2011-09-10, 09:41 AM
It's really very simple.
In broad terms, your damage = <constant> * <total_primary_stat> * <total_att>
This means that if you, for the sake of discussion, increase your primary stat by 10%, you get the exact same effect as increasing your total attack by 10%.
So if you have a total of 4000 dex and 300 w.att, for example, 40 dex are worth as much to you as 3 att. Both will give you the same damage boost of 1%. But if you have 4000 dex and 500 w.att, 40 dex are worth the same as 5 att.
I hope that's a bit clearer.
In broad terms, your damage = <constant> * <total_primary_stat> * <total_att>
This means that if you, for the sake of discussion, increase your primary stat by 10%, you get the exact same effect as increasing your total attack by 10%.
So if you have a total of 4000 dex and 300 w.att, for example, 40 dex are worth as much to you as 3 att. Both will give you the same damage boost of 1%. But if you have 4000 dex and 500 w.att, 40 dex are worth the same as 5 att.
I hope that's a bit clearer.

