Barrage/DS.
Someone should do a Transform-less build. I wonder how that would go...
Seriously, I think the only way to survive like that is by leeching....unless you can cope with extremely low exp gains...I've heard people skip regular mode stuff in 4th job instead of vice versa...
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ClawofBeta Wrote:Seriously, I think the only way to survive like that is by leeching....unless you can cope with extremely low exp gains...I've heard people skip regular mode stuff in 4th job instead of vice versa... How so?
Barrage + DU is almost as strong as Demolition. Likewise with Dragon Strike and Shockwave. By completely ignoring Transform-related crap, you get stronger skills earlier.
You'd need a Haste mule though. 100% speed is pomegranate.
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Russt Wrote:How about screw both Shockwave and Demolition and stick with your energy skills and Barrage/DS.
Someone should do a Transform-less build. I wonder how that would go...
Interesting...o.o
Like i've been saying though, if the map is mobby enough energy charges up fast. We know this from rustys videos. If CWK comes out with mobby monsters, transform-less is entirely possible. DS -> Orb -> DS looks like unbelievable mob potential to me...
ClawofBeta Wrote:Seriously, I think the only way to survive like that is by leeching....unless you can cope with extremely low exp gains...I've heard people skip regular mode stuff in 4th job instead of vice versa...
I reeealy depends where you are... :/
Seriously, wait until CWK II comes out. D:
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2008-12-16, 01:47 AM
(This post was last modified: 2008-12-16, 01:55 AM by HolyFizard.)
DrRusty Wrote:How about shockwave is gey and I can't believe I put any points in it at all . Honestly though, I think shockwave is to useless to have it maxed. Maybe i should AP reset shockwave for oak barrel (this is a joke btw).
What good is shockwave for anything? The only thing I can think of is when you're 4th job at gobis, you demo a gobis house to OHKO, then you kill all 6 gobi with shockwave. Other than that I'm not really sure. LvL 21 will work with that.
Shockwave isn't useless. I found it to be extremely useful at himes, which is one of the best maps to train on (ignoring the current hacker problem). It also becomes WAY better in 4th when you get Snatch, and more importantly, Speed infusion. You'd be amazed at how much faster Shockwave gets.
Edit : I personally think that 11 Drain is enough, it's a good skill, but not worth maxing imo. Only time I use it is with bosses that I don't wanna get in their face (Anego) or have a hard time reaching (Pap).
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Isn't lvl ONE drain only 5% less than lvl 20 flash fist? You don't really need it maxed for it to be great, add a few points into it and its better than flash fist.
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