2011-06-16, 09:46 AM
Takebacker Wrote:2) New skill: Airdodge. Use this skill in the air to dodge attacks while jumping. Level 1: 150 ms air dodge 400 MP per use -> Level 15: 300 ms air dodge 25 MP per use.
3) New skill: Graceful dodge. Take no damage for a period of time and receive a buff. Level 1: Take no damage for 29 seconds, +11% damage for 11 seconds -> Level 15: Take no damage for 15 seconds, +25% damage for 25 seconds.
These are sexy. I wont mind the removal of our former invincibility frames if we get skillful dodging in a sense. and i like the second one too - low damage for higher invincibility time or vice versa. me likey.
Id personally would like to see Time Leap changed. I'd rather have something like "decrease cooldowns of the party by 30% while this buff is up". Would work wonders with the right classes, along with more dice + super transform up.

