2011-03-20, 09:58 AM
iamflip Wrote:No love for healer discussion here? xd
I mean, ya I know that essentially Priests and Bishops shouldn't be more powerful than our other mage counterparts (except towards holy-weak monsters) and that in the end, we're supposed to be a supporting role. But because of this, we don't get much EXP like everyone else.
So while all of you are discussing trying to improve damage, I feel like we need to be better rewarded for being in a supportive role. Like... oh I dunno... major improvements to Holy Symbol to net us more EXP so that essentially we get the same amount of EXP like everyone else. A smart Bless that won't override better buffs would be nice too.
You just can't have one true support class in MapleStory when there are 20-something other classes that don't have any support abilities at all. Increasing EXP gain is dumb because it does nothing but make Bishops a couple higher levels than everyone else without being any stronger. The warrior patch that KMST just got makes the entire party receive the same amount of EXP, iirc, which fixes the issue with getting less EXP. Unless Nexon wants to release a few more support classes, Bishops should just be balanced to have similar damage to everyone else. Their party abilities aren't really that much better than skills like Hyper Body.
I'd love to see healing actually become useful, but that would require a huge change to the structure of MS. Doubt it'll happen without an entire engine update.


, I feel like we need to be better rewarded for being in a supportive role. Like... oh I dunno... major improvements to Holy Symbol to net us more EXP so that essentially we get the same amount of EXP like everyone else. A smart Bless that won't override better buffs would be nice too.