2011-07-13, 09:35 PM
Didn't one of the KMSers mass combine like a hundred jean shorts or something? I know i saw it but i can't find it. It'd be nice to compare the numbers.
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Fuse giving out clean equips...
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2011-07-13, 09:35 PM
Didn't one of the KMSers mass combine like a hundred jean shorts or something? I know i saw it but i can't find it. It'd be nice to compare the numbers.
2011-07-13, 10:34 PM
Here are GMST numbers:
Stereo Wrote:In the name of SCIENCE I shall forge together some shoes and log the results. Totals: 301 fusions of clean no-potential equips 62 with hidden potential = 20.6% 3 with epic potential = 4.8% (of those with potential) / 1% (of all equips) 22 with 3 lines = 35.5% (of those with potential) / 7.3% (of all equips) 39 fusions of potential equips 37 with hidden potential = 94.9% 1 with epic potential = 2.7% (of those with potential) 10 with 3 lines = 27% (of those with potential) 99 hidden potential items produced 4 with epic potential = 4% 32 with 3 lines = 32%
2011-07-19, 07:40 AM
So, the level of your alchemy increases the chance of better potential on fused equips?
2011-07-19, 03:43 PM
When reading the description, it says that fusing two POTENTIAL items (no matter if hidden or revealed) you will ALWAYS get a hidden potential item back. The current stats on the item do NOT matter. This means that if you're fusing two unique items, you will ALWAYS get a hidden potential item back, but it's not guaranteed to be unique again.
When fusing a hidden potential item with a clean item (non-potential), you'll have the same chance of getting a hidden potential item back as well as fusing two clean items together.
2011-07-20, 03:54 AM
Snor Wrote:When reading the description, it says that fusing two POTENTIAL items (no matter if hidden or revealed) you will ALWAYS get a hidden potential item back. The current stats on the item do NOT matter. This means that if you're fusing two unique items, you will ALWAYS get a hidden potential item back, but it's not guaranteed to be unique again. The description is wrong. I have got a non potential item when fusing two potentialed ones. Other have confirmed this as well.
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