2010-06-17, 08:17 PM
Arroz Wrote:standing in one place pressing 3 buttons for hours was a playstyle?
for some ppl maybe, like 70% of lvl 200 in GMS rankings.
for me, no
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[1.2.318] [KOR] Adventurer Skill Revamps
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2010-06-17, 08:17 PM
Arroz Wrote:standing in one place pressing 3 buttons for hours was a playstyle? for some ppl maybe, like 70% of lvl 200 in GMS rankings. for me, no
2010-06-17, 08:18 PM
ClawofBeta Wrote:Compare to the six minute cooldown from it last breaks that the old one had. Not sure, but I think it was changed to 90 seconds for all levels.
2010-06-17, 08:19 PM
Hendrix Wrote:Holy Symbol 150% to 50% <- hohohoho Um, HS is still the same...isn't it? Times 1.5 or plus 50% extra. Cause...the way you're saying it, why would anyone use HS. EDIT: Just checked and the NEW HS is actually buffed at lower levels, giving 21% extra exp at lvl 1 instead of a measly 2%.
2010-06-17, 08:20 PM
RIPGobies Wrote:Shadow Resistance's description sounds interesting: I'm 99% sure that's exactly what it means. All thieves get it.
2010-06-17, 08:21 PM
holyforest Wrote:I didn't see that. It looks like parties won't want Bishops as much as before. I think you might have misunderstood that. It was just reworded. There is no way they would make a skill that would cut your EXP in half. o-o That makes no sense!
2010-06-17, 08:21 PM
Phoenix Wrote:Um, HS is still the same...isn't it? Now I'm confused.
2010-06-17, 08:21 PM
jhkplaya888 Wrote:I have attempted to calculate the % of attacks per second with all the crits included Maybe they got rid of the L7 formula?
2010-06-17, 08:22 PM
jhkplaya888 Wrote:I have attempted to calculate the % of attacks per second with all the crits included Are you taking into account the new crit rates, which are like 50% chance for 10% damage for NLs, etc..? Because, I'm getting different numbers, using current skill speeds. 1925%/second for NLs I'm not sure which is crit % and which is dmg for SE, but I get something like 1200ish? edit: not sure about the new bowman crit though, it doesn't say how much the damage bonus is.
2010-06-17, 08:23 PM
well right now we shouldn't be calculating anything because we don't know if they actually changed the damage formulas or attack formulas. so all our calculations would be skewed. I say hold the assumptions till we get more info than this.
2010-06-17, 08:24 PM
Dusk Wrote:Maybe they got rid of the L7 formula? I was thinking along these lines as well. No reason why they would justify a giant boost in TT % hit dmg.
2010-06-17, 08:25 PM
Phoenix Wrote:I was thinking along these lines as well. No reason why they would justify a giant boost in TT % hit dmg. Shadow Partner looks weaker to me. KMST 20 MP 80, 소환의 돌 1개 소비, 180초 간 공격력 40%의 그림자 동료 Current: Level 30: MP -55; Normal attack 80%, summoned with basic attack 50% for 180 seconds
2010-06-17, 08:29 PM
Cactuar Wrote:I'm 99% sure that's exactly what it means. All thieves get it. Yayyyyyyyyyyyyyyyyyyyyy!
2010-06-17, 08:30 PM
Skylit Wrote:Shadow Partner looks weaker to me. Yeha seems to be 40%. Take a look at these 2 SS: Damage: http://imgur.com/lfbSJ.jpg Range: http://imgur.com/YH7M0.jpg If we assume the 27K is a SP damage(40% of actual), and the range is the same in both SS's, then it amounts to basically ~250% per star. (I used an average between min and max range). Then again, it assumes that the window still shows the samel range and not the L7 range.
2010-06-17, 08:31 PM
Cavalier Wrote:Are you taking into account the new crit rates, which are like 50% chance for 10% damage for NLs, etc..? I am using the 50% chance of 110% dmg as what it is now. Nls throw 100 times per min or 550 stars per min...not sure which one. 3 stars at 810% dmg and 3 stars at 324% dmg (nerfed SP) with 50% chance of 110% dmg = 1134% chance with 50% chance to do 1247.4% dmg so thats 623.7% dmg addition. 1757.7% per attack. Yet NLs supposially attack 1.6 times per second. 2812% dmg per second....sigh...my numbers are all over the place. sairs have 195% dmg for 6 shots - 1170% dmg per attack. with 30% boast thats 351% addition so 1521 with the 20% chance to do 120% dmg = 1825.2% more dmg divided by 20% chance = 365% more so added all together = 1886%. They also attack 100 times per minute so thats 1.6 times per second 3017% T_T hurricane is 130% dmg. 130% dmg x 8 (shots per second) = 1040% dmg now add 40% chance of 110% dmg = 1144% so 457% more dmg per second. So 1497% dmg per second. Lets add SE at 15% chance for 110% dmg. 15% chance to do 1646.7 so thats 247% added all together gives 1744% dmg per second. fckkk my numbers are all messed up sadface...someone better in math do this
2010-06-17, 08:35 PM
Also, Paladins are going to be EVEN stronger, because Advanced Charged Blow deals 530% damage on level 10, and Blast deals 670% on level 30. Fire and Holy Charge are going to be nerfed though.
2010-06-17, 08:50 PM
Omfg.. New triple throw!
Quote:30 mp 21 consumption, three times with 270% attack damage
2010-06-17, 08:56 PM
Pride Wrote:What is the current damage cap? 200k. It would make sense. They buffed assassinate from 600%>740%. ( A skill that maxed the cap with fairly decent gear @ 16x.)
2010-06-17, 08:57 PM
Pride Wrote:What is the current damage cap? Care to post them/direct me to a topic so I can see them? |
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