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So far what I'm doing for 4th job Paladin since resets...
#5
HH combined with Ice makes for a devastating field 1/1 attack. Combine that with 1 point in Rush (forgot to mention that) and ACB as well as Blast, you can create a very durable and quick and efficient field set-up and clearing attack. Useful in situations where mobs are plentiful but they have high HP as a countermeasure making normal attacks a bit time consuming.

Add in Combat Orders and level 32 HH makes for faster recharge and boosts the damage of ACB, Rush, and Blast as well.

The only thing I'm debating is whether to go for Maple Warrior or go for Power Stance. Both would be highly useful. Divine Shield might get added in but I'm still researching it's effectiveness over Maple Warrior 20. The extra ATT from DS is nice but MW raises my main stats by a percentage which might be better. I would go for MW30, but due to limitations of funding, I can't, yet. Plus DS has a cooldown before it can be recast.

As for 2-Handed... I just like 2-Hands range. It's just what I prefer. I've done 1-Handed with Shield but I don't care for it. It just feels like you have to be right next to the monster to get any hits.
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So far what I'm doing for 4th job Paladin since resets... - by Jamie_Kurosawa - 2010-12-12, 06:58 AM

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