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[1.2.359] PvP - Printable Version

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[1.2.359] PvP - Fiel - 2010-12-23

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 Map

 Character
 NPC

 Mob

 Skill Changes

 1.2.359 Patch Notes



[1.2.359] PvP - Index - 2010-12-23

This could be good.
Does anyone know what those high leveled tags denote?


[1.2.359] PvP - DeanNim - 2010-12-23

google translate is giving me a headache.


[1.2.359] PvP - FailSauce - 2010-12-23

 Spoiler

Looks like the Cygnus boss theme is right. All the job instructors are there along with Cygnus herself. Also looks like more high level training! Yes!


[1.2.359] PvP - Fiel - 2010-12-23

All of the mob avoids have been completely changed. Forget everything you know about how it worked in Big Bang. It's different in Chaos.


[1.2.359] PvP - Index - 2010-12-23

Have fun training on Lv. 162 snails.

@above: Jesus. Nexon just isn't going to stop with these revamps. If this is all to prevent stat-less classes from dominating or something, they should just require a player to have a certain amount for job advancements.

Also, new WK animations PLEASE.


[1.2.359] PvP - DeanNim - 2010-12-23

FailSauce Wrote:
 Spoiler

Looks like the Cygnus boss theme is right. All the job instructors are there along with Cygnus herself. Also looks like more high level training! Yes!

you seriously understood that shit right there ? :f6:


> Jamaica Stuttgart Cool


[1.2.359] PvP - Solarboy - 2010-12-23

Cygnus lv 190.

Holy shi't. We were right.


[1.2.359] PvP - HighOnMushrooms - 2010-12-23

DeanNim Wrote:you seriously understood that shit right there ? :f6:

Its not that hard, just move around/add some words and it makes sense.

Changed skills if anyone wants it. KMSt got the Stirge and Taru weapons this patch too, maybe Stirgeman equipment isn't far behind Smile


[1.2.359] PvP - Combattente - 2010-12-23

CAN'T WAIT FOR THE FULL EXTRACTIONS.

This is going to be exciting.


[1.2.359] PvP - Fiel - 2010-12-23

Index Wrote:@above: Jesus. Nexon just isn't going to stop with these revamps. If this is all to prevent stat-less classes from dominating or something, they should just require a player to have a certain amount for job advancements.

I know. I have SO MUCH PROGRAMMING TO DO OMG.


[1.2.359] PvP - MetaSeraphim - 2010-12-23

That music. Oh God.


[1.2.359] PvP - DeanNim - 2010-12-23

Cygnus garden gives that princessy feeling when a bad person is going to do something.


[1.2.359] PvP - Solarboy - 2010-12-23

The cygnus garden sounsd like something from phoenix wright and proffesor layton. It's absolutely amazing!
In fact, all of the new bgms sound like that.
However the Proffesion music sounds like the lighhalzen music from RO.

But... I didn't hear any bossworthy music in there.


[1.2.359] PvP - CommanderJinn - 2010-12-23

Lol aren't cygnus level capped at 120? Cygnus instructors are haxors Rolleyes


[1.2.359] PvP - MetaSeraphim - 2010-12-23

They better make a damn, damn, damn good story to go with evil Cygnus Knights. If they just go loldurpshewasevilallalong I will be pissed for them ruining one of the better parts of MapleStory story.


[1.2.359] PvP - CommanderJinn - 2010-12-23

MetaSeraphim Wrote:They better make a damn, damn, damn good story to go with evil Cygnus Knights. If they just go loldurpshewasevilallalong I will be pissed for them ruining one of the better parts of MapleStory story.

I think having her be brainwashed would be an even worse plot choice.


[1.2.359] PvP - DeanNim - 2010-12-23

The new BGMs sounds so awesome compared to the older ones.


[1.2.359] PvP - SwordStaker - 2010-12-23

Welp..this should be interesting


[1.2.359] PvP - Solarboy - 2010-12-23

Am I the only one that saw the over powered snails and orange mushies?

Oh boy here we go.

Also. If this boss is lv 190, then the next big boss should be the final one. The black mage itself!