2008-10-02, 02:12 PM
(This post was last modified: 2008-10-02, 03:30 PM by LittlePrincess.)
KajitiSouls Wrote:You do realize that if all those deficiencies were fixed the character classes would be a bit too homogenous. Sure, the attack methods will greatly vary, but there are suppose to be drawbacks that are suppose to help people realize the limits of their abilities. It's like in Full Metal Alchemist; they take the "arm for an arm" thing pretty seriously (admittedly Nexon hasn't been too good at that in some places). You could use your argument to practically invalidate all of Blizzard's works.
That's the whole point! The classes are SUPPOSED to be different and they are SUPPOSED to be good at different things. So either NONE of it is broken or ALL of it is broken.
The balance between training at bosses and training on mobs comes from those who are excelent at traning on mobs suck at bosses and those who are excelent at training on bosses suck at mobs. Then there are other classes that are in the middle of those two extreems somewhere.
Bishops are not any more broken than NLs. Do I think either should be "fixed"? NO! The game is fun because it has large veriey and those who don't enjoy their class can just make a new char. I have lots of chars so I can experience all he ones that appeal to me.

And to whoever said, "that would be like saying angle ray should be like TT" you rock! That made me snicker. =D So take gen away but I want angle ray to have the same damage as TT + shadow partner, and I want a pot that gives the same increase on it as an apple does on a NL that lasts just as long!
(Then I'm gonna make all bishop HT runs.)And to everyone who is listing door, bless, and res as advantages of being a bishop: you are crazy! Those are advantages of partying with a bishop not being a bishop. Res is useless to us since we can't use it on ourselves. Bless is useless too, 20 def? oh boy! And door? Well it doesn't get me anywhere, I'm always dooring other people but the bishop still has to walk there or scroll there or already be there. And heal is a slight advantage, but it's not major since 80% of the damage goes to your mp if you are training anywhere useful (like skelles who do 3k m atk for my 2k hp). And Holy Symbol? Well that works great, but ONLY in a party, which means that I only benefit if others benefit as well. (Otherwise, 9% increase FTL.)

