2011-02-10, 03:06 AM
Stereo Wrote:It does make Evasion Boost pretty useless though. I figured that with TT and NLs' similar skill (activates about as often) the damage boost to TT from getting 100% crits is hardly anything. Since Hurricane only gets 1 arrow instead of 6 stars it'll be that much less.
100% critical is a 1.13x increase in damage from average critical.
Final Attack is 1.3x increase in damage for Hurricane.
Final Attack is a 1.05x increase in damage for Ultimate Strafe.
Evasion Boost is pomegranate tier either way. Let's say the highest physically possible number of hits you could get in a minute is no more than 60. Of those, a high level Archer with 999 avoid will miss at most 31%*1.2 of them. Therefore, 22 attacks in a minute will have 100% critical. Assuming none of those lands on a Final Attack, which is very possible, a Marksman will do (1.325 * 1260 * 62 + (1.5 * 1200 + 1.325 * 60) * 22 ) / 60 = 2414.3%/s
Without considering Evasion Boost, a Marksman does 2318.75%/s
A Bow Master does (478 * 1.325 * 260 + (1.5 * 200 + 60 * 1.325) * 22) / 60 = 2883.7%/s with Evasion Boost and 2870.8%/s without.
Marksmen are clearly overpowered because of this.

