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Maplestory2 is coming out in CBT this year(2011)
#49
Sarah Wrote:If it's a 2D side scroller it's going to suffer from the same issues maple currently does which is that it's terribly boring and (figuratively) one-dimensional. Maple 2 should go 2.5D like Dragonica because it (literally and figuratively) brings a new dimension to game play. It would finally make strategy at bosses a possibility. If you can't dodge attacks then there will never be strategy in Maple. It would also make jump quests infinitely more fulfilling and fun, also probably more infuriating, but that's what JQs are. It would also open up one of the main things Maple as it is is missing -- EXPLORATION. There is no exploration in Maple right now. You enter a map, you see the map, you leave the map. When hidden streets existed there was a little exploration to be done but even that was largely un-fulfilling.

It would also be nice if they took note of the importance of the single player experience while still giving way to team play accomplishments, like Heroic boss runs in WoW. I'd like to see bosses for most levels (instanced) like in Dragonica, as well as lots of armors with various bonuses that you'll choose based on your play style rather than immediately going for whatever has the highest att. Boss sets would be nice too.

I think Dragonica is the perfect game to look at in terms of what Maple 2 should be, except way more polished.

I'm not a fan of 3D MMOs because they overwhelm me but Maple has really proven that 2D leaves a lot to be desired, and 2.5D gives you the best of both worlds.

I agree completely. I've always wanted a 2.5D MapleStoy due to these exact reasons.
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Maplestory2 is coming out in CBT this year(2011) - by Link - 2011-01-09, 04:09 PM

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