2010-12-24, 04:20 AM
Kalovale Wrote:ITTPvP: lolwarriors
I wonder if hamstring will be alot more usefull here....
Not that it's ever been usefull for anything though.
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[1.2.359] PvP
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2010-12-24, 04:20 AM
Kalovale Wrote: I wonder if hamstring will be alot more usefull here.... Not that it's ever been usefull for anything though.
2010-12-24, 04:21 AM
HighOnMushrooms Wrote:Lol'd. Now that's a PIG Accuracy formula changed also?? 0.o Auch
2010-12-24, 04:26 AM
Baklava Wrote:Thieves don't get Flash Jump in PvP. In that case, I'd still say Shadowers and Dual Blades are pretty trollish. Boomerang Step + Assaulter has ridiculous invincibility frames and reach. Chains of Hell is apparently just lol. I had assumed that all non-listed skills were still available and unchanged, but I guess that was somehow ruled out? Because Teleport isn't a listed skill. Dragon Blink is, but that's completely different. Evans sound like they'd do really well since they can just Dragon Blink out of danger, and Flame Wheel has a retarded amount of range.
2010-12-24, 04:32 AM
JoeTang Wrote:In that case, I'd still say Shadowers and Dual Blades are pretty trollish. Boomerang Step + Assaulter has ridiculous invincibility frames and reach. Chains of Hell is apparently just lol. Summons like Hawk/eagle & Phoenix/frostprey strike when the target is vulnerable anyway. So even if a shadower were to spam assulter or boomerang step, as soon as they're finished they get hit. As for chains of hell, I'm sure they see this skill being overpowered. Theres no way this could be allowed into the game officialy since it breaks their motives for balance in this content.
2010-12-24, 04:47 AM
Alex123123 Wrote:About WK My god, this is gonna turn into WoW, if Maple goes the same direction, in where all the skills are solely balanced around PvP and not PvE. I can only imagine the mass amount of nerfs and buffs just to try and make it "Balanced" around a gimmicky feature.
2010-12-24, 04:59 AM
Arans are also pretty much screwed in pvp, it will be a hell to raise combos in there, they can only rely on the auto combo skill they get to use some of the finishers.
2010-12-24, 05:14 AM
Dark Link Wrote:My god, this is gonna turn into WoW, if Maple goes the same direction, in where all the skills are solely balanced around PvP and not PvE. I can only imagine the mass amount of nerfs and buffs just to try and make it "Balanced" around a gimmicky feature. uhm, your skill changes the moment you enter pvp i think o_o
2010-12-24, 05:30 AM
JoeTang Wrote:In that case, I'd still say Shadowers and Dual Blades are pretty trollish. Boomerang Step + Assaulter has ridiculous invincibility frames and reach. Chains of Hell is apparently just lol. Well I don't see Dual Blades flash jumping around the video... I think it'll work like DnF/DFO where each skill has separate PvP/PvE stats.
2010-12-24, 05:30 AM
DeanNim Wrote:uhm, your skill changes the moment you enter pvp i think o_o This sounds good. They can just make two different sets of effects for skills, PvE and PvP. Entering the arena would then make the skills switch to the PvP set.
2010-12-24, 05:47 AM
So basically if all classes do same dmg, when you are class that does many hits, like DB or BM, other classes wont stand a chance.
-_-' "WANNA PWN PVP AS A DB? BUY NX TODAY!"
2010-12-24, 05:55 AM
Satellite Wrote:So basically if all classes do same dmg, when you are class that does many hits, like DB or BM, other classes wont stand a chance. Chillax dude dont jump to conclusions -.-
2010-12-24, 06:17 AM
Satellite Wrote:Anyways, new logging screen I believe: From a different point of veiw, it's like Empress cygnus is telling the Hene-hoes to gtfo her island.
2010-12-24, 06:25 AM
¬Rob Wrote:DO want those faces on my characters. I LOL'ed. The first looks like a "wtp do ya want?!" face...
2010-12-24, 06:38 AM
Solarboy Wrote:His son! ![]() oh yes is alex or future van leon o3o
2010-12-24, 07:42 AM
The possessed orange mush is cute in a ditzy sort of way.
Also this has made me really excited.
2010-12-24, 07:48 AM
Hanabira.Kage Wrote:Which is why I singled out the red ones. :3 Pissed off evil looks for my AM/Paladin.<3
2010-12-24, 07:53 AM
I don't get how's shinshoo so small. Isn't he insanely huge? I can imagine a two part boss fight vs cygnus and him.
2010-12-24, 08:06 AM
Blup Wrote:I don't get how's shinshoo so small. Isn't he insanely huge? I can imagine a two part boss fight vs cygnus and him. Going by a SS posted earlier in the thread, you have to kill all the cygnus instructors before you are allowed to attack the empress. Maybe Shinshoo comes after the instructors and before the empress. |
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