[1.2.318] [KOR] Adventurer Skill Revamps
#1
[thread=28128]Adventurer Skills[/thread] | [thread=28129]Cygnus Skills[/thread] | [thread=28130]Aran/Evan Skills[/thread] | [thread=28131]Resistance Skills[/thread]


1.2.329로 업데이트

Fiel's Note: I have added levels beyond the skill maximum as Maplestory Big Bang now allows for this. To make it easier to see which level is the maximum level normally attainable, I added dashes to show which level is the max. I know that sometimes adding 5 levels to a skill can cause strange numbers (negative MP cost, negative cooldowns), but since these levels have never been attained on any Korean server I cannot display how their servers deal with these values. Please be aware of these issues as you read through the tables. Thanks.

 Swordman

 Fighter

 Crusader

 Hero
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#2
 Page

 White Knight

 Paladin
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#3
 Spearman

 Dragon Knight

 Dark Knight
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#4
 Magician

 F/P Wizard

 F/P Mage

 F/P Archmage
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#5
 I/L Wizard

 I/L Mage

 I/L Archmage
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#6
 Cleric

 Priest

 Bishop
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#7
 Bowman

 Hunter

 Ranger

 Bowmaster
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#8
 Crossbowman

 Sniper

 Crossbow Master
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#9
 Rogue

 Assassin

 Hermit

 Night Lord
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#10
 Bandit

 Chief Bandit

 Shadower
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#11
 Semi-Dualer (20-29)

 Dualer (30-54)

 Dual Master (55-69)

 Slasher (70-119)

 Dual Blader (120+)
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#12
 Pirate

 Brawler

 Marauder

 Buccanneer
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#13
 Gunslinger

 Outlaw

 Corsair
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#14
What happened to thieves?
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#15
I strongly dislike mastery nerf.
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#16
125% damage strafe and 130% hurricane. Also, They NERFED the HELL out of Sharpeyes. o___O
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#17
MetaSeraphim Wrote:I strongly dislike mastery nerf.

They might've changed the damage formula.
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#18
Mastery is now 60 acc given which is nice for warriors. I don't see a problem with the nerf since they have % equips.
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#19
Holy moly, they superpowered Holy Arrow, SR, Angel Ray and Bahamut AND reduced the MP usage for Genesis while increasing the power?
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#20
Just noticed - HOLY F*** for dragon blood being +40 (!!!!!!!!!!!) ATT, Sacrifice being boosted to 800% and fury to 380%!
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