2011-11-26, 11:37 PM
Erm, so 4th job Siege Mode still has cooldown?
That makes 3rd job Siege mode stronger then 4th job Siege Mode + 4th job Cannon (over time)...
Fail Much?
Calcs:
3rd Job Siege:
- Chaos/Union -> 250(240)ms -> 810% = 3375%/s (no cooldown in Union)
4th Job Tank:
- Chaos (Crit Ring) -> 500(450)ms -> 673.5% = 1497%/s
- Union (Crit Ring) -> 500(450)ms -> 808.2% = 1796%/s
4th Job Siege
- Chaos -> 250(240)ms -> 1012.5% = 4219%/s
- Union -> 250(240)ms -> 1174.5% = 4894%/s
Chaos 1x 4th Job Siege + 2x 4th Job Cannon / 3 = (4219+1497+1497)/3 = 2404%/s (+summons...)
Union 1x 4th Job Siege + 2x 4th Job Cannon / 3 = (4894+1796+1796)/3 = 2829%/s (+summons...)
Union 3rd Job Siege (infinite, no cooldown) = 3375%/s (+summons...)
3rd Job wins...
Excellent work Nexon...
That makes 3rd job Siege mode stronger then 4th job Siege Mode + 4th job Cannon (over time)...
Fail Much?
Calcs:
3rd Job Siege:
- Chaos/Union -> 250(240)ms -> 810% = 3375%/s (no cooldown in Union)
4th Job Tank:
- Chaos (Crit Ring) -> 500(450)ms -> 673.5% = 1497%/s
- Union (Crit Ring) -> 500(450)ms -> 808.2% = 1796%/s
4th Job Siege
- Chaos -> 250(240)ms -> 1012.5% = 4219%/s
- Union -> 250(240)ms -> 1174.5% = 4894%/s
Chaos 1x 4th Job Siege + 2x 4th Job Cannon / 3 = (4219+1497+1497)/3 = 2404%/s (+summons...)
Union 1x 4th Job Siege + 2x 4th Job Cannon / 3 = (4894+1796+1796)/3 = 2829%/s (+summons...)
Union 3rd Job Siege (infinite, no cooldown) = 3375%/s (+summons...)
3rd Job wins...
Excellent work Nexon...

