2011-07-27, 05:43 AM
Exidous Wrote:The extractions might've just been parsed this way arbitrarily, but + battle mode attack shows as %. Obviously +1 watk < +1% damage for most characters, that could explain the discrepancy.If you're talking about the extractions that are like:
"Battle Atk: %d +10"
%d is just a placeholder for a decimal number in a lot of programming languages that have a formatting function.
example:
printf("Battle Atk: %d", 10); would output "Battle Atk: 10"

