2008-09-12, 04:57 AM
(This post was last modified: 2008-09-12, 05:26 AM by throughglassdarkly.)
They should've considered that earlier, but now that Archmages have access to elemental weapons it's probably too late to weaken Genesis. As things stand Bishops now have a pretty large disadvantage when it comes to # hits to kill, IMO. At level 1, assuming max EA and an Elemental Staff, Blizzard has 556.875 to Gene's 430. Sure, Bishops have HS and Gene hits faster, but 2 more hits per minute really makes no difference when you're 1 or 2-hitting monsters, and HS is easily obtainable using a mule. With relatively average equips and a clean lv 105 Staff, a low luk IL Archmage can start to 2hit Jr Newties at around level 125 with level 9 Blizzard; I'm not sure Bishops come anywhere close without having to buy pretty ridiculous equips.
Anyway, even on servers without NLC pots, I think pot cost is pretty irrelevant with the number of people clamoring for leech slots. I'm on SEA, and I previously managed to find plenty of people willing to fork out around 6-7m per hour (and this was for exp only equivalent to about 3HKO Newties). I'm not sure pot cost can ever exceed that amount, even without % pots.
Also, does anyone seriously think Skeles were meant to be an end-game map? I personally find their exp is pretty horrid for anyone approaching 150, and they're pretty much similar to Newties EXP-wise anyway. On MSEA, at least, we got several spamming maps with neutral mobs that are superior to Skeles/Newties, which tips the scales in favour of Archmages. For the other versions, Time Temple should eventually be released, and the mobs there will probably be elemental-weak, which will give Archmages even more of an advantage.
Anyway, even on servers without NLC pots, I think pot cost is pretty irrelevant with the number of people clamoring for leech slots. I'm on SEA, and I previously managed to find plenty of people willing to fork out around 6-7m per hour (and this was for exp only equivalent to about 3HKO Newties). I'm not sure pot cost can ever exceed that amount, even without % pots.
Also, does anyone seriously think Skeles were meant to be an end-game map? I personally find their exp is pretty horrid for anyone approaching 150, and they're pretty much similar to Newties EXP-wise anyway. On MSEA, at least, we got several spamming maps with neutral mobs that are superior to Skeles/Newties, which tips the scales in favour of Archmages. For the other versions, Time Temple should eventually be released, and the mobs there will probably be elemental-weak, which will give Archmages even more of an advantage.

