2011-01-06, 01:48 AM
Yes they did pretty well for a 3 people party. Something that I can deduct necessary from watching that video is, like someone else already said here, rushing the Instructor knight to a corner far from the monions. You can have a party take care of the minions while the other 2 focus on the leader knight, however, even that wont be enough when the empress wake up and begins blowing everyone out with 30k DMG >_<
Like i said in another thread, spadow said only 18 people can get into this fight at a time, if you put in each party 1 battlemage, 1 DrK, 1 bishop, 1 shadower, 1 mechanic and 1 evan or aran, then you have no room for other jobs into this fight other than the aforementioned ones, excluding the rest out.
There are a couple of things that I find necessary for players to defeat her
1 - Change the party system or at least the Expedition system so this allows all players around, or all players in the same expendition to get buffs from ANY teammate. This would allow you to, lets say, use only 1 DrK to provide HB to the whole expedition. I know everyone would love this.
2 - Change Hero's Will to heal all abnormal statuses. Why on earth does it only heal seduce? its a 4th job skill with what? a 10 minutes cooldown time when maxed?. It deserves to heal ANY abnormal status already existant or that could exist in the future.
I might be more than just enough if my first sugestion gets applied to the game. It would open room for many new kinds of strategies in boss fights and make it so that the success of a expedition is not dependant on who you bring but the performance of every participant.
Like i said in another thread, spadow said only 18 people can get into this fight at a time, if you put in each party 1 battlemage, 1 DrK, 1 bishop, 1 shadower, 1 mechanic and 1 evan or aran, then you have no room for other jobs into this fight other than the aforementioned ones, excluding the rest out.
There are a couple of things that I find necessary for players to defeat her
1 - Change the party system or at least the Expedition system so this allows all players around, or all players in the same expendition to get buffs from ANY teammate. This would allow you to, lets say, use only 1 DrK to provide HB to the whole expedition. I know everyone would love this.
2 - Change Hero's Will to heal all abnormal statuses. Why on earth does it only heal seduce? its a 4th job skill with what? a 10 minutes cooldown time when maxed?. It deserves to heal ANY abnormal status already existant or that could exist in the future.
I might be more than just enough if my first sugestion gets applied to the game. It would open room for many new kinds of strategies in boss fights and make it so that the success of a expedition is not dependant on who you bring but the performance of every participant.

