2008-10-15, 04:03 PM
FrozNlite Wrote:The key thing to note, and this is me playing the devil's advocate, is to question what would happen if we DID make ultimates on cooldown time table, make them weaker, but make Magicians a "6-mob max killing machine." Question whether you would WANT to take that kind of incapacitated Magician in a training party over another Night Lord, or another Bowmaster, or whatnot. In reality while you may think it would be best to "unbreak" these skills as they are, doing so may actually make ArchMages and Bishops SO unwanted for training parties that there cease to be any left in the game.
Paladins have the highest 6-target damage on elements (aside from Ultimates..), people still play Paladins...:f6:

