2010-12-25, 11:49 PM
Teleportation? An explosion would be like the boss deaths in Neocity/tokyo
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[1.2.359] PvP
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2010-12-25, 11:49 PM
Teleportation? An explosion would be like the boss deaths in Neocity/tokyo
2010-12-26, 03:03 PM
Not sure if this has been viewed yet but here's a video of the the new boss/summon skills:
[video=youtube;z3dedZeFOEE]http://www.youtube.com/watch?v=z3dedZeFOEE[/video] Cygnus boss summon event?: [video=youtube;LZRocJyk6pQ]http://www.youtube.com/watch?v=LZRocJyk6pQ[/video]
2010-12-26, 03:11 PM
Abysseon Wrote:Not sure if this has been viewed yet but here's a video of the the new boss/summon skills: This is just insane. I imagine the only way to defeat them is to have Null-damage skills up all the time.
2010-12-26, 03:23 PM
Looks like there's a global pot cooldown. Look at his quickslot when he uses a pot. Unless that's common for elixirs.
2010-12-26, 03:30 PM
That's a terribly long cool down for potions.... I really hope that does not affect every potion on every map. If it did, Bishops (Maybe, MG's drain on MP could be a problem), Trolladins, and any classes with a high avoid rate would be the only classes which can boss without dying.
2010-12-26, 03:32 PM
Hazzy Wrote:That's a terribly long cool down for potions.... I really hope that does not affect every potion on every map. If it did, Bishops (Maybe, MG's drain on MP could be a problem), Trolladins, and any classes with a high avoid rate would be the only classes which can boss without dying. Avoid is nowhere near as good post BB as it was pre. I do not know if that is altered in Chaos, but based on what we have in GMS now, avoid will not save the day for anyone.
2010-12-26, 03:36 PM
Lol, I see KMS got inspiration for this update from the Visitor event. You know, maplers from the future come to massively invade the present
However, of those event bosses are as strong as the real deal, then we all are screwed. @Above His shockwave goes all around, not just forward.
2010-12-26, 03:36 PM
ShiKage Wrote:Wasn't it always? For a thunder breaker with Sharkwave? I detect sarcasm in your post.
2010-12-26, 03:48 PM
Avoiding the projectiles and all-cures/dispel seem to be key for this fight.
2010-12-26, 03:49 PM
Rayquaza2233 Wrote:Avoiding the projectiles and all-cures/dispel seem to be key for this fight. *jumps over sharks and wind piercings* *gets hit in face with a full screen spammable meteor*
2010-12-26, 03:53 PM
CarrionCrow Wrote:Avoid is nowhere near as good post BB as it was pre. I do not know if that is altered in Chaos, but based on what we have in GMS now, avoid will not save the day for anyone. That's sad to hear. I meant to lump invisibility frames in with "avoid"- Those still work, right?
2010-12-27, 05:47 AM
Abysseon Wrote:] More like the equivalent of Turkeys for the high level peeps. But worse. -_-;
2010-12-27, 05:50 AM
Rayquaza2233 Wrote:Avoiding the projectiles and all-cures/dispel seem to be key for this fight. More like more wheels than wits. Especially when you have to worry about time and dps.
2010-12-27, 11:15 AM
Hazzy Wrote:That's a terribly long cool down for potions.... I really hope that does not affect every potion on every map. If it did, Bishops (Maybe, MG's drain on MP could be a problem), Trolladins, and any classes with a high avoid rate would be the only classes which can boss without dying. Or you can have a really, really, good cleric.
2010-12-27, 12:15 PM
Phoenix Wrote:More like more wheels than wits. Especially when you have to worry about time and dps. I refuse to accept wheels as a requisite to kill these bosses >_>
2010-12-29, 05:09 AM
Does this mean earthquake got its range back, or am I reading something wrong?
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