2011-09-24, 08:33 AM
Satellite Wrote:And to make sure Nexon still makes money (well they would still make money because nx can be converted to more mesos) they could heavily drop down the chance of epic, unique and legendary when cubing, but add those as 3 scrolls to cash shop. Each of these would upgrade the tier of the pot. item.That's a really good idea that would fit next to my ideas:
Veneni Wrote:They have to remove all cash shop items that provide power and only keep vanity/utility/ease items. This includes for sure, cubes and hammers. To not render existing items either useless or overpowered, they could for example become available in stores for say 50 and 200m. Then they just need to improve their overall quality of the game, so lot's of new people join every day, and they will buy the items because they want to, not because they need to. They would probably feel a large dent in their profits applying this, but this could be filled for example with "expansion packs". Basically it would mean victoria is the "free" area. If you want to got to ossyria, you'd have to unlock it with a onetime (per account) fee. Same could be done for Ariant, ludus lake and leafre. This would mean a steady income and motivation to keep the games quality high so they attract alot of new players.Kinda disappointed nobody commented on them. In short:
- Remove gamble items/ items that give unfair advantage, keep vanity/utility items (and make them perma)
- Make previous gamble items available in potion shops for mesos
- Make the game partially p2p, like skillbooks or unlocking area's in the cashshop
- Make sure to attract alot of new players by keeping the game's overall quality high and "invite a friend"-events
How awesome would this be

