2012-04-09, 03:11 PM
Kaasoljoyyx Wrote:With that same logic, is the following true?
yes
the point i was making is that crit has an additional multiplier in it of whatever your average crit is... and since that number is always from .35-.65, it makes crit suck hard compared to %total / %attack unless you have near 100% of both crit and %total and max out your crit damage (thanks stereo graph)

