Afrobean Wrote:The general idea here is that Genesis needs to be nerfed because Bishops have SO MANY AMAZING SUPPORT SKILLS. Clearly, many people are more worried about Bishops being powerful than about Mages, even if a Mage's power actually greatly surpasses the Bishop's.My point wasn't about Mages vs Bishops. My point was that no one's in favor of an outright removal of Ultimates.
Quote:The things you mentioned were improvements, not nerfs. Small improvements to skills are not the same thing as massive game-mechanic shifting nerfs.Giving Ultimates a 5 second cooldown or requiring a small combo/charge for 'Ultimate-mode' isn't as massively destructive than you make it out to be. Perhaps larger than tweaking Chakra and Snipe, but I just don't see everyone abandoning their Bishops over it. Maybe the botters, but no one else.
Quote:This would destroy the current system. For everyone still at Skele and Newts, how would you like to NEED a leeching little weakling of a Priest (or maybe a low level Bishop) in your party rather than simply being able to have a strong Bishop? Won't happen if you "balance" Genesis, because all the Bishops will go to Dreamy Ghosts and strive with their SR++ and Bahamut.Follow the Bishops, then.
Quote:Or quit the game altogether.If it's really that extreme, do a global SP reset.
Quote:Does hitting 10 at once occur that often that you should use it as the baseline for comparison?Maybe not, but a Bishop is Genesising for a much larger portion of training time than a Hero is Brandishing. They have to do something called walking, which is noticeably absent in the current most effective training for Bishops/Mages.

