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Why didn't 4th Job AoE's get a cooldown?
#35
I think that third job was quite excellently designed for its time when there were no 4th jobbers. Priests had shining ray, which was generally weaker than other classes' attacks but still allowed them to train just as fast because of holy symbol. Also, when 4th job came, I think that priests got too easy of time because of their holy symbol and partying with 4th jobbers, but again, 3rd job was great for its time. Classes were pretty balanced both bossing and training wise, and priests were taken for their support skills. I'm talking about before apples by the way.

I think that 4th job was a total mess of imbalances, unoriginality, and useless skills. The ultimates should be removed entirely, and, like in 3rd job, archmages and bishops should get skills that allowed them to train just as efficiently as other classes. Right now, archmages and bishops get around double the experience rates of other classes, which is completely ridiculous. Paralyze and chain lightning should be especially powered up. As far as bossing goes, apples completely destroyed the balance, giving night lords way too much of an edge. Apples should be removed entirely because they benefit night lords much more than other classes, especially archmages.


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Why didn't 4th Job AoE's get a cooldown? - by Cyanne - 2008-10-02, 07:01 PM
Why didn't 4th Job AoE's get a cooldown? - by Harrisonized - 2008-10-02, 10:07 PM

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