2011-01-07, 01:35 AM
there a re a few suggestions in the stickies wildhunter guide towards the end ;D
In general, you could also go with the traditional bowmaster build discussed in the Archer forum, since wildhunters are essentially bowmasters in 4th job.
as such for 4th, i'd suggest:
1 hurricane, 1 expertness, 1 SE
from here it differentiates, but i would go with either: Funsies points OR points into SE to have a reliable timer (10 seconds = not fun to recast, so at least level 9) SE isn't that much of a damage increaser anymore, so it isn't high priority for early 4th (unless you party-boss your way to level)
Now after a comfortable SE, you'll want more expertness then Hurricane. After both are maxed, SE/ marksmanship are decent next skills. Which will bring you to 150, so i guess that should be good enough for now.
In general, you could also go with the traditional bowmaster build discussed in the Archer forum, since wildhunters are essentially bowmasters in 4th job.
as such for 4th, i'd suggest:
1 hurricane, 1 expertness, 1 SE
from here it differentiates, but i would go with either: Funsies points OR points into SE to have a reliable timer (10 seconds = not fun to recast, so at least level 9) SE isn't that much of a damage increaser anymore, so it isn't high priority for early 4th (unless you party-boss your way to level)
Now after a comfortable SE, you'll want more expertness then Hurricane. After both are maxed, SE/ marksmanship are decent next skills. Which will bring you to 150, so i guess that should be good enough for now.

