2011-03-19, 11:07 PM
CautionSin Wrote:Adding stuff keeps the game "fresh and new." Changing the percentages an attack does is just dumb. And from 2006 there was no 4th job, the characters were incomplete, now the characters are complete and they're just trying to simulate the same effect 4th job brought. It's just stupid. I get adding a couple other classes, but redo-ing all classes over and over again every other month is retarded, I'd like to play a class confident it won't be completely different a month from now.
On the contrary, I'd like to see them continue revamping classes. Maple is horribly balanced and it's really annoying that longstanding notions like "mages are weak" can remain undealt with for years without being changed. People shouldn't be making classes simply because they do the most damage. They obviously still haven't gotten it right, and probably never will, so I say carry on.
I find it much more interesting to see fresh content that directly affects a character that I've played for a long time and grown attached to than to see yet another new class that I will probably get to level 40 before I get bored.

