2008-09-14, 08:54 PM
Stereo Wrote:MS rounds against the player in all cases, meaning decrease player damage, increase monster damage. However, damage is capped to the [1,99999] range which means any damage below 1 is normally rounded to 1.
I believe it's been shown that it rounds skill damage after the skill multipliers are added to the base, but before "special skill" effects that vary by monster (Slashblast FA, Iron Arrow, Pierce). In this case, if it is rounded to 1 before these multipliers are applied, and then drops below 1, it will miss.
And continuing that logic, if something like Pierce caps at 99,999, then it means the 6th monster cap would be 248829 with a 1.2 multiplier, meaning our 250k cap is fine now.

