2011-03-22, 07:05 PM
octopusprime Wrote:POSTIN IN A UMAD THREAD.
I MEAN HAMAD.
On Topic: The warriors are not balanced imo and for heros i have some things i'd love to see happen. Namely fast braveslash back, panic and coma combined advanced final moved to third and a new (multi-hit) finisher added to 4th which will utilize chance attack by having some debuff that works on bosses. Oh look that was relatively simple and i came up with good way to make the class actually utilize their intereseting class mechanic in an open ended and balanced way.
Oh wait, it's nexon. That won't happen. Also potential killed so much potential that maplestory had for expanding the game (pun intended). It's all more dakka now where as if they had utilized class equips and set items more diversely the game could have a brave new world of different dakka. Game's going pay to win all the way and I cannot think of a step they can take to take it any further (lolpvp) or fix that mistake. Reasoning:
"Hai guys, it's nexon. We removed potential from the game on account of having a stroke and in a moment of clarity realizing how idiotic it was to implement the way we did. All potential items has been removed. U has 5000 maple point to compesate. ENJOI"
Customers: Quit/mass suicide.
Class balance and diversity are obsolete. You get better by getting more NX.
Nice thread hamad, i like how sneakily insightful it was to nexons borked ideas of balance.
I think it'd be nice if they made Heroes actually have a combo system. Change Combo Attack and Advanced Combo Attack to 10 point passive skills. Adding points into the skills would add a passive damage increase, increase the orb limit, and improve the damage of finishers. Remove the +% damage per orb and improve the damage of Brandish and Brave Slash to compensate for this loss. Then, with the freed SP, add new finishers.

