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Fuse giving out clean equips...
#21
Didn't one of the KMSers mass combine like a hundred jean shorts or something? I know i saw it but i can't find it. It'd be nice to compare the numbers.
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#22
Here are GMST numbers:
Stereo Wrote:In the name of SCIENCE I shall forge together some shoes and log the results.
Level 20 Pirate Shoes, to be precise (10 def, no other stats).
Clean + Clean With lv.1 Alchemist
Average no-pot: IIIII II
3L Rare: I
2L Rare: I
Final: 9 shoes made, all average stats, 22% hidden pot. "premium percent 0%"

Clean + Clean With lv.2 Alchemist
Average no-pot: IIIII IIIII IIIII
Below average no-pot: I
2L Rare: III
Above average 2L Rare: I
2L Epic: I
Final: 21 shoes made, 19/21 average stats, 24% hidden pot. premium 4.7%, crappy 4.7%

Clean + Clean With lv.3 Alchemist
Average no-pot: IIIII IIIII IIIII I
Below average no-pot: IIIII
Above average no-pot: II
Below average 2L Rare: I
3L Rare: IIIII
(note: I was reforging below/above average stat items separately but they all came out average)
Final: 29 shoes made, 21/29 average stats, 21% hidden pot. premium 6.9%, crappy 20.7%

I had a lot of 2L/3L so I decided to try recombining at this point.
Clean + 3L With lv.3 Alchemist
Average no-pot: IIII
Below Average no-pot: I
Conclusion: Clean + Potted items is a bad idea.
2L Rare + 2L Rare With lv.3 Alchemist
Below Average 2L Rare: III
2L Rare: I
3L Rare: I
3L Rare + 3L Rare With lv.3 Alchemist
2L Rare: I
Tentative conclusion: As good as super miracle cubes, on rare items anyway. Bad to use on 3L items though.

Clean + Clean With lv.4 Alchemist
Average no-pot: IIIII IIIII IIIII IIIII IIIII IIIII IIIII II
Below Average no-pot: IIIII II
Above Average no-pot: I
2L Rare: IIIII
3L Rare: II
2L Epic: I

Clean + Clean lv.10 Pirate Shoes, to see if level greatly affects things. Evidently it doesn't.
Average no-pot: IIIII
2L Rare: I
Final: 59 shoes made, 51/59 average, 15% hidden pot. premium 1.7%, crappy 11.9%

2L Rare + 2L Rare with Lv. 4 Alchemist
Above average clean: I
Below average 2L Rare: I
3L Rare: I
3L Rare + 3L Rare
2L Rare: I

Clean + Clean Level 5 Alchemy
Average clean: IIIII IIIII IIIII IIIII IIIII IIIII IIIII IIIII IIIII IIII
Below average clean: IIIII IIIII IIII
Above average clean: IIIII I
Below average 2L Rare: II
2L Rare: IIIII I
Above average 2L Rare: II
Below average 3L Rare: II
3L Rare: I
Above average 3L Rare: I
(note: more below average here 'cause I switched to using the level 40 gear, which has more stats. However, "premium equip" above average seems to mean all stats average or higher. )
Final: 83 equips made, 56/83 average, 17% hidden pot, premium 10.8%, crappy 21.6%

2L Rare + 2L Rare
2L Rare: III
Above average 2L Rare: I
3L Rare: II
Above average 3L Rare: II
3L Rare + 3L Rare
2L Rare: II


Cumulative results, level 1 ~ 5:
201 equips made.
36 with hidden potential = 18%
2 epic on reveal = 5.5% of those with hidden potential
12 with 3 lines = 33% of those with hidden potential

20 equips made from 2 with hidden potential
16 with 2 lines, 4 with 3 lines started - all 4 with 3L became 2L.
6/20 with 3 lines = 30% of those with hidden potential


Clean + Clean level 6 Alchemy
average: IIIII IIIII IIIII IIIII IIIII IIIII IIIII IIIII
below average: IIIII IIIII IIII
above average: IIIII IIIII IIIII IIIII
below average 2L rare: IIII
2L rare: IIIII IIIII I
above average 2L rare: I
below average 3L rare: I
3L rare: IIIII I
above average 3L rare: II
below average 3L epic: I
Final: 100 equips made, 57/100 average, 26% with hidden pot, premium 23%, crappy 20%.

2L Rare + 2L Rare
below average 2L rare: II
2L rare: IIIII I
above average 2L rare: I
below average 3L rare: I
3L rare: II
3L Rare + 3L Rare
no potential: I
below average 2L rare: I
2L rare: I
above average 2L rare: II
2L epic: I
2L epic + 2L epic
3L rare: I

Totals:
301 fusions of clean no-potential equips
62 with hidden potential = 20.6%
3 with epic potential = 4.8% (of those with potential) / 1% (of all equips)
22 with 3 lines = 35.5% (of those with potential) / 7.3% (of all equips)

39 fusions of potential equips
37 with hidden potential = 94.9%
1 with epic potential = 2.7% (of those with potential)
10 with 3 lines = 27% (of those with potential)

99 hidden potential items produced
4 with epic potential = 4%
32 with 3 lines = 32%
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#23
So, the level of your alchemy increases the chance of better potential on fused equips?
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#24
When reading the description, it says that fusing two POTENTIAL items (no matter if hidden or revealed) you will ALWAYS get a hidden potential item back. The current stats on the item do NOT matter. This means that if you're fusing two unique items, you will ALWAYS get a hidden potential item back, but it's not guaranteed to be unique again.

When fusing a hidden potential item with a clean item (non-potential), you'll have the same chance of getting a hidden potential item back as well as fusing two clean items together.
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#25
Snor Wrote:When reading the description, it says that fusing two POTENTIAL items (no matter if hidden or revealed) you will ALWAYS get a hidden potential item back. The current stats on the item do NOT matter. This means that if you're fusing two unique items, you will ALWAYS get a hidden potential item back, but it's not guaranteed to be unique again.

The description is wrong. Rolleyes I have got a non potential item when fusing two potentialed ones. Other have confirmed this as well.
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