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Mathematical Analysis of Magicians and DoT Post-Jump
#9
Chilly Wrote:Paralyze is 257% X 3 not 4. Don't have the time to follow if that was carried into the calculations or just a typo, but I'll assume it was.
I'm curious to know how much better F/P are for at high M.Def monsters (specifically Mist Eruption), but that of course, isn't a request, just a general statement.

It's a shame that TM contributes so much to DPS, I frequently am unable to maintain that and perfect no delay CL spam. There is always a tiny bit of lag that slows constant CL, not to mention KB from attacking monsters, etc.

WELL THAT EXPLAINS A LOT. Fixing.

Numbers look much more balanced now, thank you. I was awake for quite a while and doing this while I was playing a game, lol. Overlooked a small bug that wasn't counting Poison Mist's cast time and damage as well, which was fixed.
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Mathematical Analysis of Magicians and DoT Post-Jump - by JoeTang - 2011-04-15, 04:33 PM

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