2008-11-20, 12:07 AM
It doesn't seem to have been pointed out in this thread, but there is a monster which has frames without hitboxes where it's completely intentional, and it's in Masteria:
It's called Glutton Ghoul.
How do I know the Glutton Ghoul's missing hitboxes are intentional? Because, Glutton ghoul fades in and out of view, turning invisible. When it's invisible, it can't be hit. If they were to do it this way with this monster, why not all the monsters they make? They don't have to turn invisible; just some sort of visual cue to let you know that the monster can't be attacked. Using this logic, they clearly didn't do it on purpose for all these monsters. Not to mention all the other glitched aspects of said monsters (Missing boss flag on bigfoot, ridiculous size changes in the hitbox on Firebrands, names not disappearing, etc.). It's pretty clear this is a mistake.
It's called Glutton Ghoul.
How do I know the Glutton Ghoul's missing hitboxes are intentional? Because, Glutton ghoul fades in and out of view, turning invisible. When it's invisible, it can't be hit. If they were to do it this way with this monster, why not all the monsters they make? They don't have to turn invisible; just some sort of visual cue to let you know that the monster can't be attacked. Using this logic, they clearly didn't do it on purpose for all these monsters. Not to mention all the other glitched aspects of said monsters (Missing boss flag on bigfoot, ridiculous size changes in the hitbox on Firebrands, names not disappearing, etc.). It's pretty clear this is a mistake.

