Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Endgame Maple Pyrope weapons
#3
Any of them or none of them. As it stands, a decent "end game" item would be anything cubed with:

30% Boss Damage
15% Defense Ignore
6% Total Damage

- or if after Chaos -

30% Boss Damage
20% Boss Damage
20% Boss Damage

The actual damage you can deal during regular training matters very little because outside of LHC mobs, everything is designed to die in 2-3 hits. Even at LHC, the amount of damage you're able to dish out matters less than the party you have with you at the time of training. The only time you'll need raw damage for something is at "end game" bossing.
Reply


Messages In This Thread
Endgame Maple Pyrope weapons - by VirgilDiablo - 2011-04-30, 10:15 PM
Endgame Maple Pyrope weapons - by Chicocl - 2011-04-30, 10:19 PM
Endgame Maple Pyrope weapons - by ShanghaiDizzy - 2011-04-30, 10:20 PM
Endgame Maple Pyrope weapons - by Pauru - 2011-05-01, 05:47 AM
Endgame Maple Pyrope weapons - by ShinkuDragon - 2011-05-01, 05:57 AM
Endgame Maple Pyrope weapons - by MetaSeraphim - 2011-05-01, 06:00 AM
Endgame Maple Pyrope weapons - by ShinkuDragon - 2011-05-01, 06:02 AM
Endgame Maple Pyrope weapons - by Seanny - 2011-05-03, 10:56 AM
Endgame Maple Pyrope weapons - by ShinkuDragon - 2011-05-03, 11:09 AM
Endgame Maple Pyrope weapons - by Seanny - 2011-05-03, 11:54 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)